((I was having a hard time finishing this one so excuse my brevity while I try to keep this rolling.))
Sami wandered over to the two new greens after putting the new rifle back into the kit, sternly approaching them before she reached the pair and called out to them.
"Alright, what's going on over here exactly?" She asked, rather forcefully and intently.
[22:18] GUNINANRUNIN The two soldiers spin around.
[22:18] GUNINANRUNIN They both look pretty nervous.
[22:18] GUNINANRUNIN One of them is clutching a tablet.
[22:18] Taricus Computer tablet, or medical tablet?
[22:18] GUNINANRUNIN Like a computer tablet. It's displaying the news.
[22:19] GUNINANRUNIN "Uhh- Well we were just, y'know. Talking. It's no big deal."
[22:19] GUNINANRUNIN The other guy nods quickly.
[22:21] GUNINANRUNIN They seem reluctant to tell you. At this point you could press the subject further or just drop it. Or kick them or something. Whatever you like.
[22:23] Taricus "And out of uniform when you're on full readiness. care to explain that, or would you just prefer to tell me is actually going on here?"
[22:25] GUNINANRUNIN They flinch and you can tell they realize they made a mistake. One of them tries plaintively to excuse.
[22:25] GUNINANRUNIN "We've been here for hours, and we just thought it was no big deal if we took our armor off."
[22:28] GUNINANRUNIN "And after what happened on Earth, it's not like we're gonna get deployed or anything-"
[22:31] GUNINANRUNIN You can see a scene being played back on the tablet. It's probably the event he's referring to.
[22:32] Taricus "A few hours and you get stupid and complacent enough to expect that we won't see combat when we're on standby for deployment. Now, if you would kindly hand over the tablet."
[22:33] GUNINANRUNIN He hands it to you. You check it out.
[22:34] GUNINANRUNIN You see an image of a city. You don't recognize it.
[22:35] GUNINANRUNIN At first it's not apparent what is going on in the scene. But you notice a black dot moving across the sky trailing a white streak.
[22:35] GUNINANRUNIN Moments later a large part of the city is enveloped in an explosion. You can see buildings toppling.
[22:36] GUNINANRUNIN There's a banner across the bottom:
[22:37] GUNINANRUNIN POPULATION CENTERS TARGET OF TERROR ATTACKS
[22:37] GUNINANRUNIN NOD RESPONSIBLE?
[22:38] GUNINANRUNIN It cuts to a news room where anchors are discussing rumors about GDI high command halting it's planned offensive in North Africa in order to strengthen defenses in North America and Europe.
[22:38] GUNINANRUNIN This seems serious.
[22:39] Taricus Sami takes a few moments to take all the information in, before replying.
[22:40] Taricus "Well, if anything, this is just going to mean we're going to be deployed quite soon."
[22:40] Taricus hands the datapad back to the soldier that handed it to her.
[22:40] GUNINANRUNIN "Y-yes, ma'am." "Thank you ma'am."
[22:40] GUNINANRUNIN "We'll get back into combat load right away."
[22:41] Taricus "Good, If I see you out of it again like that, Nod's going to be the least of your worries."
[22:41] GUNINANRUNIN "Roger that-!"
[22:42] GUNINANRUNIN They move away to go don their combat armor.
(We resolved this turn in IRC, because I thought it'd be fun.)
Gained Unrefined Trait: Disciplined"Muscular accident." Joan replied, giving a nod, "It happens."
Joan excuses herself to move and practice at the firing range, analyzing the weaponry before practicing long distance shooting.
You excuse yourself go get your rifle, then head to the range and practice firing at distant targets. [roll] You do pretty well, knocking down target after target. Your aim doesn't improve too much, but you've gained some valuable experience today.
+.4 Machine-Rifles"Eh...thanks anyway, I guess," she says, trying to stretch out the soreness. It wasn't working very well.
Well, she could exactly spar, now, but...maybe she should test out some of the bigger pieces of equipment they had with them. Yeah. Let's try out the big guns, eh?
You go grab a disc pack and head to the range. [roll-1] It doesn't go so well. You would've done well to bring one of the vets with you to show you the ropes. You have a hard time even getting the dispenser to work, and the pain brought on by your exercise earlier certainly doesn't do much to help your aim. Eventually you give up and decide to head back to standby.
I follow my friend to his workspace, for the tour.
Your friend escorts you to his lab. He shows you around.
We've been working on some very interesting ideas lately, here on the Philadelphia. It's the perfect place to test the reactions of matter in various states. You see there's this special fluid we've discovered- You stop in front of a transparent glass chamber where a pair of researchers wearing sealed suits are moving a largish capsule, about the size of your torso, into some kind of container.
The properties are incredible.. Ehm, top secret of course. Nothing I could explain to you in the amount of time I have now anyways, but what I am authorized to do is to show you some of the applications. I believe the others were preparing a demonstration today.He leads you to another part of the lab where researchers are readying a machine-rifle attached to a mechanical rig. It is aimed down a range at a dummy of a humanoid torso and head, which has been dressed in a very solid-looking vest that appears a dark grey, reflecting with a very dull sheen. They retire behind the protection of a thick metal shield, then trigger the weapon. You hear five rounds fired and they strike the vest. To your astonishment, there isn't a scratch on it, and you have to reassure yourself that you really did see those shots hit. Your friend can't help noticing your reaction and grins.
Isn't it unbelievable?! Even I can't believe how fantastically it works! One of the researchers behind the shield collapses, blood pouring from a wound on his head. The other researchers cry out and crowd around him.
