Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  

Poll

[Insert new poll shenanigans here later]

When there is a poll again.
- 0 (0%)
Or maybe when there isn't.
- 0 (0%)

Total Members Voted: 0


Pages: 1 ... 11 12 [13] 14 15 ... 39

Author Topic: Crystalline - Cycle 84  (Read 84729 times)

~Neri

  • Bay Watcher
  • Now back to our regularly scheduled bark.
    • View Profile
Re: Crystalline - Cycle 42
« Reply #180 on: August 28, 2014, 02:51:56 pm »

I like that plan~
Logged

Aklyon

  • Bay Watcher
  • Fate~
    • View Profile
Re: Crystalline - Cycle 42
« Reply #181 on: August 28, 2014, 02:58:56 pm »

Quote from: Rolepgeek
And to finish up my rambling: So a crystal can sigh, eh? :P mental sigh, I suppose. Still find it funny to imagine. Very nice game, by the way, Akylon, don't know if I've said that. Very interesting, a quality take on a core concept, and best of all, you've stuck with it. We might actually be able to take over the world at this rate(yeah I know, doubtful, but if you changed the interface when we got large enough or whatever it would be possible, since we'd have more efficient stuff, but in larger chunks, and delegate a lot of things to sub-crystals). Funnest suggestion game I've been a part of since 'You Are A New God', and this has more concrete mechanics and thinking, which I enjoy greatly. Thank you, Akylon, for running it. ^^
As it turns out, its much easier to keep going with something that has a direction to go with it even when theres not much to do :D
Also holy cow, I'm fairly certain thats the most wordy reply I've ever had to a game of mine, but it certainly gives me plenty to do. I'll reply to the rest of it in another post.
Logged
Crystalline (SG)
Sigtext
Quote from: RedKing
It's known as the Oppai-Kaiju effect. The islands of Japan generate a sort anti-gravity field, which allows breasts to behave as if in microgravity. It's also what allows Godzilla and friends to become 50 stories tall, and lets ninjas run up the side of a skyscraper.

Aklyon

  • Bay Watcher
  • Fate~
    • View Profile
Re: Crystalline - Cycle 42
« Reply #182 on: August 28, 2014, 04:59:31 pm »

In approximate order:
Vault Crystals: argh, that color :P I'll figure one out later I guess. Also its 3.5 points, since you missed something and I might as well be consistent with the storage crystal types. Scratch that, I mis-mathed.

The pipe: Its not exactly safer per se, but if we don't assimilate it won't be our problem.

Things not assimilated on the map: If you haven't noticed, I tend to avoid expanding the map unless we're going somewhere on purpose, but this is really only a less-effort thing. Suggestions to go in a direction have more importance and will expand it if necessary.

Attuning Forgite: I'm not sure what you're remembering? The only major problem is the significant base cost and the damage to Low-Q. If it accumulates into too much damage for a refined, we can repair it and continue on.

Energy conduit: Attuned forgite doesn't require you to (find and then) transmit through only the parts you've acquired, it works like normal crystal for transmissions. Its just not converted, so it doesn't do much else.

Storage: About ~100k or so leftover, assuming we spend nothing this cycle. Combining the two would certainly help.

Distance: Its not really a tile limit, its more that 10 tiles is 100 pixels of extra space in [direction], so its not a tiny amount more space to add to the rest of the map. (Also, energy costs! They're much more relevant.)

Loss of helper: Semimolten crystal is like a guy thats on fire: They probably aren't going to be helpful for much longer.
« Last Edit: August 28, 2014, 05:37:16 pm by Aklyon »
Logged
Crystalline (SG)
Sigtext
Quote from: RedKing
It's known as the Oppai-Kaiju effect. The islands of Japan generate a sort anti-gravity field, which allows breasts to behave as if in microgravity. It's also what allows Godzilla and friends to become 50 stories tall, and lets ninjas run up the side of a skyscraper.

~Neri

  • Bay Watcher
  • Now back to our regularly scheduled bark.
    • View Profile
Re: Crystalline - Cycle 42
« Reply #183 on: August 28, 2014, 05:30:12 pm »

We should take a peep inside the stone structures~
Logged

Aklyon

  • Bay Watcher
  • Fate~
    • View Profile
Re: Crystalline - Cycle 42
« Reply #184 on: August 28, 2014, 05:31:06 pm »

We should take a peep inside the stone structures~
We have~
But only the mostly-ruined ones. :P
Logged
Crystalline (SG)
Sigtext
Quote from: RedKing
It's known as the Oppai-Kaiju effect. The islands of Japan generate a sort anti-gravity field, which allows breasts to behave as if in microgravity. It's also what allows Godzilla and friends to become 50 stories tall, and lets ninjas run up the side of a skyscraper.

