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Should the map be rendered unusable, what path should the game take?

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Author Topic: Looter's Delight 3: STILL ALIVE  (Read 49217 times)

High tyrol

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Re: Looter's Delight 3: Smashing!
« Reply #105 on: September 07, 2014, 07:29:08 pm »

How do you use pms i have read a lot of fourm posts here but only recently started actually participating

Signed the elected king of the high and mighty tyrolians
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Playergamer

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Re: Looter's Delight 3: Smashing!
« Reply #106 on: September 07, 2014, 07:32:21 pm »

Go to someone's profile, and click Send PM. Or, you can also click on the little speech bubble under a person's avatar to the left of their post.
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A troll, most likely...But I hate not feeding the animals. Let the games begin.
Ya fuckin' wanker.   

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High tyrol

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Re: Looter's Delight 3: Smashing!
« Reply #107 on: September 07, 2014, 07:39:27 pm »

Ok thank you another thing how big a fan is this thread of out-of-topic chatter
« Last Edit: September 07, 2014, 08:11:14 pm by High tyrol »
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Wwolin

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Re: Looter's Delight 3: Yarr Harr, Fiddle Dee Dee!
« Reply #108 on: September 07, 2014, 09:25:54 pm »

"Ahoy there!  I appear to have been appointed to be a pirate!  Well, a pirate's life for me!"


Do some stuff.

You take the flag off of the pole and wear it around your neck like a cape, before breaking the aluminum pole over your knee, leaving you with two flimsy rods both just over five feet, with jagged ends that could serve as passable shanks, provided that they don't break when you try to gut somebody with them.

Grab Godrick, run away from the toxic mist while keeping along the river, and hold his head under till bubbles stop coming up, then a minute more besides.
Be a man worthy of legends. Fight while unconscious!
(Godrik aff: 4-6)

(Derm spd: 4+2+2)
(Apothecary spd: 3+2)

Having had enough of assisting people with their own kills, Derm lugs Godrik's unconscious body to the river and holds his head under until bubbles stop coming up, expediting the process with a couple of sharp punches to the diaphragm.

(Derm luk: 6+6+4)

As Godrik's corpse floats downstream and off the cliff, a vehicle looking somewhat like a tank but with many, many, many more guns appears next to Derm. Said guns range from standard-looking rifles and rocket launchers to flamethrowers to things that almost don't look like guns at all, apart from that multitude of barrels and magazines protruding from them. Even the treads on the thing look like they're made of bandoliers, stretched over axles which look remarkably similar to canon muzzles.

THINGS! ACTIONS!
PM Sent
Jenkins will not ignore me. Kick his jackhammer out of his hands.
Sending PM.
PMed
(Jenkins spd: 4-2)
(Ed spd: 4)
(Roach spd: 2+6)
(Jin spd: 2-2-2)
(SMASH spd: 6)

(Roach dex: 2-3)
(Jenkins spd: 2-2)

(SMASH dex: 6+1)
(Jin spd: 1-2-2)
(SMASH str: 5+6+4)

(Ed dex: 5-3)
(Jenkins spd: 3-2)
(Ed str: 4-2)

(Jenkins dex: 5)
(SMASH spd: 5+1)

(SMASH str: 3+6+1-2)

Furious about just being ignored like that, The Roach sprints towards Jenkins once more, this time launching a flying kick towards the jackhammer. Unfortunately, he trips on a pebble as he takes off, missing the jackhammer entirely, flying headlong into the lake. SMASH then takes advantage of Jin's slowness and mashes him into a bloody paste with his rock, his bandanna absorbing a great deal of the blood in the process and energizing him, making him even stronger than he was before. On the north edge of the island, Ed takes a mine out of his sack and tosses it at Jenkins, but while his aim is alright, his throwing arm isn't, and the mine lands on the far side of the lake, exploding harmlessly into a cloud of acrid black smoke. Jenkins however ignores the multitude of attacks aimed at him and runs towards SMASH with his jackhammer raised, and it's only thanks to his newly enhanced reflexes that the giant manages to keep his precious rock from being transformed into a pile of rubble.

(SMASH luk: -1-1-4+1)

Not only does SMASH get to keep his favorite smashing rock, but he also gets new loot. In front of him appears a rather large bomb with a casing crudely welded together from some sort of rune-covered metal. It's roughly the size of his boulder (which seems to be growing heavier by the minute), and he almost considers switching the two out, until he notices one key factor that makes him reconsider: Atop the bomb is a fat fuse, like something out of a bomb on a cartoon. And that fuse is lit, and burning away at a slow yet steady pace.

JIN LEMONS AND GODRIK ARE DEAD! GERALD LONDERAL SPAWNS AS YELLOW, AND BEIRUS 2 SPAWNS AS BLUE
(Gerald luk: 5+1)

Gerald's waiver becomes a great bow made from some sort of flexible red crystal, along with a set of arrows made from the same material. It catches the light in a very strange way, and as he picks it up, he can see 'through' both people and buildings, giving him an unrestricted view of the island.

(Beirus luk: 6+6)

Beirus' waiver wraps around his body, becoming a long green cloak that billows seemingly independent of the wind. As the clasp on the cloak comes together of its own accord, Beirus can feel some sort of strange energy accumulating around himself, his feet floating off of the ground and his hands wrapping themselves in some sort of invisible force-field, which quickly expands to cover his entire body.

