E) Create a new creature!Idea by cheesemcmuffin88
A small corgi sized insect. It has the characteristic head-thorax-abdomen body design of insects and looks very much like the current earth ant. It posses an adaptable coloration in it's carapace that allows it to change color in a generation to one more suitable for it's habitat. Reproduction is handled by a mating pair of a 'Queen' and a 'King'. The Queen is able to produce 8-10 eggs per fertilization and spends most of it's time nurturing the young and directing it's development by careful oversight of the larva's diet. The colony's second figure head is the King, the only male member who, unlike the queen, serves more of a purpose of directing the colony's actions outside the nest by manipulating pheromones. Colony size maxes out at about fifty members after which point the Queen will set off a certain reaction during reproduction that gives birth to Queen and King castes. After the new King and Queen members mature they set off to find breeding members of other nests to mate with and establish a territory, accompanied by an honor guard from their own nests. These creatures (name undecided) are omnivorous and have a very complicated system of instincts that cause them to transplant edible plants to richer low land soil to promote growth as well as herding pastoral animals towards better "pastures" so that (insert name here) may eat more poop which they eat as well. If the King decides that the present food levels grow too low he releases a pheromone that tells the rest of the colony to switch into migration mode. While in migration mode the (insert name) travel the land leaving eating any biological matter in their way including other creatures. Any eggs laid in this time will produce smaller faster (insert name here) designed for predation and scouting. Once the colony reaches its new home site the predation form will be used as a food source as the colony establishes itself.
Creature Design Roll1d100 → [93] = (93) vs DC 60
Great Success! +6 Creature Creation roll +1 Create Life skillYou design your creatures for survivability through complex behavioral systems. Though they larger than any current creature on Gaea you don't design for size but instead on allowing the species to diversify and spread all over the continent. You design them to work together led by a breeding pair and to specialize their morphology, different individuals in the species will have both wildly different form and specialization. All of this is fueled by their diet in their larval stage, a diet heavily watched over by the Queen who's sole job is to give birth to, monitor, and care for the young. The male of the breeding pair is the species' commander, using complex chemical pheromones he guides the colony and interprets the chemical signals his children give off. The male of this species, while not sentient nor sapient by any stretch of the imagination, is the most intelligent being on Gaea besides you and your siblings.
Creature Creation Roll1d100+6+10 → [43,6,10]= (59)
Minor Success! No bonuses or penaltiesYou work patiently and diligently. Though not a quick process your patient approach ensures there are no mistakes and no time is lost redoing your previous work. When you finally finish you survey your work and observe the three colony groups you have created. With an eye to their future expansion you send off one group to the north and one to the south. The last you settle into your valley.
Give a name to this species!Creature's Roll1d100 → [31] = (31)
Minor Failure!The colony in the valley has a bit of trouble getting settled. While they are by far the most advanced creatures in the valley they are new to this biome and have a bit of trouble adapting to the plants and animals within it. You are confident they will work this out in time but currently they are having trouble finding plants that provide enough edible food to support their larger size and more complicated physiology. They find the primitive fruit shrubs but have trouble transporting them to richer soil without damaging them.
The ranching goes similarly poorly. The spiny herbivore might have seemed ideal to ranch because of their behavioral tendency to stick together but is entirely offset by their instinct to root themselves in place as a mass of spikes when threatened. Whenever your creatures try to threaten the herbivores in a certain direction they herd closes ranks and settles in place.
The attempt to use the amphibious herbivore was met with two problems. While their need to be ranched next to the river was problematic it could have been adapted to but their habit of defecating in the river was a bigger problem. The water worm already fed on the dung of the amphibious herbivore as well as any other detritus that got into the river.
While the creatures advanced nature compared to their competition ensured they didn't starve, their initial difficulty adapting to the valley didn't allow for a growth in numbers either.
As you look over your work you are struck both by a surge of pride that your creation went off without a hitch and irritation that this group seems to be having difficulties.
========================================================================================================================================
Notifications and Reminders: !!NEW!! You have accepted the Titan of Air's offer and will join it in greeting your newly awakened sibling.
I'll be keeping this notification section to remind you guys of any outstanding promises, deadlines, or quests you have.
========================================================================================================================================
What do you do?
Special: Must Decide
Name your new creature! (Write-in)
(Choose one)A) This group has turned out to be somewhat disapointing, go follow one of their others!
--A1) The group that went north
--A2) The group that went south
B) Perhaps the problem is that lack of quality food? Create a new plant! (What?)
C) Perhaps you should modify one of the creatures in the valley? (Which? How?)
D) That turned out pretty good, if not as great as you hoped perhaps you should try again? Create a new creature! (What?)
E) Something else! (Write-in)
=======================================================================================================================================
Titan of Nature
Name: ??
??: ??
Aether in stock: 1
Traits:Powers:Nature - Master(6)Skills:Creating Life: (6/20)Form Description: A large 4 legged creature, visibly similar to a turtle in appearance, but being mostly composed out of various forms of plant life, with the legs made mainly out of bark and clinging fungus, it's knees are formed from a oddly stretchy and durable cluster of vines, connecting the lower part of the leg to the upper part, the underside of its body, underneath the shell, has a large green crystal, which shines with a bright green light the more life is around it,with the top of its body, it's shell is mainly a massive amount of leaves encompassing a large root system below it, connecting the shell to the body, it's head is a dense cluster of dirt with a massive root system holding it toghether, it's eyes are two shining gems and the inside of its mouth has a large amount of bioluminescent fungus and bacteria, it can mostly communicate through telepathy, or control of other creatures temporarily.