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Poll

Should I only update this while drunk? (which is fairly often >.<)

YUS DO IT PLS GOOBY-SENPAI
- 11 (40.7%)
Eh, don't care either way.
- 12 (44.4%)
NO, THAT'S CHILDISH AND STUPID!
- 4 (14.8%)

Total Members Voted: 25


Pages: 1 ... 68 69 [70] 71 72 ... 151

Author Topic: We Are Our Avatars II: WAOAIII is out, move your asses over  (Read 269272 times)

Propman

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Re: We Are Our Avatars II: Lightning Updates are over.
« Reply #1035 on: May 31, 2014, 07:24:12 am »

>Ask fairies politely if they want to form a civilization, because that's what all the cool kids are doing. Bribe them with candy and drugs, or rather drugged candy.
Logged
Quote from: from Pathos on April 07, 2010, 08:29:05 pm »
( It was inevitable, really. )

Beirus

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Re: We Are Our Avatars II: Lightning Updates are over.
« Reply #1036 on: May 31, 2014, 10:24:47 am »

"Uh...hi?"

Look at new person. Keep gun angled in their general direction.
Logged
Because everything is Megaman when you have an arm cannon.

WillowLuman

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Re: We Are Our Avatars II: Lightning Updates are over.
« Reply #1037 on: May 31, 2014, 10:35:51 am »

Remove 0s from the dice
Assist action.
Logged
Dwarf Souls: Prepare to Mine
Keep Me Safe - A Girl and Her Computer (Illustrated Game)
Darkest Garden - Illustrated game. - What mysteries lie in the abandoned dark?

CaptainMcClellan

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Re: We Are Our Avatars II: Lightning Updates are over.
« Reply #1038 on: May 31, 2014, 03:18:55 pm »

(( Sorry folks. I've been tired, ill, and preoccupied. I'm better now and have a little more time. Also, we got our internet back on after it was mysteriously suspended, so that always helps. Anyone want to volunteer to give me a quick update? ))

Remove 0s from the dice
Assist action.
Convert this Roll to Dodge to d8 sans 0s

Lyeos

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Re: We Are Our Avatars II: Lightning Updates are over.
« Reply #1039 on: May 31, 2014, 03:22:42 pm »

Make Antarctimecha run of off my rage.
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Take a closer look at this text!

smurfingtonthethird

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Re: We Are Our Avatars II: Lightning Updates are over.
« Reply #1040 on: May 31, 2014, 07:12:50 pm »

Fairly certain I can take over that town now with little problem... EH what the hell! I'll take over those assholes in the next town.

((If I keep making shitty evil rolls am I going to become the big good with a stockpile of near infinite energy because I fail at evil forever?))

[6]

You pass your money on to some poor people, stop a feud between two noble houses, murder a cult of cannibals, destroy a giant spider nest, and drop kick a bunch of kidnappers. The weirdo's numbers keep growing.

Once again, you're halfway to the next town before you realise you dun stuffed up.

Remove 0s from the dice

[5]

Done.

Punch Venus until it breaks apart. I don't need equipment when I have time.

[2]

You don't have arms. NO ARMS ARGH

Find out who I'm at war with, increase military production and organize defenses.

"WE WILL HOLD THE LINE"

[4]

Bug War. You're holding the line.

STAB STUFF THAT IS PUTTING ME IN SEXUAL POSITIONS

[3]

It dodges the stabbings and continues to fondle.

Fonduism? Interesting...
Exploiting their altruism, lead the cat people into a pacification war on cheeseists and potatoists.
Unification always works best with blood and iron. Not the iron in the blood, though. More deadly, elemental iron. Preferrably alloyed with some other metals.

[6]

The majority of the cheesists and potatoists now follow in the ways of the potato fondue. The cats fight only remnants.

Karametra heals the two idiot God brothers.

[5]

Fully healed. They've seen some shit.

Look around.

[6]

You're in the back of some sort of truck. Wherever it is, it's fairly cold.

>Ask fairies politely if they want to form a civilization, because that's what all the cool kids are doing. Bribe them with candy and drugs, or rather drugged candy.

[4]

While drugged on candy, they agree.

((if too many civs grow up I'll unleash some weird crap on them all for the lelz))

"Uh...hi?"

Look at new person. Keep gun angled in their general direction.

[6]

It's a girl! She looks a little confused.

"W-what? How'd you get in here? There's a blizzard outside! And WHY are you wearing my parka?"

She then sees you have her machine gun. She replies by sweeping left and kicking it out of your hands.

"Three seconds to explain."

Remove 0s from the dice
Assist action.

[5]

Now 0 is doubly gone.

(( Sorry folks. I've been tired, ill, and preoccupied. I'm better now and have a little more time. Also, we got our internet back on after it was mysteriously suspended, so that always helps. Anyone want to volunteer to give me a quick update? ))

Remove 0s from the dice
Assist action.
Convert this Roll to Dodge to d8 sans 0s
((don't worry, nothing makes sense like normal))
[2]

NEVER, HERETIC

Make Antarctimecha run of off my rage.

[2]

Not nuff rage.

Use my mini FIST OF JUSTICE! To destroy the evil fonduism.

[6]

The GM takes it off you.

Fonduism is the true way. Seeking to recreate my potato and cheese based dishes... there is no nobler cause.
Logged
RIP Moot ;-;7 Sigtext!

Lyeos

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Re: We Are Our Avatars II: Lightning Updates are over.
« Reply #1041 on: May 31, 2014, 07:14:10 pm »

Think about all the things that anger me to increase my rage levels so I can pilot Antarctimecha!
Logged
Take a closer look at this text!

CaptainMcClellan

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Re: We Are Our Avatars II: Lightning Updates are over.
« Reply #1042 on: May 31, 2014, 07:19:47 pm »

Use heretic status to form a new religion that forces the GM to use some absurdly large dice value for the Roll to Dodge.

Propman

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Re: We Are Our Avatars II: Lightning Updates are over.
« Reply #1043 on: May 31, 2014, 07:28:32 pm »

>Build a skyscraping tower out of sunstone and moonstone, and plant flowers at the pinnacle. It shall be the Capital City of Flowers in the Sky.
Logged
Quote from: from Pathos on April 07, 2010, 08:29:05 pm »
( It was inevitable, really. )

blazing glory

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Re: We Are Our Avatars II: Lightning Updates are over.
« Reply #1044 on: May 31, 2014, 07:28:37 pm »

Try to get out.
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smurfingtonthethird

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Re: We Are Our Avatars II: Lightning Updates are over.
« Reply #1045 on: May 31, 2014, 07:33:09 pm »

Logged
RIP Moot ;-;7 Sigtext!

kj1225

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Re: We Are Our Avatars II: Lightning Updates are over.
« Reply #1046 on: May 31, 2014, 07:54:04 pm »

Go be evil in the next town! I'm a midboss dammit!
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CaptainMcClellan

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Re: We Are Our Avatars II: Lightning Updates are over.
« Reply #1047 on: May 31, 2014, 08:02:40 pm »

kj1225

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Re: We Are Our Avatars II: Lightning Updates are over.
« Reply #1048 on: May 31, 2014, 08:03:30 pm »

((Is fighting Fonduism evil?))
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smurfingtonthethird

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Re: We Are Our Avatars II: Lightning Updates are over.
« Reply #1049 on: May 31, 2014, 08:04:25 pm »

((If the side that the GM favours is good, then yes.))
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RIP Moot ;-;7 Sigtext!
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