Spoiler: MAP (click to show/hide)
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I meant we'd start stabbing the walls and floor for points and not just for science.

Beirus

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Re: Looter's Delight 3: Smashing!
« Reply #109 on: September 07, 2014, 09:26:39 pm »

((Woo, I'm back baby!))
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Because everything is Megaman when you have an arm cannon.

Dermonster

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Re: Looter's Delight 3: Smashing!
« Reply #110 on: September 07, 2014, 09:37:17 pm »



Oh sweet Jesus.
« Last Edit: September 07, 2014, 09:50:50 pm by Dermonster »
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I can do anything I want, as long as I accept the consequences.
"Y'know, my favorite thing about being a hero is that it gives you all kinds of narrative justification to just slay any ol' jerk who gets in the way - Black Mage.
"The bulk of [Derm]'s atrocities seem to stem from him doing things that [Magic] doesn't actually do." - TvTropes
"Dammit Derm!" - You, if I'm doing it right.
Moved to SufficientVelocity / Spacebattles.

TamerVirus

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Re: Looter's Delight 3: Yarr Harr, Fiddle Dee Dee!
« Reply #111 on: September 07, 2014, 09:40:19 pm »

Engage Tactical Plan 72b
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What can mysteriously disappear can mysteriously reappear
*Shakes fist at TamerVirus*

Execute/Dumbo.exe

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Re: Looter's Delight 3: Yarr Harr, Fiddle Dee Dee!
« Reply #112 on: September 07, 2014, 09:42:46 pm »

Activate plan GDT.
By that I mean the PM.
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He knows how to fix River's tiredness.
Alan help.
Quote
IronyOwl   But Kyuubey can more or less be summed up as "You didn't ask."
15:52   IronyOwl   Whereas Dungbeetle is closer to "Fuck you."

Toaster

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Re: Looter's Delight 3: Yarr Harr, Fiddle Dee Dee!
« Reply #113 on: September 07, 2014, 09:45:05 pm »

"Well blow me down!"


Shiver me timbers!
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HMR stands for Hazardous Materials Requisition, not Horrible Massive Ruination, though I can understand how one could get confused.
God help us if we have to agree on pizza toppings at some point. There will be no survivors.

flabort

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Re: Looter's Delight 3: Yarr Harr, Fiddle Dee Dee!
« Reply #114 on: September 07, 2014, 09:45:42 pm »

@Berius: Hmm. That cloak seems familiar. Am I maybe thinking of Dr. Doom?

@Derm: Two things. One: Spoiler that larger image, or shrink it down. Two: Oh sweet Jesus we're all doomed.

@Waitlist: Moving rather quick, eh?
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The Cyan Menace

Went away for a while, came back, went away for a while, and back for now.

Execute/Dumbo.exe

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Re: Looter's Delight 3: Yarr Harr, Fiddle Dee Dee!
« Reply #115 on: September 07, 2014, 09:46:29 pm »

@Berius: Hmm. That cloak seems familiar. Am I maybe thinking of Dr. Doom?

@Derm: Two things. One: Spoiler that larger image, or shrink it down. Two: Oh sweet Jesus we're all doomed.

@Waitlist: Moving rather quick, eh?
Have you forgotten Mines?
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He knows how to fix River's tiredness.
Alan help.
Quote
IronyOwl   But Kyuubey can more or less be summed up as "You didn't ask."
15:52   IronyOwl   Whereas Dungbeetle is closer to "Fuck you."

Toaster

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Re: Looter's Delight 3: Yarr Harr, Fiddle Dee Dee!
« Reply #116 on: September 07, 2014, 09:46:54 pm »

Waitlist?  More like Gotta go fastlist!
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HMR stands for Hazardous Materials Requisition, not Horrible Massive Ruination, though I can understand how one could get confused.
God help us if we have to agree on pizza toppings at some point. There will be no survivors.

Redzephyr01

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Re: Looter's Delight 3: Yarr Harr, Fiddle Dee Dee!
« Reply #117 on: September 07, 2014, 09:51:34 pm »

Well. Derm's loot sure looks !!FUN!!
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Dermonster

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Re: Looter's Delight 3: Yarr Harr, Fiddle Dee Dee!
« Reply #118 on: September 07, 2014, 09:52:49 pm »

I'm pretty sure I got some variation on 'tank' 'gun' and 'Many x 10'
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I can do anything I want, as long as I accept the consequences.
"Y'know, my favorite thing about being a hero is that it gives you all kinds of narrative justification to just slay any ol' jerk who gets in the way - Black Mage.
"The bulk of [Derm]'s atrocities seem to stem from him doing things that [Magic] doesn't actually do." - TvTropes
"Dammit Derm!" - You, if I'm doing it right.
Moved to SufficientVelocity / Spacebattles.

flabort

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Re: Looter's Delight 3: Yarr Harr, Fiddle Dee Dee!
« Reply #119 on: September 07, 2014, 09:53:49 pm »

-snip-
Have you forgotten Mines?
What about mines? What I've seen of the person with mines, they seem a bit underwhelming compared to TANKGUN, and to SMASHROCK, and to SUPERVILLIANCLOAK.
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The Cyan Menace

Went away for a while, came back, went away for a while, and back for now.
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