I dunno, The controls don't feel as good (shift look in particular seems to have been altered for the worse, and even after changing control back to digital I can't quite get the game to obey my mouse commands correctly) and the way they handle the story and the player freedom feels worse. The original had more open, less linear levels while this one tends to funnel you along a specific path a lot more. The number of masks available on any particular mission is limited because now each mask is unique to a character rather then being used by one person, and sometimes there isn't any choice at all. The first one's story seemed more carefully crafted, tight and focused while this one goes more expansive but because of the scattered nature of how they handle it each individual section loses some of its dramatic impact. It feels like they've overextended themselves in a way.
Dang it, piecewise, you're confirming the fears I've had ever since I learned anything about HM2's content (which is right after I listened to the unofficial soundtrack).
We can't be using the AM to clean up all your problems.
Even if there's no adequately explained reason not to. [/rehashed griping about OP NPCs]
Take what I say with a grain of salt, it's just my opinion. And I should point out that I had to struggle to get the game to even launch on my pc (A common problem) and that they've been dropping several patches since the launch. My control issues (namely the fact that sometimes the characters just refuse to turn to face where I'm pointing as though there are invisible walls stopping them from turning) might be bugs as opposed to design choices. And while I think the over all story is suffering due to the lack of a focused narrative, each vignette is still fun and the characters are still pretty good. Though honestly I preferred Jacket because he was such a cipher and that felt more thematically appropriate in that kind of game; his lack of character, the isolation that the between mission segments reenforced, the story telling of showing his relationship with the rescued girl through scene changes rather then any dialog, all meshed really well with the general feel. All the new characters are good (I prefer the band of masked characters myself) but I still think that the original captured a very specific and powerful tone because of how all the elements of the story meshed into one singular vision, while this one feels less coherent, or at least less focused.
Anyways, Hey, Heph people. Do you guys all have any particular day when most of you are free? Saturday or sunday maybe? In general I mean, not this particular week.