Interest in super gorillas has been noted.
The pirate suddenly leaps towards Firebolty, who scrambles to cast a spell!
COMBAT INITIATED - Pirate vs Firebolty! (initiative DEX ==> (?) (?))
The pirate wins initiative, and manages to get to his opponent before he can cast the spell. He attempts to shove him into the cannon, (wrestling check STR ==> (?) (?)) but the spellcaster manages to hold him off with his staff! Since he wasn't successfully incapacitated, firebolty casts his retaliatory spell, losing 1 EP and dealing (?) 2 damage.
The other adventurer loads her gun, dismisses her ice blade, and draws the axe, moving towards where the kobold landed.
While the fight is going on, the other adventurer and firebolt guy continue arguing.
What manner of presumptuous loon be you, madam? You dare to interrupt the lawful execution of a known criminal and conspirator to treason? Why, if I were an ungenerous man, I would slay you where you stand! Now stand aside!
"And I give the criminal sanctuary under the house of 173, now quit it."
The merchant looks somewhat uncomfortable, and puts a hand on his gun, but doesn't draw it yet.
It is the pirate's turn again. If anyone else wants to join the fight at any time, you can just jump in at any point.
For the rolls, do you want me to continue just putting total scores, or would you rather I put <roll> + <ability score>? For example, a hypothetical intiative roll; is (initiative DEX ==> playerA 11, playerB 7) better, or would you prefer (initiative DEX ==> playerA 9+2, PlayerB 3+4)?