Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  
Pages: 1 ... 33 34 [35] 36 37 ... 58

Author Topic: D&D 3.5 PbP: River of Death  (Read 84865 times)

TealNinja

  • Bay Watcher
    • View Profile
Re: D&D 3.5 PbP: River of Death
« Reply #510 on: October 27, 2013, 08:04:19 pm »

While Kalnaf may be small (and therefore more stealthy), he does not really care about animals.  Or druids.  I mean, they're there, doing there own thing, and that's fine with him, but it's not like they're his people.  Probably a good idea to stick me where there'll be the most combat.
« Last Edit: October 27, 2013, 09:43:03 pm by TealNinja »
Logged

Harbingerjm

  • Bay Watcher
  • [ENTROPY INTENSIFIES]
    • View Profile
Re: D&D 3.5 PbP: River of Death
« Reply #511 on: October 27, 2013, 08:51:01 pm »

Logged
15:35   HugoLuman reads Harb his secret spaghetti recipe

Grek

  • Bay Watcher
    • View Profile
Re: D&D 3.5 PbP: River of Death
« Reply #512 on: October 27, 2013, 08:59:04 pm »

Any dog you buy has your choice of Performance, Guarding, Fighting or Hunting. Also, if you buy more than 5, I'm getting out the random dog table.
Logged

Harbingerjm

  • Bay Watcher
  • [ENTROPY INTENSIFIES]
    • View Profile
Re: D&D 3.5 PbP: River of Death
« Reply #513 on: October 27, 2013, 09:22:17 pm »

Also, if you buy more than 5, I'm getting out the random dog table.
Don't worry, I couldn't afford more than three anyway. Also, no Handle Animal ranks, and it's trained-only, so I'm not going to be doing much with them for a while.
Edit: Do we know approximately how long the river expedition is supposed to take?
« Last Edit: October 27, 2013, 09:28:22 pm by Harbingerjm »
Logged
15:35   HugoLuman reads Harb his secret spaghetti recipe

mainiac

  • Bay Watcher
  • Na vazeal kwah-kai
    • View Profile
Re: D&D 3.5 PbP: River of Death
« Reply #514 on: October 27, 2013, 09:31:04 pm »

While Kalnaf may be small (and therefore more stealthy), he does not really care about animals.  Or druids.  I mean, they're there, doing there own thing, and that's fine with him, but it's mot like they're his people.  Probably a good idea to stick me where there'll be the most combat.

I think there is a distinct possibility of combat with these animals.  It's just a question of how much.  By using the smaller characters in this mission it could be possible to strike quickly and unexpectedly.
Logged
Ancient Babylonian god of RAEG
--------------
[CAN_INTERNET]
[PREFSTRING:google]
"Don't tell me what you value. Show me your budget and I will tell you what you value"
« Last Edit: February 10, 1988, 03:27:23 pm by UR MOM »
mainiac is always a little sarcastic, at least.

Grek

  • Bay Watcher
    • View Profile
Re: D&D 3.5 PbP: River of Death
« Reply #515 on: October 27, 2013, 09:34:56 pm »

At this point, no. You have no idea how long the river is. You do know that a canoe can sail up river at a rate of 10 miles per day against the currents at the mouth of the river, or 20 miles a day with the current.
Logged

Rolepgeek

  • Bay Watcher
  • They see me rollin' they savin'~
    • View Profile
Re: D&D 3.5 PbP: River of Death
« Reply #516 on: October 27, 2013, 09:36:26 pm »

Still no Tower Shield Ruling. :(

Would I be able to play a Water Orc?
Logged
Sincerely, Role P. Geek

Optimism is Painful.
Optimize anyway.

Grek

  • Bay Watcher
    • View Profile
Re: D&D 3.5 PbP: River of Death
« Reply #517 on: October 27, 2013, 09:44:39 pm »

You can play a Water Orc. I have no idea what you're talking about regarding tower shields, though.
Logged

Rolepgeek

  • Bay Watcher
  • They see me rollin' they savin'~
    • View Profile
Re: D&D 3.5 PbP: River of Death
« Reply #518 on: October 27, 2013, 09:45:40 pm »

We can all agree that Tower Shields kinda suck right now, right?

Can I use an adjusted Tower Shield? :p I'm not entirely sure how I want to change it, but I just like the idea of playing what amounts to a Dwarven Tower Guard.
Logged
Sincerely, Role P. Geek

Optimism is Painful.
Optimize anyway.

Grek

  • Bay Watcher
    • View Profile
Re: D&D 3.5 PbP: River of Death
« Reply #519 on: October 27, 2013, 10:00:01 pm »

There are several problems with that: A] You haven't said how you want the tower shield adjusted, B] It would probably not be fair to other players to fiddle around with the rules for specific pieces of equipment that they may or may not be using and C] You don't even have a character sheet and the game starts tomorrow, why are you worrying about specific pieces of equipment?
Logged

Nerjin

  • Bay Watcher
  • A photo is worth 1,000 words... all: Guilty!
    • View Profile
Re: D&D 3.5 PbP: River of Death
« Reply #520 on: October 27, 2013, 10:06:24 pm »

That whole [C] point Grek makes seems rather worrying. I suggest we fix it as soon as possible.
Logged
The demon code prevents me from declining a rock-off challenge.

Is the admiral of the SS Lapidot.

Rolepgeek

  • Bay Watcher
  • They see me rollin' they savin'~
    • View Profile
Re: D&D 3.5 PbP: River of Death
« Reply #521 on: October 27, 2013, 10:17:46 pm »

Because I can make a character sheet fairly quickly.
But mostly because they aren't going to be using it, just like they probably aren't going to be playing CW Samurai. Because it's a poor choice as is.

But I suppose it doesn't matter much anyway. If I'm gonna be a Lawful Good Water Orc, I don't need the -10 AC Penalty.

I should probably use a piercing weapon. What with water.
Logged
Sincerely, Role P. Geek

Optimism is Painful.
Optimize anyway.

TealNinja

  • Bay Watcher
    • View Profile
Re: D&D 3.5 PbP: River of Death
« Reply #522 on: October 27, 2013, 10:39:36 pm »

Is it just me, or does Rem still have 4 skill points to spend?
Logged

Nerjin

  • Bay Watcher
  • A photo is worth 1,000 words... all: Guilty!
    • View Profile
Re: D&D 3.5 PbP: River of Death
« Reply #523 on: October 27, 2013, 10:40:47 pm »

Maybe he put them towards not-having skill points?
Logged
The demon code prevents me from declining a rock-off challenge.

Is the admiral of the SS Lapidot.

TealNinja

  • Bay Watcher
    • View Profile
Re: D&D 3.5 PbP: River of Death
« Reply #524 on: October 27, 2013, 10:55:05 pm »

Maybe he put them towards not-having skill points?
You mean like you and your 6 still remaining skill points?

Gilgamesh is 1 skill point over (Balance is a Cross-Class skill, so each rank costs twice as many skill points.)
Zako has his Class skills and Cross-class skills backwards.  (Math is correct though.)
Weirdsound has 2 remaining skill points.

(If you actually meant something by that comment, please explain.  I am ridiculously tired right now, and miss just about everything.)
Logged
Pages: 1 ... 33 34 [35] 36 37 ... 58