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Author Topic: We Are Our Avatars: Bay12 Edition  (Read 257973 times)

smurfingtonthethird

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Re: We Are Our Avatars: Bay12 Edition
« Reply #2055 on: March 31, 2014, 11:13:29 pm »

Wait, how much of technology is actually destroyed? Does a sword count as technology? What about the wheel? Or even the sharpened stick?

Everything with wires, pretty much, though most big metal things have been devoured anyway, like skyscrapers and sheds.

Also, I want to start a RTD based on either the alternate-future-jungle-place Hugoluman and Remuthra went to; or an RTD heavily focused on resource gathering and crafting, one of the things I was testing out in the YoaP experiment.
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IcyTea31

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Re: We Are Our Avatars: Bay12 Edition
« Reply #2056 on: March 31, 2014, 11:15:00 pm »

Also, I want to start a RTD based on either the alternate-future-jungle-place Hugoluman and Remuthra went to; or an RTD heavily focused on resource gathering and crafting, one of the things I was testing out in the YoaP experiment.
Then do; you don't have to wait until someone else does and steal it.
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There is a world yet only seen by physicists and magicians.

GrizzlyAdamz

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Re: We Are Our Avatars: Bay12 Edition
« Reply #2057 on: March 31, 2014, 11:34:33 pm »

burn XD
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blazing glory

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Re: We Are Our Avatars: Bay12 Edition
« Reply #2058 on: April 01, 2014, 12:13:57 am »

Wait, how much of technology is actually destroyed? Does a sword count as technology? What about the wheel? Or even the sharpened stick?

Everything with wires, pretty much, though most big metal things have been devoured anyway, like skyscrapers and sheds.

Also, I want to start a RTD based on either the alternate-future-jungle-place Hugoluman and Remuthra went to; or an RTD heavily focused on resource gathering and crafting, one of the things I was testing out in the YoaP experiment.

Then make one,don't wait to hijack a RTD since it seems to be a national sport with you.
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smurfingtonthethird

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Re: We Are Our Avatars: Bay12 Edition
« Reply #2059 on: April 01, 2014, 01:02:47 am »

You see what you've done, Helgoland? We were safe, but you couldn't just leave the Orks alone. You had to fight them after they were dealt with, and risked rolling a 1 and releasing them. And it happened. If the Raptor empire survives this, you're getting a politically immobile sinecure.

DRUNK MAGIC

[2]

Nope.

Lolfail and Cyrydiad: Get the everloving fuck out of there.

((Magic, not tech! Hoorah!))

[5]

Operation Sir Robin is a success.

'Wait what?'

[4]

I'll have you know I was offered the position both times.


Nah, just joking, lol. Need anythang to do?

What, a regular success fails the main action? Practise juggling with the potatoes.

EDIT: Woah, just realized that all technology is gone. Luckily I don't rely on it.

[2]

You fail at juggling forever.

Fight like a raptor, sting like a raptor wielding a comically oversized hypodermic needle.

[1]

No needle. Titties.

Realize hobos make terrible soldiers and go in myself, my self-shaped banner flapping in the wind. Check the rule card to find out what special attacks are available at my level.

[5]

See previous exposition.

Continue trying to make contracts in between killing.

[4]

helpless minions yay

Lead chaos to another helpless universe. Or follow chaos to one.

[1]

Chaos explodes your ship. You're stranded on some random-ass planet.

Go through the reality rip!

[6]

You are dismembered by the Warp. Woot.

Be mysterious.

[5]

*ominous music plays as you enter rooms

Create a weapon using the nanoforge

[1]

Your nanoforge was eaten. Rats.

Use our thousands of years of knowledge to re-tech the Imperium.

[3]

Do you even 40k lore? Either way, no one really remembers anything apart from the basics.
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GrizzlyAdamz

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Re: We Are Our Avatars: Bay12 Edition
« Reply #2060 on: April 01, 2014, 01:09:41 am »

..wh...well, I was kind of trying to kick off the consumption of all biomass in the universe. Who are you again?
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WillowLuman

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Re: We Are Our Avatars: Bay12 Edition
« Reply #2061 on: April 01, 2014, 01:11:37 am »

Well, I'm honestly stumped. I'd make reference to the story my avatar is actually from, but I fear you'd do something horrible to me for making you look up obscure stuff.
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Lolfail0009

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Re: We Are Our Avatars: Bay12 Edition
« Reply #2062 on: April 01, 2014, 02:05:43 am »

Lolfail: "What now?"

Cyrydiad: "Orbital bombardment?"

Lolfail: "Sounds good."

Both: Create umbrapyromantic missiles and launch them at Earth.

blazing glory

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Re: We Are Our Avatars: Bay12 Edition
« Reply #2063 on: April 01, 2014, 02:34:32 am »

Have a nice loooong talk with the grim reaper and ask him why he's being so mean to me.
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smurfingtonthethird

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Re: We Are Our Avatars: Bay12 Edition
« Reply #2064 on: April 01, 2014, 03:32:03 am »

If you guys are looking for things to do, consider working for me. This will involve multiversal adventures to find me legendary objects, hunting down multiversal criminals, and helping me find my TV remote. The stakes, and the rewards, are high.
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Lolfail0009

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Re: We Are Our Avatars: Bay12 Edition
« Reply #2065 on: April 01, 2014, 03:43:40 am »

But the Earth is still intaaaaaaact...

blazing glory

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Re: We Are Our Avatars: Bay12 Edition
« Reply #2066 on: April 01, 2014, 03:56:06 am »

If you guys are looking for things to do, consider working for me. This will involve multiversal adventures to find me legendary objects, hunting down multiversal criminals, and helping me find my TV remote. The stakes, and the rewards, are high.

Suits me,I'm just having a nice little chat with death who must've claimed me 3 times by now.
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IcyTea31

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Re: We Are Our Avatars: Bay12 Edition
« Reply #2067 on: April 01, 2014, 04:12:36 am »

Kinda figures that I can't juggle without arms, but it was worth a try. Meditate.
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Helgoland

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Re: We Are Our Avatars: Bay12 Edition
« Reply #2068 on: April 01, 2014, 05:19:26 am »

Okay, just fight like our Raptor Ancestors would want us to, then.
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kj1225

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Re: We Are Our Avatars: Bay12 Edition
« Reply #2069 on: April 01, 2014, 06:13:19 am »

Magic girl stuff.
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