Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  
Pages: 1 ... 135 136 [137] 138 139 ... 148

Author Topic: We Are Our Avatars: Bay12 Edition  (Read 252859 times)

kj1225

  • Bay Watcher
  • A tricky dick that can't be impeached
    • View Profile
Re: We Are Our Avatars: Bay12 Edition
« Reply #2040 on: March 31, 2014, 08:06:41 am »

((Human Kyubey is in the rotation.))
Logged

Lolfail0009

  • Bay Watcher
  • [PROGRAMMER:C#] [PROGRAMMER:C++] [PRONOUNS:SHE]
    • View Profile
Re: We Are Our Avatars: Bay12 Edition
« Reply #2041 on: March 31, 2014, 08:07:39 am »

((Oh... Damned rotating avatars!))

Helgoland

  • Bay Watcher
  • No man is an island.
    • View Profile
Re: We Are Our Avatars: Bay12 Edition
« Reply #2042 on: March 31, 2014, 08:08:25 am »

kj, we appear to have a bit of an Ork problem. We almost wiped them out, but they''re coming at us once more - would you like to, let's say, come to an agreement to our mutual benefit?
Logged
The Bay12 postcard club
Arguably he's already a progressive, just one in the style of an enlightened Kaiser.
I'm going to do the smart thing here and disengage. This isn't a hill I paticularly care to die on.

IcyTea31

  • Bay Watcher
  • Studying functions and fiction
    • View Profile
Re: We Are Our Avatars: Bay12 Edition
« Reply #2043 on: March 31, 2014, 08:30:25 am »

Wait, how much of technology is actually destroyed? Does a sword count as technology? What about the wheel? Or even the sharpened stick?
Logged
There is a world yet only seen by physicists and magicians.

Lolfail0009

  • Bay Watcher
  • [PROGRAMMER:C#] [PROGRAMMER:C++] [PRONOUNS:SHE]
    • View Profile
Re: We Are Our Avatars: Bay12 Edition
« Reply #2044 on: March 31, 2014, 08:33:21 am »

I would assume that only objects that would be classed as "devices" are destroyed.

kj1225

  • Bay Watcher
  • A tricky dick that can't be impeached
    • View Profile
Re: We Are Our Avatars: Bay12 Edition
« Reply #2045 on: March 31, 2014, 08:35:25 am »

Do I get to choose the outfits?
Logged

Helgoland

  • Bay Watcher
  • No man is an island.
    • View Profile
Re: We Are Our Avatars: Bay12 Edition
« Reply #2046 on: March 31, 2014, 08:40:07 am »

Naturally. I may be the organizer of the largest genocide in our civilization, but I'm no monster.
Logged
The Bay12 postcard club
Arguably he's already a progressive, just one in the style of an enlightened Kaiser.
I'm going to do the smart thing here and disengage. This isn't a hill I paticularly care to die on.

kj1225

  • Bay Watcher
  • A tricky dick that can't be impeached
    • View Profile
Re: We Are Our Avatars: Bay12 Edition
« Reply #2047 on: March 31, 2014, 08:56:48 am »

Yay! Magic girls!
Logged

Tavik Toth

  • Bay Watcher
  • Oh dear....
    • View Profile
Re: We Are Our Avatars: Bay12 Edition
« Reply #2048 on: March 31, 2014, 10:02:00 am »

Lead chaos to another helpless universe. Or follow chaos to one.
Logged

CaptainMcClellan

  • Bay Watcher
  • [WAS_NEVER_HERE][CUBE]
    • View Profile
Re: We Are Our Avatars: Bay12 Edition
« Reply #2049 on: March 31, 2014, 10:44:13 am »

Realize hobos make terrible soldiers and go in myself, my self-shaped banner flapping in the wind. Check the rule card to find out what special attacks are available at my level.

Check the rule card to

rules

Hahahaha! Clearly I'm Wrong Genre Savvy. :P So seriously, I could pretty much do anything so long as the roll is on my side?

blazing glory

  • Guest
Re: We Are Our Avatars: Bay12 Edition
« Reply #2050 on: March 31, 2014, 11:59:42 am »

Go through the reality rip!
Logged

Tune of Dwarves

  • Bay Watcher
  • You must investigate...THA BONE ZONE!!!
    • View Profile
Re: We Are Our Avatars: Bay12 Edition
« Reply #2051 on: March 31, 2014, 01:30:35 pm »

Be mysterious.
Logged
41315 THE KING COME DOWN.

GrizzlyAdamz

  • Bay Watcher
  • Herp de derp
    • View Profile
    • Check this shit out
Re: We Are Our Avatars: Bay12 Edition
« Reply #2052 on: March 31, 2014, 01:32:31 pm »

'Wait what?'
Yo smurfington, what ability did you take?
Logged
Badges of honor
GENERATION 11: The first time you see this, copy it into your sig on any forum and add 1 to the generation. Social experiment.
Check this shit out- (it changes)
Profile->Modify Profile->Look and Layout->Current Theme: Default [Change]->Darkling (it's good for your eyes and looks better)

poketwo

  • Bay Watcher
    • View Profile
Re: We Are Our Avatars: Bay12 Edition
« Reply #2053 on: March 31, 2014, 02:00:07 pm »

Create a weapon using the nanoforge
Logged

Playergamer

  • Bay Watcher
  • Dance dance hadoken!
    • View Profile
Re: We Are Our Avatars: Bay12 Edition
« Reply #2054 on: March 31, 2014, 03:25:33 pm »

Use our thousands of years of knowledge to re-tech the Imperium.
Logged
A troll, most likely...But I hate not feeding the animals. Let the games begin.
Ya fuckin' wanker.   

My sigtext
Pages: 1 ... 135 136 [137] 138 139 ... 148