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Should the map be rendered unusable, what path should the game take?

Adventure!
Deathmatch!

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Author Topic: Looter's Delight 3: STILL ALIVE  (Read 49471 times)

Urist Mc Dwarf

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Re: Looter's Delight 3: Smashing!
« Reply #90 on: September 04, 2014, 02:32:35 pm »

The Gentleman
Description: A tall thin man in a fine quality suit.. He is completely bald and has fangs
Stats
Strength+
Endurance+
Dexterity++
Speed
Affinity------
Luck ++
« Last Edit: September 04, 2014, 02:34:21 pm by Urist Mc Dwarf »
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Redzephyr01

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Re: Looter's Delight 3: Smashing!
« Reply #91 on: September 04, 2014, 04:20:18 pm »

Put me on the wait list please.
Spoiler (click to show/hide)
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Execute/Dumbo.exe

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Re: Looter's Delight 3: Smashing!
« Reply #92 on: September 04, 2014, 05:31:09 pm »

PM Sent
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Salsacookies

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Re: Looter's Delight 3: Smashing!
« Reply #93 on: September 04, 2014, 07:01:24 pm »

Jenkins will not ignore me. Kick his jackhammer out of his hands.
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BadLemonsXI

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Re: Looter's Delight 3: Smashing!
« Reply #94 on: September 04, 2014, 08:35:32 pm »

Sending PM.
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Cptn Kaladin Anrizlokum

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Re: Looter's Delight 3: Smashing!
« Reply #95 on: September 04, 2014, 09:05:14 pm »

Put me on the wait list please.
Spoiler (click to show/hide)
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flabort

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Re: Looter's Delight 3: Smashing!
« Reply #96 on: September 04, 2014, 10:26:40 pm »

And lo, SMASH shrugged, and the Monk was obliterated as the Rock of Atlas fell down upon him. And SMASH didn't care a wit but for the rag he received.
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darkpaladin109

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Re: Looter's Delight 3: Smashing!
« Reply #97 on: September 06, 2014, 06:57:39 am »

Dammit, I missed this when it started.
Spoiler (click to show/hide)
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Nunzillor

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Re: Looter's Delight 3: Smashing!
« Reply #98 on: September 06, 2014, 11:33:19 am »

PMed
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High tyrol

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Re: Looter's Delight 3: Smashing!
« Reply #99 on: September 06, 2014, 01:09:47 pm »

Name:mr.tough

 Looks dont care
Strength 0
Endurance 6+
Dex 0
Speed 6-
Affinity 1-
Luck 1+
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flabort

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Re: Looter's Delight 3: Smashing!
« Reply #100 on: September 06, 2014, 01:16:59 pm »

I think that's 8, so turn soon?
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The Cyan Menace

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High tyrol

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Re: Looter's Delight 3: Smashing!
« Reply #101 on: September 06, 2014, 07:15:51 pm »

creator of thread said

"Every time you kill one of those bastards, you get a piece of randomly generated loot. And I don't mean Borderlands random, or even Diablo random. I mean full-blown 'panties on your head that make you go faster' random. And since I like to use the chunky salsa damage rule, killing those bastards is quick, easy, and oh-so-satisfying." 
I was wondering what random generator you use for the items i have an idea for rp i want to make pretty much make as much random as possible for the plot i intend to use tvtropes  idea generator as a basis for my plots
 spells i allready have a random generator same for locations altoughmy current item generator is horrible
 i would be ok if you are afraid i will copy your rp idea and i will accept your answer regardless also i loved reading this thread so far
Signed the elected king of the high and mighty tyrolians
« Last Edit: September 06, 2014, 07:47:27 pm by High tyrol »
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Person

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Re: Looter's Delight 3: Smashing!
« Reply #102 on: September 07, 2014, 10:24:12 am »

The item generator is a personal one that they created them-self. A couple people have made their own, for their own versions of this game, but I don't think any of them got shared. They'd probably be fine with copying the general idea given that it has happened before though.
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High tyrol

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Re: Looter's Delight 3: Smashing!
« Reply #103 on: September 07, 2014, 01:59:07 pm »

Ok  , but I wonder do you know of any other good item generators I could use
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Wwolin

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Re: Looter's Delight 3: Smashing!
« Reply #104 on: September 07, 2014, 05:15:32 pm »

((Turn's coming after my laundry's done, by the way))

By all means, go on ahead. There are few things that make me happier than seeing people use LD as an inspiration for their own games. As for the generator, I'm not too partial to the idea of giving my own one out (takes away some of the mystery, you see), but it's not really hard to put together. Just start out simple, and whenever you get a neat idea, add it to the generator. Also, if you're really stuck, stefmor90 managed the original LD for a little while, and had his own generator for it, which I'm certain that he would allow you to look at and use if you sent him a pm.
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I meant we'd start stabbing the walls and floor for points and not just for science.
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