Oh my, perhaps a bit too well.. It was nice seeing you but I hope you can see yourself out. Now, if you'll excuse me-! He rushes over to a nearby terminal, probably to summon a doctor. You show yourself out. You should probably head back to the standby area now.
CheesebuttYou have your orders to report to the 23rd mustering area in hand. You arrive pretty well on time, with four replacement medics in tow that were also being transferred into the unit. This is a bit strange. If they're folding in more support units, shouldn't that mean there should be a brace of infantry as well? You can't help wondering. Maybe they'll meet up with the unit Earthside.
Attention, attention, this is Lieutenant Commander Wolton! All station personnel, condition 12! GDI forces under attack in North America!
All units prepare for immediate deployment! Report to your standby areas and board your pods!
All nonessential personnel evacuate the main corridors and remove yourselves from vital areas, you will be evacuated pending return at a later time. Repeat: all station personnel, this is condition 12!
23rd Independent Infantry Unit [change unit colors? (color/glow)]
Personnel 185 Shock Troopers (5% chance to recover from fatal wounds)
5 Lieutenants120 Light Infantry: BAL/FKM.ii (+1 v explosives/shrapnel, +2 vs slugs), AF-10 (range:mid, dmg:slug)
40 Disc Throwers: BAL/X.ii (+2 v explosives/shrapnel, +1 vs slugs), Disc Backpack (range:short-mid, dmg:hi-ex/shrapnel)
20 Medics: BAL/TP.ii (+1 mobility, +5 TibRes), M/T-B (+2 medical, +1 cure tib)
Equipment: Body Armor Light/FlaK Medium Mk.ii (BAL/FKM.ii), Body Armor Light/EXplosive Mk.ii (BAL/X.ii), Body Armor Light/Tiberium Protective Mk.ii (BAL/TP.ii)
AF-10 Assault Rifle, Disc Backpack, Medical/Tiberium-Backpack (M/T-B)
1x Laser Communication Backpack
Project Mandate: Test prototyped improvements to standard infantry battle gear, test defensive-related and advanced medical equipment in the field.
Current Experiments: None
History: 1 Engagement, 18 Casualties
The 23rd has already been bloodied in it's first battle with Brotherhood of Nod forces at their first assault in Estonia, having stopped a Nod attack in it's tracks and immediately taken the fight to them. After a few hours of pitched battle the 23rd ground them down, routing the Nod forces. The unit's medical support and the heavy weaponry available to them had proved decisive in holding back Nod from the base they were stationed in.
LieutenantsGender: Female
Appearance: Joan stands at the height of 5'5", with a lithe body figure and a light brown complexion. Her arms and legs seem thin, yet able and more than supportive of carrying her weight and a full arsenal of equipment, hardly speaking of the training and endurance provided by her past. Her face is slightly angular, with high cheekbones and a flat nose. She has deep brown irises and shoulder-length hair.
Ethnicity: Asian [
Philippines]
Pre-Unit Background: 1st Scout Ranger Regiment
Leadership Qualifications: Team cohesion and knowledge of terrain; Resourcefulness and Ingenuity.
Skills: Machine-rifles +1.4, Scout Tactics +1, Endurance +1
Unrelated Skill: Survival/Tracking. All are synonymous.
Gender: Female
Appearance: (Placeholder)
Ethnicity: European
Pre-Unit Background: Light infantry company
Leadership Qualifications: (Sanguine/Maverick) Sami's leadership style is one that extrudes confidence and aggressiveness towards the enemy. She more often than not leads from the front, entering the breach alongside her troops, not trailing behind them.
Skills: Machine-rifles +2, Melee +1
Traits: Disciplined (this character likes to keep things in order; unrefined, this trait doesn't yet affect rolls)
Gender: Female
Appearance: Dark skin, darker hair, kept in dreadlocks, and a fit body, with surprisingly light eyes. Brown, of course.
Ethnicity: Dominican Republic
Pre-Unit Background: 117th Armored Battalion, as a gunner for tanks.
Leadership Qualifications: Quick thinker/analyser, authoritative voice and attitude(people want to listen to her, essentially), Willing to take risks; and so far, they've panned out.
Skills: Machine-rifles +1, Artillery Gunning +1, Strength +1
Unrelated Skill: Music/Composition
Gender: Male
Appearance: Tall with curly blond hair and a large beard.
Ethnicity: American
Pre-Unit Background: Luke worked as a librarian, sorting books, until he quit due to the need for a better paycheck. He then started working as a writer before deciding that writing also payed badly so he joined the GDI in hope of a better paycheck.
Leadership Qualifications: Luke is qualified as a leader due to his creative approach to problems and the fact that he listens to his soldiers ideas before making a decision. He is also very organized.
Skills: Machine-rifles +1
Unrelated Skill: Luke is a decent writer, and is also knows his books and history, as well he has a basic understanding of tiberium.
Gender: Male
Appearance: Tall and broad, at nearly 6 ft. in height. He is bald, with rough stubble growing on his chin. He has an athletic, strong build with impeccable posture.
Ethnicity: United States of America
Pre-Unit Background: 3rd Hunter Killer Division / Personal Trainer
Leadership Qualifications: He is known to stay focused under extremely stressful circumstances, and willing to face adversaries of a completely higher level than he is. He is strict, taking heavy measures to ensure his men are combat ready at all times.
Skills: Grenades +1
Traits: Physical Educator (results are much higher when this character trains his body or leads others in physical training)
How leveling works is, you train, and your roll determines how much XP you get. It doesn't affect your rolls until you reach a whole number, which means your skill levels are always rounded down. If your machine-rifles is at 4.9 you'll only get a +4. In this case Tiruin got a below-average roll with her leveling, and Rolep got an awful one where he didn't get to learn anything at all.