Turn 11Update Music.Sorry for the delay folks. We'll be on the normal schedule this week; sketchiness occurs next week.
Also, don't ever mistake this thread for dead! If I plan on stopping this train wreck, I'll make sure to end it with a bang. Lateness of schedule usually means computer problems, vacation, and business.
And...still need to update character sheets. Sorry guys, been crazy recently.
Fire again!
((i assume i can morph into ethereal now right? or do i need to eat the whole of him?))
Morph smoke and sprint toward another building that look intact
Rune Initiative: [6 - 1(DEX)] =
5;
CRITVot'el Initiative: [3 + 2(DEX)] =
5Rune fires his cannon at Vot'el. ARM-WEAPON: [3 - 1(DEX) + 1(Aimed) + 1(Arm-Weapon)] =
4 VS DODGE: [4 + 2(DEX)] =
6Vot'el manages to avoid getting hit directly with the weapon. POWER: [1 + 1(Charge)] =
2;
CRIT FAILThe beam slices through where Vot'el was standing a moment earlier, but no explosions. Only disappointment.
Vot'el, after diving out of the way of the beam cannon, tries to morph into smoke. MORPHING: [6] =
6;
OVERSHOT?You morph into smoke form, but overdo it a bit...you form a thick black cloud of choking gas, but it is much heavier than you are used to, and isn't as easy to move around in. You frantically try to float away from Rune. FLOATING?: [4 + 2(DEX) - 1(Unfamiliar Form) - 2(Heavy Gas)] =
3Despite the difficulties, you make good speed. You head towards the store-like buildings. You also try to keep Ethereal with you. AFFINITY: [3 + 2(Heavy Gas)] =
5Although the heavy gas makes you slower, it is much easier to keep Ethereal. You bind him up in the smoke, and drag him along.
attack the man with my knife
More void magic, this time on my attacker.
Alex Initiative: [5 ] =
5Zack Initiative: [1 - 2(Tired) - 1(DEX)] =
-2;
CRIT FAILAlex draws his knife and swings at Zack furiously; though, his bloodlust has worn off, making him realize his pain. KNIFE: [4 - 1(Cut Hands)] =
3 VS DODGE: [1 - 2(Tired) - 1(DEX)] =
-2;
CRIT FAILThe knife connects with Zack's belly. POWER: [3 + 1(STR)] =
4Zack's belly is pierced by the knife, cutting a severe wound. ENDURANCE: [5 - 1(STR)] =
4He manages to remain standing, but is in extreme pain. The wound feels bad.
You could use a meal.Zack, despite his pain and exhaustion, concentrates on casting void magic at his attacker. VOID: [6 - 2(Tired) - 1(Pain) -1 (No Casting Item) - 1(No Wand) + 1(Void)] =
2;
OVERSHOTDespite being in extreme poor circumstances to cast, you focus long enough to summon a terrifying shadow of dark energy. It uses your strength even further.
You are now exhausted (-3 to casting rolls, DEX rolls, and some STR rolls).
The shadow slides forward, casting its dark presence around. BADASSERY: [4] =
4Alex, despite the fear aura, stands his ground. The shadow attacks him. SHADOW: [6 - 1(Spell Power)] =
5;
OVERSHOT? VS WILL: [3] =
3The shadow slides forward, and once it surrounds Alex, it explodes into dark fragments of itself. He falls into a nightmare, unable to escape.
(INSIDE THE NIGHTMARE)
Dark shadows are all around, floating around you. You are on a road. The exit, a door in the middle of nowhere, stands roughly fifty feet down the road. Desert surrounds you on all side. The sky is black.
You could use a meal."GOOD WORK! LET'S CREATE SOME MORE!"
Make 10 more low grade explosives from the cleaning materials.