~Neri

  • Bay Watcher
  • Now back to our regularly scheduled bark.
    • View Profile
Re: Crystalline - Cycle 42
« Reply #185 on: August 28, 2014, 05:35:13 pm »

I mean the intact ones~
Logged

Rolepgeek

  • Bay Watcher
  • They see me rollin' they savin'~
    • View Profile
Re: Crystalline - Cycle 42
« Reply #186 on: August 28, 2014, 07:42:20 pm »

Attuning Forgite: I'm not sure what you're remembering? The only major problem is the significant base cost and the damage to Low-Q. If it accumulates into too much damage for a refined, we can repair it and continue on.
10 Subcycles per Cycle for crystal creation, and since it says '8000 is faster but may damage X', that tells me it takes more than one subcycle.
Quote
Energy conduit: Attuned forgite doesn't require you to (find and then) transmit through only the parts you've acquired, it works like normal crystal for transmissions. Its just not converted, so it doesn't do much else.
I just meant for future use in general, though I do wonder if we might be able to completely convert it, now...hmmmm...

Quote
Storage: About ~100k or so leftover, assuming we spend nothing this cycle. Combining the two would certainly help.
In that case, let's do that. That sounds good.
Logged
Sincerely, Role P. Geek

Optimism is Painful.
Optimize anyway.

Aklyon

  • Bay Watcher
  • Fate~
    • View Profile
Re: Crystalline - Cycle 42
« Reply #187 on: August 29, 2014, 10:34:30 am »

Attuning Forgite: I'm not sure what you're remembering? The only major problem is the significant base cost and the damage to Low-Q. If it accumulates into too much damage for a refined, we can repair it and continue on.
10 Subcycles per Cycle for crystal creation, and since it says '8000 is faster but may damage X', that tells me it takes more than one subcycle.
On cycles that involve major crystal fabrication there are 10 subcycles, not four, and a cycle ends when either we are out of energy, or out of fabrication commands if it was more than 10 crystals. For cycles without major crystal fabrication, unless required or noted otherwise, all actions fit into one subcycle each.
We tend to run out of energy before we run out of things to do from you guys, and every cycle so far has involved a lot of crystal fabrication.
Logged
Crystalline (SG)
Sigtext
Quote from: RedKing
It's known as the Oppai-Kaiju effect. The islands of Japan generate a sort anti-gravity field, which allows breasts to behave as if in microgravity. It's also what allows Godzilla and friends to become 50 stories tall, and lets ninjas run up the side of a skyscraper.

Aklyon

  • Bay Watcher
  • Fate~
    • View Profile
Re: Crystalline - Cycle 43
« Reply #188 on: August 30, 2014, 12:56:16 pm »

Cycle 42
You tell Outpost Smoothed to take a peek into the intact stone hut above it and report what it sees later, you have your idea.
The partially-assimilated forgite will look like it has a problem with it, considering the reactor is encased with it, and with the quick help of Outpost Fortress, you pick back up on the communication link. You put together a very simple, straightforward message about localized quakes near changed reactor forgite in the style of the automated announcement that will hopefully cover the resulting vibrations involved in attuning half the forgite shaft and some of it elsewhere, along with two doors. You set the outpost to transmit the signal into the link through the attuned forgite adjacent to it, and with a very difficultly held in place amount of energy collected into the refined crystal next to the shaft, you set to attuning all of them at once, followed by the non-shaft pieces. As soon as the excessive amount of simultaneous energy manipulation is finished, you don't exactly pass out from the strain, crystalline can't do that. So you do the closest thing to it and hope the amethysts don't see through your fake message.

Cycle 43, subcycle 5
As you wake back up, you get a number of messages from the outposts. Smoothed reports the results of the hutpeek, which you put aside for the moment. Fortress reports a number of amethysts examining the arms crystals with panicked looks, one of them even standing on top of it instead of avoiding contact; it seems they are not sure how to proceed clearing the shaft without destroying their new geological specimen and didn't see through your attempt at sounding robotic. it also reports a new technology is above one of the attuned forgite sections, you note that for later as well. Cavern sent no report (you expected none anyway), so you take a look at the hut scouting.

There is, like you thought there would be, glyphs in the belowground level. They apparently are covering the entire belowground room however, not just the floor, which asks the question of why those glyphs on the walls and ceiling did not stay intact yet scorched under the stone-burning fire of the plasma attack while the floor's did. The only major difference (aside from the numerous different shapes of glyph all over the place) between the two groups is the floor ones are arranged in a rather precisely perfect circle with symmetrical glyph placement and do not cover any other floorspace outside of that shape (although the shape does reach all four edges of the floor, so there is not a lot of space left anyway), far more precision than you thought possible for stone-huts level of technology. The wall/ceiling group just covers the entire area thoroughly but without any aesthetically pretty geometric arrangement, of which you disapprove of now that you know they can do what they did on the floor. The aboveground level is not particularly notable, it looks like any other sort of minorly-technological structure you remember finding out about from the Prime Crystal. Table, chairs, fire-based machine near the table with small dead creature inside, containers, random objects, arguing Proxians. You point one of the Processor crystals at them; you'd forgotten they were still untranslated.

