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Author Topic: Community vs. Players: Community Thread  (Read 30533 times)

GreatWyrmGold

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Re: Community vs. Players: Community Thread
« Reply #135 on: March 28, 2014, 10:55:51 pm »

I AM VERY FIRMLY OPPOSED TO MAKING ANYTHING A PROSTITUTE WHICH WAS NOT A PROSTITUTE WHEN WE GOT IT.
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[GreatWyrmGold] gets a little crown. May it forever be his mark of Cain; let no one argue pointless subjects with him lest they receive the same.

mastahcheese

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Re: Community vs. Players: Community Thread
« Reply #136 on: March 28, 2014, 11:00:40 pm »

I AM VERY FIRMLY OPPOSED TO MAKING ANYTHING A PROSTITUTE WHICH WAS NOT A PROSTITUTE WHEN WE GOT IT.
+1, that would be way too weird.
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Oh look, I have a steam account.
Might as well chalk it up to Pathos.
As this point we might as well invoke interpretive dance and call it a day.
The Derail Thread

hops

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Re: Community vs. Players: Community Thread
« Reply #137 on: March 29, 2014, 06:07:59 am »

Why don't we just play this straight

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Urist Mc Dwarf

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Re: Community vs. Players: Community Thread
« Reply #138 on: April 01, 2014, 02:42:52 pm »

Actually, the kobolds have zeta coins on them, and as I've said, they should drop them
+1
+1

stabbymcstabstab

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Re: Community vs. Players: Community Thread
« Reply #139 on: April 01, 2014, 08:51:09 pm »

Well, if we are already spotted we should just go up and buy some things saying we where scared.
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Parsely

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Re: Community vs. Players: Community Thread
« Reply #140 on: April 01, 2014, 09:14:55 pm »

nopenopenope no more new ideas. just updates now.. only updates.. shhhhhhh~
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mastahcheese

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Re: Community vs. Players: Community Thread
« Reply #141 on: April 01, 2014, 09:16:12 pm »

nopenopenope no more new ideas. just updates now.. only updates.. shhhhhhh~
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Oh look, I have a steam account.
Might as well chalk it up to Pathos.
As this point we might as well invoke interpretive dance and call it a day.
The Derail Thread

ShadowHammer

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Re: Community vs. Players: Community Thread
« Reply #143 on: April 02, 2014, 12:52:41 pm »

Spoiler: GM note (click to show/hide)

You get up to flee, hastily throwing your coins/gems into a nearby hole in the ground. Three of the adventurers leap from their wagon in pursuit.

COMBAT INITIATED! (initiative rolls: Kobolds: Rikrit 6+3, Rikrin 6+3, Szzrit 4+3, G'shar 3+2; Goblin: Dak 6+4)

One of the travelers pursuing you is blindingly fast, and catches you before you can take two steps. Two of his friends are close behind. Unable to outrun them, you are forced to turn and fight!



The ridiculously fast adventurer takes his turn before any kobolds, or the goblin. You can start discussing strategies now, but you won't be able to take any actions until they take theirs.

Spoiler: Current Statuses (click to show/hide)
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Detoxicated

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Re: Community vs. Players: Community Thread
« Reply #144 on: April 02, 2014, 12:57:52 pm »

Shaman should enshroud itself.
The rest attack incredibly fast guy with all their might.
Goblin should cower in fear behind the cart, and only attack the party if they are almost done.
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GreatWyrmGold

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Re: Community vs. Players: Community Thread
« Reply #145 on: April 02, 2014, 01:28:25 pm »

Shaman should enshroud itself.
The rest attack incredibly fast guy with all their might.
Goblin should cower in fear behind the cart, and only attack the party if they are almost done at all.
I can get behind this plan. The modified version.
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Tomcost

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Re: Community vs. Players: Community Thread
« Reply #146 on: April 02, 2014, 01:34:21 pm »

We have to screw their strategy, that means focusing on one PC until it dies.

No means of knowing which one is the healer? Maybe the one that stayed by the wagon?

GreatWyrmGold

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Re: Community vs. Players: Community Thread
« Reply #147 on: April 02, 2014, 01:56:32 pm »

I'm not sure if they have a healer. None of those weapons look...healer-y. And they're all pretty generic people, they probably didn't get a class or anything.
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[GreatWyrmGold] gets a little crown. May it forever be his mark of Cain; let no one argue pointless subjects with him lest they receive the same.

Icefire2314

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Re: Community vs. Players: Community Thread
« Reply #148 on: April 02, 2014, 02:57:02 pm »

I'm not sure if they have a healer. None of those weapons look...healer-y. And they're all pretty generic people, they probably didn't get a class or anything.

We don't know that they are generic. And the healer ability doesn't have to come through a weapon or tool, it could just be raw magic without a channeling device. In any case though, I figure the humans don't trust the goblin enough, and figured that three of the adventurers could handle the kobolds alone, and left the fourth to guard us.
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Parsely

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Re: Community vs. Players: Community Thread
« Reply #149 on: April 02, 2014, 06:36:52 pm »

Shaman should enshroud itself.
The rest attack incredibly fast guy with all their might.
Goblin should cower in fear behind the cart, and only attack the party if they are almost done.
+1
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