Then: "COMBAT UNITS: BREAK INTO SQUADS OF 3 AND SCOUT THE AREA. WE MUST FIND A WAY TO CONTACT OTHER UNITS ON THIS PLANET. LOOK FOR A COMMUNICATIONS CENTER. BRING YOUR WEAPONS AND ONE EXPLOSIVE. RETURN HERE AFTER 3 STANDARD EARTH HOURS. THIS UNIT WILL LEAD ONE SUCH SQUAD.
Bring any food in the store and an explosive and lead two combat units to the gate that Fumbles described to us earlier.
If Mop sees Fumbles at the gate: "GREETINGS. FOUND ANYTHING INTERESTING? THIS UNIT HAS BROUGHT YOU SOME FOOD. THE CLEANBOT MOVEMENT TAKES CARE OF ITS ALLIES."
Give Fumbles the food. Then inspect the gate. Can its mechanisms be hacked?
"Thanks. *savagely consumes all the food* You're robots right. do you think you could hotwire this mechanism?"
You quickly bark the orders, grab a few raw steaks, the explosive, and head outside. Once there, you hand the food to Fumbles, who devours it hungrily. You inspect the gate. COMPUTERS: [1 + 2(IQ)] =
3;
CRIT FAILDespite your intelligence, you've just never come in contact with this type of computer before. You have no idea whether it can be hacked. You relay as much to Fumbles. (no retries on this roll)
Read the second spell and look around my general area some more, trying to take in all the details.
You take out the second piece of paper, and read it. READ MAGIC: [5 + 1(IQ)] =
6The spell is an EARTH spell. It is
Craft Magic Device (4). You look around after reading it; you see that you are in an aisle, and that the two shelves are next to you. There are groceries and stuff on the shelves.
Control my magic so as to not burn the book. Open it and read a bit. Crackpot theories, fantasy, folklore, or something that might actually be correct information?
You open the book and read the introduction. (Secret Roll
)
Whoever wrote this book was extremely well-read on fairies; the introduction is magnificently written, and it seems that this book probably holds alot of accurate information about fairies, fae, and mythical creatures.
I know that too well... Drrax!
Leave the Megamart in search of meatbits. Hm... In the direction of houses. Might even set up my lair there later.
You head over to the line of apartment buildings. You head to a random house. LUCK: [5] =
5You walk into the apartment. Nothing bothers you, and you look around in search of food. LOOTING: [2 + 2(Loot Value; i.e., the luck roll)] =
4You find a fridge stocked with everyday items; sliced turkey, cheese, eggs, beer, frozen meals, bread, condiments, fruit, and an uncooked chicken.
The fridge is in the "main room", along with a bed, TV, couch, etc. There is a door in the back of the room.
"<Water! Wonderful!>"
Bathe in the waters of the tub, and urge my wife to do the same.
Afterward, explore the house further!
You bathe, relaxing in the tub. Your wife does the same. WILL: [2 - 2(IQ)] =
0The water feels so nice that you fall asleep under their effects. You take a quick nap.
You are now relaxed (+1 on next non-combat roll).
Go to the large building and find a door or window that I can enter. If none exist, grab Preator and blink into the building
You walk over to the big building. There are double doors that you slip inside. The room's lighting is unlit, but sunlight streams in through the glass window panes lining the walls. You appear to be in a reception room; there is a receptionists desk in the center, and three doors; one in the back, and two to the sides.
wonder what happened here?
walk into the house and look for food and test the stove to see if it works.
You look around for food. LOOTING: [3 + 1(Loot Value)] =
4Before long, you find the food. You discover some bacon, cheese, eggs, milk, yogurt, raman, and a few frozen meals. You test the stove, and discover that it works.
Make sure the gun is loaded and look for something I can attach the knife to the gun with as a bayonet.
You load the gun, and loot the house for something to craft with. LOOTING: [4] =
4You discover a roll of duct tape. CRAFTING: [5 + 1(IQ)] =
6You duct tape the knife to the rifle expertly, creating a makeshift bayonet. You try it out, and discover that it is very sturdy.