...I'm pretty unsure about the stat allocation-is there a predefined amount to which we should distribute (I see the general beginning have 30 points allocated, but the rest are..different) or are we free to balance according to our personal lore and how we see our character?
You're free to use as many points as you want. Just remember that especially powerful characters will have bad luck.
...
Also I'm pretty much against BFEL's character :S Throwing 'radiation' is too general, and very very prone to abuse and... "'hilarity'".
Trust me. BFEL isn't overpowered. Honestly, I'm probably going to end up giving him better than average luck to give him at least a chance at not killing himself.
Here's the major issues:
first, radiation is a piss-poor weapon of choice. the problem is stopping power. it doesn't have it. at all. radiation takes several minutes even in the best of conditions to take an opponent down. combat is measured in seconds.
second, how do you think undead will be affected by radiation?
Joe's luck is going to matter a lot here.third, miniguns. are. HEAVY.
fourth, miniguns take a couple moments to spin up before they can be fired.
fifth, miniguns are very loud and flashy.
sixth, his minigun is going to pump radiation into himself too.
seventh, radiation damage lasts even after the radiation has been removed from the body. all that kicking the radiation out of himself is going to do for Joe is keep himself from getting worse. of course, with the delay between taking the damage and symptoms showing, he's probably going to kill himself all the same.
eighth, radiation damage is cumulative. pouring more radiation into himself is going to make him worse, faster, each time he does it.