((Fair))
Selina pales considerably before running towards the herbalist tent, her herb bag on her back as well. If necissary, she slowly explains how to treat this to the camp healer.
She gets healed.
"Careful with that magic stuff. Be glad it's only a little cut. We can't do much if you blow off a limb."
(From the movie, we can see mountains all around the area, except for the coast. Yes, there will be passes, but those passes are probably going to be guarded. I'm not saying "ooh invasion is completely implausible," I'm just saying it's going to be tough)
((On the other hand, we outnumber the Arendell...ian? Arendellan? Arenian? We outnumber their army. I've decided that there are around 3-4 thousand soldiers total in their army, plus the icemen; there are several thousand in
this part of the army.
Being able to combine the might of multiple large nations makes an army a much larger one. Yeah...there's a reason they're confident.))
"'Kay, maybe we shouldn't be using magic unless we really need to. That okay with y'all?"
Are we moving out soon?
Yeah, it doesn't seem anyone else has stuff to say.
You march out. Half a dozen magicians, two dozen soldiers, and a witch-hunter. It doesn't take a week before Finna says you're close.
"Alright. First, let's take these bastards on. I've heard reports about them, but they're contradictory. We'll need to see for ourselves. You six, hide to the side and watch."
You do as you are commanded, because the other option not only increases the RL time taken but also exposes you to the wrath of both icemen and Finna. Not that the icemen were what you had expected. You had heard a wide variety of stories. They're ten feet tall, twenty, fifty, a hundred, two. They have two arms, four, none. They barely have any snow falling or they leave snowdrifts in their wake. They're snow ghosts, ice golems, weird hybrids, with spikes, clubs, steel swords, crystal armor. They fly, or burrow, or run. They can only be killed by cutting off their head, or by smashing it, or they fall apart with any strong blow. They can teleport, regenerate, summon massive blasts of snow to bury soldiers. You don't think these all can be true, and you hope most are wrong.
Well, the good news is that most are wrong.
They are humanoid, about six to seven feet tall usually. They are more snow than ice; their heads appear to be ice covered with a layer of snow and look nearly human, which makes them all that much creepier. It's hard to say if the slightly-too-large mouth, the pale color, or the very human eyes disturb you more. As for the body, it too seems to be mostly snow, with an ice core. Their limbs are thin and snowy, with large hands of ice. Some have a club, sword, or other weapon in place of one hand, or have plates of icy armor over their snowy bodies. They walk on thin legs, which seem to be moving at the wrong speed, and are surrounded with a thin coat of falling snow, which vanishes in a faint flash of blue when they move far enough away.
There must be close to a hundred of them, easily fulfilling predictions. They don't seem to be too observant, but are accompanied by maybe a dozen humans who are. They point to Finna's small force. You can barely hear their orders:
"Kill those soldiers! Catch them! Hurt them!" At "hurt," they turn towards Finna's force, mostly lightly-armored soldiers with swift legs and tough, light blades. Finna orders them to attack; the icemen run towards the force. No, not run; they almost glide above the ground, their forms barely visible as the snowfall they create increases in volume. Finna orders a fighting retreat; the icemen are strong enough to cripple men with a few blows, most blows do nothing to harm them, and they are fast. Several of Finna's men fall, but a few icemen do as well to the more experienced soldiers. Blows to the upper body seem most effective.
Now, you need to decide. Will you stand by and watch Finna's force fight, or will you intervene?