Working on native weapons and looking for feedback.
I'm thinking each race will have a core weapon of each type (Mining, Axe, Blade, Spear, Hammer, Mace, Ranged) and then an Other weapon. The Other weapon can also fit in any of those skills but is flavorful for that race. IE: Almadhians get Scimitars, Dark Dwarves get Scourges, etc. Most of the core weapons a race gets might be shared with other races of their sub-category.
I've added the spreadsheet for weapons to the main spreadsheet, if you get some time take a look at it and let me know what you think of the idea and whether it helps flesh out the races at all. For now subraces mostly share a lot of weapons except their final slot, in the future each race will be more customized.
I think its a cool idea to add flavor to the new races.
Yea this would apply to the old races being merged into the overhaul as well (Humans, Goblins, etc.) so they'd be getting their core weapons + 1 unique as well instead of their current lists of every weapon known to man (pun not intended.)
Stone Dwarves replace core Dwarves
Rotherans replace core Humans
Wood Elves replace core Elves
Goblins/Kobolds replace core Goblins/Kobolds
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Decided to take the insect races in a different direction, instead of being half insect half human (where their upper half is human or whatever) like some mediums like to. I'm going to instead make them more human with insect-like traits respective to their reference. IE: the Scorpion people will have a stinger and tail, small mandibles, and four eyes, the Spider people will have 6 arms, 6 eyes, mandibles, and be able to create webs, Ant people will be two arms, two legs, and mandibles, etc.