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Author Topic: Warden - "I have returned from beyond the grave to give the living haircuts."  (Read 24297 times)

flame99

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Re: Warden: Back from the dead!
« Reply #120 on: December 02, 2014, 12:33:45 pm »

I'd like to, though I may not be able to.
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Araph

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Re: Warden: Back from the dead!
« Reply #121 on: December 03, 2014, 03:01:38 am »

The TS is alive (sorta) again...

Good to know! I'll double check on that before an actual game happens.

Speaking of actual games happening, I'm going to go out on a limb and say there's going to be a game this Saturday at 5:00 PST (8:00 EST).



Speaking of developer commentaries and long, rambling anecdotes (we weren't speaking of them, but we are now), when I was a little kid I played Pikmin. I loved that game for a variety of reasons, but one odd one was the moments when Olimar (your character in the game) and his vegetable legions collected enough parts of Olimar's spaceship to partially repair it. Throughout the game, you would see parts being added to his battered vessel, and, at intervals, there would be little sequences of dents and bumps being straightened out and parts being put back into place and whatnot as his ship gets repaired.

This has nothing to do with Warden, but I feel like I'm watching one of those cutscenes when I go back and fix parts of the crappy, messy code I wrote last year. It's surprisingly rewarding.
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Araph

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Re: Warden
« Reply #122 on: December 05, 2014, 09:06:01 pm »

Due to a lack of response, I'm going to cancel the game that was going to be on Saturday. Maybe a later date will work for some people.

The level editor is coming along at a reasonable pace. In it you can create, move, and rotate objects, as well as load predefined scenes from XML files. Scaling objects and saving scenes are next on the to-do list, followed by adding in the rest of the objects from the demo level and improving the UI. There's also the framework for distributing scenes from the server to all the clients, but that's still untested over the internet, so it's almost certainly got a few bugs here and there.

I also started a developer vlog thing because I was bored. Turns out spending an entire year on a one-man project gets boring occasionally.
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Aseaheru

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Re: Warden
« Reply #123 on: December 05, 2014, 09:12:01 pm »

I know that atleast one person dident respond to it because they had nothing to say about it.
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Araph

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Re: Warden
« Reply #124 on: December 05, 2014, 09:16:47 pm »

I know that atleast one person dident respond to it because they had nothing to say about it.

The thing about not responding is that nobody else knows why anybody else didn't respond; I assumed it was because nobody would be able to make it.
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flame99

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Re: Warden
« Reply #125 on: December 05, 2014, 09:20:25 pm »

Speaking of which, if you decide to do the game on Saturday regardless, I'll almost certainly be able to make it.
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Aseaheru

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Re: Warden
« Reply #126 on: December 05, 2014, 09:23:19 pm »

Same here.
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Criptfeind

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Re: Warden
« Reply #127 on: December 05, 2014, 09:24:09 pm »

I could make it tomorrow.
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Araph

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Re: Warden
« Reply #128 on: December 05, 2014, 09:57:40 pm »

NEVERMIND, THE GAME HAS BEEN UNCANCELED

Saturday at 5:00 PST, 8:00 EST. I'll put up the current build tomorrow.
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flame99

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Re: Warden
« Reply #129 on: December 06, 2014, 03:56:05 pm »

Afraid I'm not going to be able to attend, sorry. I definitely intend to next time, but as it turns out, I'll be busy during the game.
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Aseaheru

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Re: Warden
« Reply #130 on: December 06, 2014, 04:09:49 pm »

So, where do I go to get the game? The website wont let me near it.
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Araph

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Re: Warden
« Reply #131 on: December 06, 2014, 05:09:06 pm »

Afraid I'm not going to be able to attend, sorry. I definitely intend to next time, but as it turns out, I'll be busy during the game.

No worries, life takes precedence over vidya games. Hopefully next time will work out!

So, where do I go to get the game? The website wont let me near it.

The website is defunct, sadly, because lack of moneys. I'm uploading it to Google Drive now; I'll have a download link up soon.
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Aseaheru

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Re: Warden
« Reply #132 on: December 06, 2014, 05:10:35 pm »

Allright.
Lets hope everyone finds the right TS...
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Araph

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Re: Warden
« Reply #133 on: December 06, 2014, 05:34:41 pm »

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Fniff

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Re: Warden
« Reply #134 on: December 06, 2014, 06:08:42 pm »

I'm going to attend. Installing Teamspeak, do I need Overwolf or not for Warden?
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