Speaking of processors, more wouldn't hurt. You put some more down near the ones that already sit near Outpost Cavern, you don't see why to not continue using that space. Although, you aren't getting much out of the storage right next to you, and the round hole you found sometime ago isn't quite that big either. You replace both with some more processor crystals, but leave the other two smaller storage regions. They are set to assorted topics while you attempt to assume control of the dead proxian. First attempt to do so by giving it a good jolt (10k energy) fails spectacularly: It has now caught on fire.

Spoiler: The World (click to show/hide)
Fortress exploration:


Spoiler: Status (click to show/hide)
Spoiler: Map legend (click to show/hide)
Spoiler: Crystal forms (click to show/hide)

The map isn't really built to support multiple small beings in one spot, I tried to make it look close enough.
Also, 132 Hi-density direct is apparently 23k more expensive than converting from normal storage it looks like, Rolep. Wasn't expecting that, but it works out in your favor ;)
Spoiler: maths! (click to show/hide)
Logged
Crystalline (SG)
Sigtext
Quote from: RedKing
It's known as the Oppai-Kaiju effect. The islands of Japan generate a sort anti-gravity field, which allows breasts to behave as if in microgravity. It's also what allows Godzilla and friends to become 50 stories tall, and lets ninjas run up the side of a skyscraper.

Rolepgeek

  • Bay Watcher
  • They see me rollin' they savin'~
    • View Profile
Re: Crystalline - Cycle 43
« Reply #189 on: August 31, 2014, 03:42:26 pm »

Uhhh...

Why did we attune that much forgite? I wanted to fully attune 13 tiles, not the entire side of one shaft!

Jeez...ugh, fine, we still have plenty of energy. Hmmmm...

Continue assimilation of stone; we want to grow, after all, and the best way to grow is to assimilate.

Assimilate more of the fortress; again, attune crystals alongside the assimilation to keep up with the movement so we can keep an efficient conduit. Tech Echo near the unknown technology so we can figure out what it is.

Hmmm...I'd like to explore a ways out to the left, in the large cavern. Assimilating a continuous line of stone/dirt above and below with interspersed farseer crystals should work fairly well.

For the body, maybe try to grow some crystal into it. That's how we make storage crystal, after all.

Turn the current smallest chunk of storage crystal into processor crystal, and the second smallest too; might as well. Build a few more processor crystals near the other ones at Outpost Cavern, too. And build an Outpost below the elevator thing on the far right, for good measure.

With this many processor crystals, I should hope we're getting close to a breakthrough.

That's all, for the moment.
Logged
Sincerely, Role P. Geek

Optimism is Painful.
Optimize anyway.

Shadestyle

  • Bay Watcher
  • Adorable
    • View Profile
Re: Crystalline - Cycle 43
« Reply #190 on: August 31, 2014, 05:38:30 pm »

Uhhh...

Why did we attune that much forgite? I wanted to fully attune 13 tiles, not the entire side of one shaft!

Jeez...ugh, fine, we still have plenty of energy. Hmmmm...

Continue assimilation of stone; we want to grow, after all, and the best way to grow is to assimilate.

Assimilate more of the fortress; again, attune crystals alongside the assimilation to keep up with the movement so we can keep an efficient conduit. Tech Echo near the unknown technology so we can figure out what it is.

Hmmm...I'd like to explore a ways out to the left, in the large cavern. Assimilating a continuous line of stone/dirt above and below with interspersed farseer crystals should work fairly well.

For the body, maybe try to grow some crystal into it. That's how we make storage crystal, after all.

Turn the current smallest chunk of storage crystal into processor crystal, and the second smallest too; might as well. Build a few more processor crystals near the other ones at Outpost Cavern, too. And build an Outpost below the elevator thing on the far right, for good measure.

With this many processor crystals, I should hope we're getting close to a breakthrough.

That's all, for the moment.

Blow any remaining energy after that on one single piece of forgite, assimilate it completely.
Logged
You are now having excessive amounts of fun

Aklyon

  • Bay Watcher
  • Fate~
    • View Profile
Re: Crystalline - Cycle 43
« Reply #191 on: August 31, 2014, 05:39:20 pm »

We did it to be convincing about the miniquakes.
Logged
Crystalline (SG)
Sigtext
Quote from: RedKing
It's known as the Oppai-Kaiju effect. The islands of Japan generate a sort anti-gravity field, which allows breasts to behave as if in microgravity. It's also what allows Godzilla and friends to become 50 stories tall, and lets ninjas run up the side of a skyscraper.

