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Poll

Should the map be rendered unusable, what path should the game take?

Adventure!
Deathmatch!

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Author Topic: Looter's Delight 3: STILL ALIVE  (Read 48677 times)

NAV

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Highmax…dead, flesh torn from him, though his skill with the sword was unmatched…military…Nearly destroyed .. Rhunorah... dead... Mastahcheese returns...dead. Gaul...alive, still locked in combat. NAV...Alive, drinking booze....
The face on the toaster does not look like one of mercy.

TCM

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Re: Looter's Delight 3: Slamming, Jamming, and Thank You Mamming
« Reply #286 on: September 29, 2014, 05:34:00 pm »

PARTY PEOPLE IN THE HOUSE LET'S GO
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Beirus

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Re: Looter's Delight 3: Slamming, Jamming, and Thank You Mamming
« Reply #287 on: September 29, 2014, 05:54:52 pm »

((You know, if I wasn't 95% certain all those PM's were attacks directed at me, I would have been content to walk off and go build myself an emerald palace or something. Oh well. Pre-emptive self-defense.))
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Because everything is Megaman when you have an arm cannon.

Toaster

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Re: Looter's Delight 3: Slamming, Jamming, and Thank You Mamming
« Reply #288 on: September 29, 2014, 09:09:21 pm »

PM conditionals are usually allowed.  (If no one is attacking me, do X)
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HMR stands for Hazardous Materials Requisition, not Horrible Massive Ruination, though I can understand how one could get confused.
God help us if we have to agree on pizza toppings at some point. There will be no survivors.

Wwolin

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Re: Looter's Delight 3: Slamming, Jamming, and Thank You Mamming
« Reply #290 on: October 02, 2014, 11:08:58 pm »

((This is my break weekend from college, meaning that it's the weekend when I help my buddies who are still in high-school refine pure cesium metal for fun, profit, and an AP Chemistry grade. Depending on how long that takes, there will either be a turn tomorrow or the day after. Any longer than that, and you can assume that I've blown off a hand or two in a horrifying chemistry accident.))
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I meant we'd start stabbing the walls and floor for points and not just for science.

NAV

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Re: Looter's Delight 3: Slamming, Jamming, and Thank You Mamming
« Reply #291 on: October 02, 2014, 11:38:26 pm »

[6]
You gain superpowers from the cesium.
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Highmax…dead, flesh torn from him, though his skill with the sword was unmatched…military…Nearly destroyed .. Rhunorah... dead... Mastahcheese returns...dead. Gaul...alive, still locked in combat. NAV...Alive, drinking booze....
The face on the toaster does not look like one of mercy.

Beirus

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Re: Looter's Delight 3: Slamming, Jamming, and Thank You Mamming
« Reply #292 on: October 02, 2014, 11:57:03 pm »

[6]
You gain superpowers from the cesium. Your superpower is to react violently with water. You are banned from swimming for life.
FTFY.
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Because everything is Megaman when you have an arm cannon.

Elephant Parade

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Re: Looter's Delight 3: Slamming, Jamming, and Thank You Mamming
« Reply #293 on: October 03, 2014, 12:01:25 am »

Huh. The poll is tied.
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superBlast

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Re: Looter's Delight 3: Slamming, Jamming, and Thank You Mamming
« Reply #294 on: October 03, 2014, 12:03:48 am »

I voted for adventure! Since I remember it from the original LD game.... that was fun....
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"Come oooooon, a little insanity never hurt anyone.... Well except for that one guy, but never mind him." -superBlast

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Beirus

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Re: Looter's Delight 3: Slamming, Jamming, and Thank You Mamming
« Reply #295 on: October 03, 2014, 12:19:32 am »

Looks like adventure is winning by one. Maybe I should break the map now so we can get to it.
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Because everything is Megaman when you have an arm cannon.

tryrar

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Re: Looter's Delight 3: Slamming, Jamming, and Thank You Mamming
« Reply #296 on: October 03, 2014, 02:59:56 am »

Ahhh, what the hell why not


Name:Tryrar
Looks: Completely average

Str:------
Dex------
End:
Spd:
Aff:++++++
Lck:++++++

(I'd prefer a color of Steel Blue
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This fort really does sit on the event horizon of madness and catastrophe
No. I suppose there are similarities, but I'm fairly certain angry birds doesn't let me charge into a battalion of knights with a car made of circular saws.

BadLemonsXI

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Re: Looter's Delight 3: Slamming, Jamming, and Thank You Mamming
« Reply #297 on: October 03, 2014, 03:16:08 am »

LOL I put adventure ahead by one.
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Beirus

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Re: Looter's Delight 3: Slamming, Jamming, and Thank You Mamming
« Reply #298 on: October 05, 2014, 01:27:27 am »

Should we assume Wwolin's hands have been lost in some horrible chemistry accident?
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Because everything is Megaman when you have an arm cannon.

Wwolin

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Re: Looter's Delight 3: Slamming, Jamming, and Thank You Mamming
« Reply #299 on: October 05, 2014, 02:04:46 am »

((They're still attached. I've been sucked off to a family reunion sportswatching thing in the middle of nowhere, which has delayed the turn somewhat. I'm gonna sit down with a nice pot or two of coffee tomorrow night and crank out a turn though.))
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I meant we'd start stabbing the walls and floor for points and not just for science.
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