On a road towards the citadelBuy the ring, the key, and the goblet.
((monkey paw will probably be an evil wish-granter and the potion will probably turn me into a goat))
"Are you sure you don't want the paw or the potion? Great things may happen! probably!
Ah well, I thank you for your patronage. Would you like those gift wrapped?"The man takes you gold and hands you the artifacts of your choosing
Lost 4750 gold, Gained bottomless goblet, skellington key and portal ringInside of the mage labTake all the items, then promptly head to the Lab.
You grab the ancient dwarven coin, the strange compass and the bag of gold. After you stow these away, you head straight for the lab. You push open the door and find yourself in a rather large room. There are three tables, each with a cage on top of them. Two of the cages are empty and one of the cages holds a cabbage. A collection of shiny, metal instruments are strewn about the tables, it seems like they were dissection things here.
On the table on the far side of the room you can see two syringes. One holds a blue liquid and one holds a red liquid.
gained ancient dwarven coin, strange compass and 1000gpIn the vegetable kingdom"Hm. Would you have a map, perhaps? Maps are wonderful! And you presumably don't need the larger ones unless grand strategy is important here!"
"Also, any food? We probably need some, to be honest!"
Ask for a map! And food!
"Hmmm, oh sure. Take this map here. You can grab some of our provisions on your way out. Now if you'll excuse me, we must prepare for the siege."
The man hands you a map and points to a barrel in one of the corners of the room, then promptly heads outside.
Follow the other two. Maybe I might be able to find my way home.
You follow the other two of your group, harboring the hope that you might one day get home. The more logical part of your brain tells you that such hopes are best reserved for times where one does not find themselves in a mystical alternate realm populated by living plants and in the company of a clown and a fallen angel. Your heart, on the other hand, tells you that the reasons your brain put forth are kind of moot, because even if you do get out of here you will be back in Uskaria, where the mist prevents you from coming home.
You lament the fact that not even your organs seem to cut you some slack, and follow angus and Nosegay outside, grabbing a few tangerines from the barrel yourself.
"ONWARD!!!!"
ONWARD!!!!
The three of you all grab some tangerines from the barrel in the corner of the room and head outside, following the road from the west gate. The journey is uneventful, for the most part. The three of you decide to eat a tangerine, but come to a rather curious discovery. Though it seems like a normal tangerine on the outside, the insides are a deep brown colour. Biting into it, it tastes exactly like dirt, though it has the same consistency as normal tangerines.
Sir Potato must be a really slow walker, because four hours after you've left the village you arrive at a great walled city. Two gateguards stop you, pointing their spears at you.
"Halt, who goes there?!"On a road heading west"Uhn. A cursse. I knew it."
Moskar gave out a noise that was part-sigh, part groan of pain. He then tugs his cleaver free and walks back to the road.
"What iss it you hope to gain from thisss... arrangement? Best to clear thiss up now, I should think."
>Walk back to the road, try and remember where I was heading to begin with.
That place with the elves, right? And rising tensions that will hopefully lead to bloodshed (and a need for mercenaries) in the near future...?
"You've got the wrong idea here, scaly. It's not so much a curse as it is the mechanism by which the armour works. The enchantment draws power from your mental state, as I've explained, since it has to get its power from somewhere.
As for what I hope to gain, well, nothing really. I'm not actually part of the armour, you see, though I like to act like I am. There were more of my kind when the armour was still whole, but it seems I was the only one that survived it getting destroyed on your little fight back there. I'm actually from a charming little place called Istar. It's a long story as to how I got into this here armour, but I won't bore you with the details, you don't seem like someone who takes a great interest in history anyway." You continue your way west, you arm still hurting like all kinds of hell. You pass through some rather thick forest, the trees are so high your neck hurts if you try to look at their tops. Eventually, you come across a small city. Elves can be seen working on the farms on the outskirts. They all wear simple clothes, and some sort of leather collar. Inside of the city you see more of these collared, simple clothed elves, but you also see elves without the collar. People seem to look at you quite wearily, and you feel as if the guards are keeping a watchful eye on you underneath their shiny, winged elven helmets.
Taking a quick look around, it seems that this city is quite similar to Belgrad in most ways. It lacks the rich quarter, the church and the mage tower, not to mention the magical giant marketplace. It does have a great big mushroom, twice is big as the next highest building in the city, standing in the middle of the city. You can also hear shouting and raised voices coming from the market square.