So, should I count on getting any help disabling Despair or should I just cut my losses right now and leg it out of there. So to speak, of course, because I wouldn't be using legs.
Cause I don't really see any way to make her stop hurting people, not without actually knowing how the bodysnatcher works.
I haven't posted an action yet so i can maybe do something helpful. But i'm not sure what that could be.
The sum total of everyone who could currently help is Lerman (faffing about trying to stick his legs back on), Taddok (only has one arm and a shotgun, not gonna do much to Despair), Jack (one arm and shotgun, again not gonna do much) and Yttra (doesn't have any more cards other than "more goop" and "NAMITE" and for either she'll need to reload).
I'm thinking i'll probably have Yttra de-goop Konrad, then drag him and Lerman to the APC.
If Jack or Taddok carries you on their back that'll leave you free to do one last thing to Despair.
I think the only chance is really disabling her limbs somehow. Twist them with the mass amp, or sever them with heat, or freeze them solid. Freezing would be temporary, but also fairly non-damaging and it'd buy some time. Also doesn't have to be aimed, can just freeze the whole centre of the ball.
Then i suggest we all run away, preferably taking Despair so that whatever xenotechies we have on the ship can get a niiice good look at her.
And yeah if we could figure out bodystealer's weakness (she's gotta have one. able to phase thru solids and snatch bodies at will? super-OP) then we could deal with her, but i don't think we have enough of a team to do that right now.
There's one other option i suppose, which is for Jack to use that Timmy's Tear he has in his inventory. But i don't know what that would do, and having read mission 7 i don't think i want to find out either.