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Author Topic: Roll To Medium: Awakening [Chapter VI]  (Read 145642 times)

GreatWyrmGold

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Re: Roll To Medium: The Forsaken Fourteenth [Chapter One]
« Reply #120 on: December 02, 2013, 10:12:46 pm »

Run for the village! Warn them!
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mastahcheese

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Re: Roll To Medium: The Forsaken Fourteenth [Chapter One]
« Reply #121 on: December 02, 2013, 11:37:57 pm »

Keep going! Save my kitten!
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Oh look, I have a steam account.
Might as well chalk it up to Pathos.
As this point we might as well invoke interpretive dance and call it a day.
The Derail Thread

scapheap

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Re: Roll To Medium: The Forsaken Fourteenth [Chapter One]
« Reply #122 on: December 03, 2013, 06:36:46 am »

Wait
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You were planning to have a 15 year old magical girl kill Witches by drinking them under the table!? It's original, at least.
Morpheus, a magic girls game

Harry Baldman

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Re: Roll To Medium: The Forsaken Fourteenth [Chapter One]
« Reply #123 on: December 03, 2013, 08:30:13 am »

If projectiles are coming toward the town, take cover in the woods. If they are coming toward someplace that's not the town, take cover back in town. And if they're flying everywhere, take cover in a general fashion.
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Yourmaster

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Re: Roll To Medium: The Forsaken Fourteenth [Chapter One]
« Reply #124 on: December 03, 2013, 03:08:09 pm »

Run with my remaning energy.
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10/10.
Wants to rape and enslave my innocent night faeries ;-;

Onyxjew944

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Re: Roll To Medium: The Forsaken Fourteenth [Chapter One]
« Reply #125 on: December 03, 2013, 07:19:29 pm »

Enter the main shelter, consider my options from here.

((I'm actually a tad lost on this one. My first impulse is to wait and see after I reach safety..))
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Quote from: Steel Resolve
I shall be ready! My head is full of disturbing but useful information. And all it cost me was my peace of mind and sanity. A bargain!
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They told me to aim higher, so we dug deeper.

DarkArtemisFowl

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Re: Roll To Medium: The Forsaken Fourteenth [Chapter One]
« Reply #126 on: December 03, 2013, 07:20:56 pm »

(I still have to give you the map too. Sorry 'bout that, been a bit busy since yesterday. Turn is coming one hour after I PM you the map.)

EDIT: Post is delayed to tomorrow. I will also work on completing the entire map of the Atis Islands, so it'll make it easier for me to track people, explosions, exploding people, and to send maps to people.
« Last Edit: December 03, 2013, 11:02:26 pm by DarkArtemisFowl »
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DarkArtemisFowl

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Re: Roll To Medium: The Forsaken Fourteenth [Chapter One]
« Reply #127 on: December 08, 2013, 02:26:02 am »

Sorry for the even more delays,  I've been backlogged with studying for the final exams.
I'll try my best to have the post up on this Sunday, or tomorrow from my perspective.
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Gentlefish

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Re: Roll To Medium: The Forsaken Fourteenth [Chapter One]
« Reply #128 on: December 08, 2013, 04:30:58 am »

No worries man. It's that time of year.

DarkArtemisFowl

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Re: Roll To Medium: The Forsaken Fourteenth [Chapter One]
« Reply #129 on: December 09, 2013, 10:34:48 pm »

Yeah. I'm 50% done with the update, saving the rest for later. On the bonus side, I am getting some things organized for this RTD and some mechanics laid out for later!
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Coolrune206

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Re: Roll To Medium: The Forsaken Fourteenth [Chapter One]
« Reply #130 on: December 10, 2013, 06:22:21 am »

That's good! Take some update speed away from us now, when we've only just started, so when we're really into the RTD and focused we can have fast updates and good mechanics!  :D
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"You are a shameful gaggle of cowards who has made a mockery of the challenge, but you have avoided death. Sit and eat."

DarkArtemisFowl

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Re: Roll To Medium: The Forsaken Fourteenth [Chapter One]
« Reply #131 on: December 12, 2013, 09:23:06 pm »

Shells landing this turn: 5
The first shell lands at the light forest on the westernmost side of Aecrocia. It appears to be an incendiary shell, sparking flames at the edge of the forest which are spreading quickly.

The second shell, also incendiary, lands in the trees at the southern gate of the Magis Kingdom, and seems to start small fires, not as big as the first one. Still, if it spreads, it could be dangerous to the inhabitants of the Magis.

The third shell lands also near where the first shell landed, and digs deep into the ground before exploding, creating a crater about fifty meters wide.

The fourth shell lands at the mouth of the delta that centers the Atisi village, burrowing into the ground next to one of the houses, and explodes deep in the ground, causing very unstable cracks in the earth. Part of one of the houses sags into the ground, and the darkness below the surface can be seen through the web of cracks.

The fifth shell lands near the governmental complex that Arnequer used to be at, but fortunately is a dud and does not explode.


Uh oh. UH oh. UH OH!!!
Slam the door shut and seal it as best I can. Hope no one finds this cave, and start quickly planting what small fungi I have. Plump helmets, anyone?
Rune
You slam the door shut, causing some cracks in the stone. Whoops. Well, it's mostly sealed, isn't it?

You then start to look for some fungi. You find some red-pinkish fungi growing in the back of your cave, which you subsequently replant in another organized part of the cave. Looks to be about seven of them. Unfortunately, they're pretty young, and you're also sure that these are also the same ones that taste very bitter when mature. Again, ah well. It's food. You still need drink though.

