Anyone know of any good society/trade multiplayer games with populations around the 60-100 range where players take on certain "roles" or "trades" and contribute based on their role instead of doing everything themselves?
The best examples I can think of that fit this are Space Station 13 and Gary's Mod rp servers.
Another game I can think of that scratched this itch for me was Wurm Online. I absolutely love multiplayer games that have a quality/rarity trade on items that scales with how much your level is, making higher quality items produced by specialists much more sought after.
I just can't seem to find anything new or I haven't played these days. That game called Farlands that had its own thread seemed interesting but I dunno if the player count is high enough for it to be enjoyable or not.
There is a game called Foxhole where you are a gear in the military machine. You need to mine materials, process those materials into supplies/vehicles, deliver the supplies to the frontlines, and consume them to push the front line into enemy territory and build entrenchments and defenses. Supplies include binoculars, guns, ammo, shirts (spawn tokens), various grenades, medical kits, mortar rounds, gas masks and filters, mines, tank shells, gasoline, and more.
Now you
could try to do this all yourself but in order to win the game big clans form to focus on logistics and whatnot. So the correct way to play it is to pick a role and roll with it until you get bored.
Another game that ticks these boxes is Barotrauma. It feels a little unfinished and goofy right now but it was inspired by SS13 and looks to be heading in that direction, but with submarines.