Deathsword and Sir Haspen Ironclad managed to fend off the attacking forces, including yet another massive spider from one of the unused broom closets in the warrior's guild. It was only then, once the dust settled, that the kingdom finally knew peace and prosperity, and persevered for years to come...
...just kidding, this is Bay12.
What
actually happened was that our fourth earthquake (in a row, even) caused Japa's house to implode, forcing him to relocate to one of the other unoccupied hovels, this time on the dangerous side of the palace that keeps getting attacked ALL THE TIME.
Speaking of which...
GODDAMN GOBLINS.
You can see Japa's place through the smoke there, right around where the ignored part of this latest horde is munching its way around. I suspect another gruesome death to take place.
However, that's okay! Because I just now set aside the funds necessary to build
this little wonder!
This, ladies and gents, is the mausoleum. It automatically stores all heroes who die after it is constructed, allowing them to be resurrected for a fee later on. The downside is that it results in a zombie apocalypse if it gets destroyed,
but I'm sure that won't happen.
I will now attempt, to the best of my abilities, to keep your specific heroes alive in their specific incarnations rather than just hiring a new one and renaming them. I'd forgotten that you could build the mausoleum straight off the bat.
EuchreJack the Rogue volunteers for service!
And his services will be greatly appreciated, I am sure!
Oh man, the nostalgia that's brought on by the main theme of this game. Aaaahhh, refreshing. Anywho, instead of taking a hero, I'd be delighted to have the blacksmith renamed "Karkov's Metal Trinkets," if you can still rename buildings anyway.
Certainly, it'd be a pleasure. The blacksmith is actually, interestingly enough, the one building that has taken the
least amount of damage over the course of this whole thing. I suspect you've been making shady deals with the goblin mafia.