Rolepgeek

  • Bay Watcher
  • They see me rollin' they savin'~
    • View Profile
Re: Crystalline - Cycle 43
« Reply #192 on: August 31, 2014, 06:10:47 pm »

Blow any remaining energy after that on one single piece of forgite, assimilate it completely.
-1

Yah no
Logged
Sincerely, Role P. Geek

Optimism is Painful.
Optimize anyway.

Aklyon

  • Bay Watcher
  • Fate~
    • View Profile
Re: Crystalline - Cycle 45
« Reply #193 on: September 02, 2014, 01:41:16 pm »

Cycle 44
Its not quite the sort of breakthrough you'd expected, but it is what it is, and you set them back to core research once more. With some time and some energy, you assemble the collection of realignments, and now have tripled the amount of energy you can easily control per crystal fabrication. You take some time to stretch it a bit to find the precise edge of the new limit before continuing on with the cycle.
First thing done is to create Outpost Elevatus, followed by attempting to grow crystal into the burning dead proxian. While you succeed in converting the solid convertable parts near the ground, the rest appears to quickly be disintegrating into the fire, making it difficult to reach other properly-convertable sections. At the current rate it will be burnt out in about a cycle and a half, and with not much left to connect the interior structure you converted. So you move on to converting the small storage bits instead to processor crystal, and are about to head off to explore some more when you find the amythysts have decided upon a solution, and quickly send a command to the arms crystal to not react to or counterattack the object they're fitting around the edge of the shaft, but to burst energy in all directions (not fire a bolt like was planned) if it is sheared off from connection to you or an Outpost, or if its cut after such an occurance. It can sacrifice integrity if needed to keep consistancy in its energy bursting.

Quote
[Note from outpost: no names known, using generic descriptors]
Amethyst 1: Hey, what is this thing supposed to do again? I'm still kinda nervous about pointing things towards the reactor...

Amethyst 2:Oh calm down, even the badly-affected forgite down there will absorb whats left of this. All its going to do is slice the crystal straight down the edge of the shaft, so that it goes from being an immobile obstruction to a rod of crystal. Then we attach some microboosters to it to get it moving up the shaft a bit and see how much of it there is. If theres too much we'll have to cut it, otherwise it'll just be a very awkward hunk of crystal to manipulate over to R&D. Nothing to worry about, we clear the shaft, the reactor gets looked at, everything gets cleared up. Sit down and watch if you're that worried.

[time passes]

Amethyst 2?: *electrical noises, followed by shouting* Byar! What did you two set it to?!

Amethyst 3/4: Normal! Normal settings! No extra power! None! Zero!

Amethyst 5: Let me see that thing you lying pieces of-oh. Well then.

Amethyst 3: Of course not!
Amethyst 4: You idiot, of course we didn't! Why would we lie about that?

Amethyst 6: Not only is it that ugly shade of teal, it expels energy when you cut it? Goddamn glad I didn't take that vabova's advice now.

Amethyst 1: And you said I was being paranoid! I was right about this being a bad idea and you all knew it! You could've blown up the whole fortress! You co-*garbled sounds, as if tackled or otherwise muffled from talking*

Amethyst 2: Someone go call the medical center, I'm leaving with him.
And go get some proper res gear before someone tries to cut it again, I'm not in the mood to drag any more people over to the wards today than I absolutely have to.

Well. Hmm. You store the remaining energy and plot together with one of the processor crystals about what to do about this sudden event, there will be plenty of time to explore later.

Spoiler: The World (click to show/hide)

Spoiler: Status (click to show/hide)
Spoiler: Map legend (click to show/hide)
Spoiler: Crystal forms (click to show/hide)

Yesterday was pretty dang busy, but guardians of the galaxy was pretty awesome too. Much more awesome than this late update.
More importantly, I need to sort out what the processors are doing. Right now they've just been working on one thing (or a couple) in the background, now they aren't so much. Does this sound about right, or am I missing things?
1 - Plotting
1 - Proxian language
1 - Proxian glyphs
6 - Forgite/general amythyst examination
10 - General research
67 - Core research
« Last Edit: September 02, 2014, 03:28:04 pm by Aklyon »
Logged
Crystalline (SG)
Sigtext
Quote from: RedKing
It's known as the Oppai-Kaiju effect. The islands of Japan generate a sort anti-gravity field, which allows breasts to behave as if in microgravity. It's also what allows Godzilla and friends to become 50 stories tall, and lets ninjas run up the side of a skyscraper.

The Froggy Ninja

  • Bay Watcher
  • Crying on the floor due to losing my entire hoard.
    • View Profile
Re: Crystalline - Cycle 45
« Reply #194 on: September 02, 2014, 02:02:36 pm »

Allocate all general research to Proxian related stuff.
Pages: 1 ... 11 12 [13] 14 15 ... 39