The volcano shakes as you hear something like strikes of thunder from the western side of the island.


"Owowowowow!"
gently rub my left wrist with my right hand, and carefully work it back into shape.
Lirian
The pain in your wrist increases as you try to rub it into a better condition, and you think you hear some bones cracking.

Injury not changed, experiencing pain

You back yourself near the tree as you hear the projectiles hitting west of you. You don't know where exactly, but it sounds close to the beach. You don't see any explosions, but you certainly hear them. More of them are still coming.


Grab whatever knifes/tools are still left in the forge, and then follow him to the volcano!
Unknown
You go back in, once again bumping your head, and look for items. You find a variety of items!
- (1) Steel sword [New!]
- (1) Rucksack
- (1) Hammer
- (3) Random assorted meats

You then head outside, following the blacksmith. You make it about 1/3 of the way to the volcano before the shells start hitting. Thankfully, none of them hit anywhere near you, except maybe one that landed right outside of Magis.

Not yet, at least.


Cecil runs to the radio room for one last broadcast.

"Citizens of Aecrocia! I do not know how much time you or I have, dear listeners, but you must find shelter, for we are under attack!"

He shuts the radio off for what feels like the last time before making a run for the emergency stairs.
Cecil G. Palmer
In your run for the emergency stairs, you don't really notice where you are stepping, as you look back at the flares of light coming from the shells that hit the western fields of Aecrocia. They spark flames which look really dangerous considering that they're pretty much at the edge of a dense forest. Wait, where were we? Oh yeah, stairs...

You trip down the first flight of stairs before you slam into the wall, giving you a nasty bruise on the head and stunning you really badly.

Oh dear.

Stunned. -2 to all movement rolls for one turn.


Run for the village! Warn them!
Warren Drake
You run as fast as you can, but you are blocked by trees and your own thoughts. Also, the shaking of the ground as the shells begin pounding the island doesn't help either.

1/4 of the way to the village.


Keep going! Save my kitten!
Cromwell Jackson
You end up tripping down more stairs and nearly crushing your kitten inside your backpack. This causes your ankle injury to worsen, and it is very hard to step with your right foot without sending shards of pain flying through your leg.

Moderate pain, ankle worsened, kitten is out of breath

You try to pick yourself up. In the distance you hear the projectiles hitting the earth, and you can only hope that none of the explosions make it your way. Or the kitten's way, either.

"Mew."


Wait
Diana Crown
You wait at the statue. You hear the footsteps of soldiers marching to the gates, and see a projectile land at the south gate, near the beach, which goes up in flames and starts spreading a fire. Not good. Other than that, none of the other projectiles have yet landed near you.

So you keep waiting.

(No roll for you, since you did not move or anything)


If projectiles are coming toward the town, take cover in the woods. If they are coming toward someplace that's not the town, take cover back in town. And if they're flying everywhere, take cover in a general fashion.
Eh Ah
You decide that the best form of cover is to push people out of the way and make it to one of the bakeries in the center of the town. Eh, it works. None of the projectiles land in the town, save for one that almost makes your heart jump as it simply plants itself several meters into the ground. It does not detonate, however, which is okay for the time being.

It does remind you, however, that there is still room for more shells to hit. And even more explosive than this one, which did not go off at all.


Run with my remaning energy.
Alex Raman
You make it to the edge of the forest. You see people taking cover and some warriors forming up and exiting the village with bows, to hide in the forest and ambush when the time comes. You do not see your girlfriend yet, however, which makes you wonder what might be happening right now. As the village comes into your line of sight, you see a shell land at the delta, creating a large thumping noise and making a depression of land, with cracks and all, as if an earthquake had just hit there. A house is nearly broken by it, but otherwise no one was hit.


Enter the main shelter, consider my options from here.
((I'm actually a tad lost on this one. My first impulse is to wait and see after I reach safety..))
Arnequer
You enter the shelter. It is a large, rectangular building that has an incredibly high ceiling, and with a field in the middle for recreational use, about the size of a small lake. Rows of mats and sleeping bags are lined up, and small food and drink stockpiles are set up, along with other stockpiles such as clothing. Bright field lights have been set up to keep the place well-lit, and the sound of thumps can be heard in the background as the shells begin to land.

You could support the people working here as emergency workers, or you could find somewhere else to stay. You could also try and contact government workers to see what is going on here.

(I PM'ed you the map, by the way.)

NOTICE: SIGN UP IS RE-OPENED FOR ONE MORE CHARACTER SINCE MEME HAS NOT RESPONDED.

Also, I am disappointed in myself that this update was late. However, I got it done. So here it is.

I had to wait until I finished the map of Aecrocia until I could start the shelling of the island. No serious explosions yet, but be careful. Also, more injury! Yay!

Enjoy.
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Coolrune206

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Take up my pick, go down the shaft I dug but got stuck at an aquifer, and strike the aquifer for a reliable source of water. Hope I don't get hit by anything.
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"You are a shameful gaggle of cowards who has made a mockery of the challenge, but you have avoided death. Sit and eat."

USEC_OFFICER

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Re: Roll To Medium: The Forsaken Fourteenth [Chapter One] (10/11) SIGN-UP REOPEN
« Reply #133 on: December 12, 2013, 09:41:56 pm »

Keep following blacksmith.

Not like I have anything better to do. Also, was I dreaming, or were we supposed to get our powers soon?
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DarkArtemisFowl

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You will, don't worry. I'm not just throwing random stuff out there. Believe me, all this stuff about bombings and wars and marriages etc. etc. all are going to lead up.

Just let things take their course  ;D
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