Staging Area
((My name is Heavy Metal Guy... and this *huge ass crossbow appears out of nowhere and drops to the ground with a heavy thud* is my crossbow. She weighs one hundred fifty kilograms and fires custom-tooled bolts at however fast you press the trigger. Shooting it for 12 seconds costs NOTHING!))
Now that the warning shots have been administered, how about some target practice to pass the time? Maybe summon some targets using the Staging Area or my ability? Failing that... well, there are some targets standing around.
You start shooting bolts in the air and then hitting those bolts with other bolts as they come down. It's fun at first, but it gets boring after a while. It's not as fun when you know that all your shots are auto-successes.
It's like playing an FPS game on easy. Sure, the feeling of power is nice, but after a while you need something to challenge you.
John sighed. He guessed that was the best answer he was going to get. "Watch your aim, buddy!"
Summon an extreme-range super soaker and squirt him if he tries that again.
"I'm pretty sure he did that on purpose."<Which one?>"Both of them."You summon a strange longbow-like contraption.
The "arrow" is actually a plastic cuboid attached to the bow. It is a mechanism including a water container and a manual pump connected to the string. It has a nozzle in its front made out of an incredibly smooth material you can't identify, through which water can be pushed out from the pump when it opens.
The bow is black and made out of interwoven fibres. Its edges bend like one would expect from an actual bow.
The string is made out of grey synthetic muscles that respond to your touch, allowing you to easily pull it and augmenting the force it applies when released.
Pulling the string causes it to relax thus making it easier to pull. Pulling the string pulls the pump back and fills the firing chamber with water from the container. When the string is released, the muscles contract, adding their strength to the power stored in the bow. The combined pressure this creates to the pump is enough to drive the water out at very high speeds and incredible distances with good stream cohesion but limited
SPM.
Second Chance Round
Speed myself up. Just run to the goal. Cry a little at my leadership ineptitude.
((Oh, that was funny ))
Your spell fizzles and nothing happens. On the other hand, the effect of your slowdown spell remains active long enough for you to reach the wall and climb over it, into the fortification.
It's a bit scary seeing the enemy soldiers around you that are not affected by the slowdown pointing their guns at you, some of them even firing a few rounds. Made even more scary by the fact that the men around you appear to be speeding up. Spell will end soon...
Maybe you could undress and steal their clothes really quick?
As you contemplate that, a powerful green light (like the one from a spotlight) shines through one of the inner walls of the fortification, as if it isn't there, barely missing you. The soldiers it strikes fall to the ground, putting their hands on their heads and emitting noises of extreme displeasure.
Move to the objective zone as quickly as possible. If I run across anything, either eat it, or just ignore it.
You keep running, but you aren't very fast or very agile. You stumble as you climb the hill and fall down a couple of times.
You come across some friendly soldiers, but I assume you don't want to eat those, lest they turn their weapons towards you.
You could try eating the dead... Then again, humans sometimes get a bit touchy about that.
Second chance round
Keep charging. Maybe try to keep my guts inside.
Dum de dum, charging, dum de dum, blasting people with horrifying energy to do so.
And your guts were needed elsewhere, so they had to leave your torso. You have to learn to relax and let go. They can't be there to hold your hand food forever.
Maybe that's why everyone (including your guts, it seems) is running away from you, many of them screaming. Too clingy.
Or maybe it's because you're frying their brains with eldritch radiation.
Nah, probably the first thing.
<1 time unit until the objective is captured.>And a few seconds after that...
<Capture zone contested. Capture paused.>
Campaign
Campaign, Ike!
Jump back in utter surprise and also because there might be a firestorm in the making here.
"Massah! Oh no!" Ike says with childlike concern in his voice.
If it looks like hostilities are escalating, approach and prepare to dodge.
You jump back, your sudden motion the effect of surprise on the two guards somewhat. They take a step back and away from each other and point their swords in your general direction, but don't do anything more than that.
Pre-planned action (siezing his inner flame and yanking it up into the air above him) - DO
If that incapacitates him:
"W-WHY?!? WHY CAN'T YOU STOP TRYING TO HURT ME! WHY DOES EVERYONE I MEET WANT TO MAKE ME INTO A MONSTER?!?!! WHY!?! WHY WHY WHY WHY WHY!!!" I scream at him, crying in pain and betrayal and lost hope.
You encounter resistance when you try to apply a pyrokinetic field to him. You can barely concentrate enough to break through it.
Still, it is not enough, as you feel him grabbing your hands.
"Kestothas es thevysme!" he grunts as he pushes your hands behind your back, his voice sounding wrong, like someone trying to speak without opening their jaw.
You feel cold starting to spread from where he is touching you. He lets go of your hands and falls to the side, getting his robe stained with dirt.
From the way his face is contorting and his hands are grabbing the dirt, one could guess he's not feeling very comfortable right now.
"W-WHY?!? WHY CAN'T YOU STOP TRYING TO HURT ME! WHY DOES EVERYONE I MEET WANT TO MAKE ME INTO A MONSTER?!?!! WHY!?! WHY WHY WHY WHY WHY!!!" you scream at him, crying in pain and betrayal and lost hope.
He speaks with some difficulty, starting to speak long before you stop.
"You... are an animal... You will
have... obedience... and respect... for your superiors."The feeling of coldness keeps slowly spreading on your arms. You can't move them away from each other.
He starts making an effort to get up and you feel the resistance to your ability manifesting again.
As a side note, if I can manage it in my turn, see if I can't get behind Massah Kassah, as I've taken to calling him, and perhaps shoving an anti-magic stone I've got as deep into his ear as I can. Past the eardrum, preferably. Do this even if the man's incapacitated.
Is this "slowly sneak behind him if I can" or "rush him and stab him" or something else like "pretend I'm having a heart attack and stumble towards him"? I need to know because of reasons. Otherwise I'll just go with one at random.
((Surprise me.))
You put your hand in your pocket and take a step away from the guards while still looking at them.
"Don't." the more heavyset of the two says.
"Even think about it." the other one continues.
You take another step back.
"We don't want to hurt you." the first warns you.
"Speak for yourself." the other one says.
"Now is not the time for jokes." the first one says and glances at him. You take that opportunity to take another step back without them noticing.
"Who said I was kidding?"
You're far enough away now you could run and be reasonably safe from retaliation, barring any tricks up the guards' sleeves.
You can't see or hear one of the guards from the other tent. The second guard from the other tent is too busy looking at the horizon and has not noticed you yet. Must be one of those video game guards to not notice a freaking fireball erupting and shouting. Then again, the camp is still filled with noise and murmurs, so he might have some excuses.
You've also attracted the attention of a young woman looking at you from the tents with a surprised expression. There doesn't seem to be any other people around though. Most of the tents have their openings pointing away from this main area.