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Author Topic: Wizards and Whiskey, a RtD (Because Chipmunk Salad, that's why)  (Read 26469 times)

Persus13

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Re: Wizards and Whiskey, a RtD
« Reply #15 on: October 13, 2013, 11:41:41 am »

Name: David McUrist the Third
Health: 20
Mana: 5
Drunkeness: 0
Spellcasting: +2
Spells:
Agent Summon- Can open a dimension and summon a suited man with sunglasses and an earpiece who has superhuman powers. The only problem is that David has no control over the man, and the man will destroy anything in his path
Drunken Mastery A target must have drunken twice for this spell to have an effect. The target's failures (aka, one or lower) become an epic success ( take the absolute value of a number then add six to it.)
Zombification Dead bodies can be reanimated to serve David's will.
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Congratulations Persus, now you are forced to have the same personal text for an entire year!
Longbowmen horsearcher doomstacks that suffer no attrition and can navigate all major rivers without ships.
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Lalasa

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Re: Wizards and Whiskey, a RtD
« Reply #16 on: October 13, 2013, 12:49:31 pm »

Name: Kawaii
Health: 20
Mana: 5
Drunkeness: 0
Spellcasting: +2
Spells:
-Nyan~!: Summons a small catsplosion of kittens with parasitical natures.  They will stop at nothing to claim ownership over you and possibly drain your resources or whisper corruptions.
-Magical Girl Transformation: Takes two turns to cast and can be interrupted.  If successful Kawaii gains an adorable sailor costume, shiny staff, and sparkles.  Really bright sparkles everywhere.  Try not to look directly at it if it can be helped... it's like staring at the sun.
-Rainbow Laser: Casts exactly what it says in the name.  A pure beam of love and joy in every hue is blasted at the opponent in the name of friendship.  Who knew friendship burned so much?
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squidgen

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Re: Wizards and Whiskey, a RtD
« Reply #17 on: October 13, 2013, 02:16:55 pm »

Name: Urist the Mostly Sober
Health: 20
Mana: 5
Drunkenness: 0
Spellcasting: +2
Spells:

Beardform: Makes one's beard take on the shape and qualities of any object.

Summon Carpstorm: Causes vicious carp to rain down on a target.

Stupidity Beam: Shoots a beam of pure dwarven stupidity at a target. The target must find alcohol
immediately, or go insane.
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HmH

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Re: Wizards and Whiskey, a RtD
« Reply #18 on: October 13, 2013, 02:18:24 pm »

SO MUCH YES

Name: Alan the Bad Writer
Health: 20
Mana: 5
Drunkeness: 0
Spellcasting: +2
Spells:
Reality Check: Lets Alan clarify a detail about his surroundings, as long as it doesn't contradict the details that have been explicitly mentioned.
For example, if Alan sees a bartender in a tavern, the Reality Check lets him clarify that the bartender owes him a drink.
Word Play: Lets Alan remove or add a letter to the object's name, changing its very nature in the process.
For example, when someone is publicly stated to be a jerk, Alan can add an Y to them and turn them into jerky. Yum!
Artistic License: Lets Alan make something possible or impossible against all scientific knowledge and common sense.
For example, when faced with an imminent atomic explosion, Alan can employ Artistic License and survive by locking himself in a lead-lined refrigerator.

Execute/Dumbo.exe

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Re: Wizards and Whiskey, a RtD
« Reply #19 on: October 13, 2013, 05:45:19 pm »

Screw it, I'll give it a go

Name: Sortan 'tis a flesh-wound ' Morgan
Health:20
Mana: 5
Drunkedness: 0
Spellcasting: 2+
Spells:
Exchange: in the case of a fatal or near fatal wound, this will cause the attack to hit a non vital part of the body ((like the arm))
Medical attachment: if one happens to find any type of corpse or humanoid alive creature, then one can exchange one body part with any other body part of the user, it takes 3 turns to modify, re size and meld the object to the correct body part, each turn takes 1 mana
SUPER!: depending on the roll, gain a random superpower for 3 turns, uses all mana and cannot regenerate or use mana for the time of superpower.
(If that's to overpowered just put in a standard teleport power.)
(Is that fine? Speaking of, what bonuses do we get for killing an enemy?)


« Last Edit: October 13, 2013, 06:39:47 pm by Execute/Dumbo.exe »
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He knows how to fix River's tiredness.
Alan help.
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IronyOwl   But Kyuubey can more or less be summed up as "You didn't ask."
15:52   IronyOwl   Whereas Dungbeetle is closer to "Fuck you."

Yourmaster

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Re: Wizards and Whiskey, a RtD
« Reply #20 on: October 13, 2013, 08:41:12 pm »

Name: Alex "The death" Orion

Health: 20
Mana:5
Drunkenness:0
Spell casting: 2+

Spells
Raise undead enemy: self explanatory. Uses two points of health

Soul crush: forces an enemy's soul to be destroyed, causing a near fatal wound. However much Health it has left is also what my health is

Drain health/mana: Can drain health or mana from an enemy, once per battle (is it okay that it is health/mana, or should I make it just health?)

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10/10.
Wants to rape and enslave my innocent night faeries ;-;

Playergamer

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Re: Wizards and Whiskey, a RtD
« Reply #21 on: October 13, 2013, 08:43:15 pm »

Name: Urist McLolcats
Health:20
Mana:5
Drunkedness:0
Spellcasting: +2
Spells:
Magic Missile: A homing missile made of magic.
Caltrops: Spreads metal spikes on the ground in front of the caster.
Magnetize: Makes the victim attract metal objects in the area.
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A troll, most likely...But I hate not feeding the animals. Let the games begin.
Ya fuckin' wanker.   

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Remuthra

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Re: Wizards and Whiskey, a RtD
« Reply #22 on: October 13, 2013, 08:45:33 pm »

I suspect Roll to D/R/D/D and its massive player base will haunt you forever, Sir Cheese.

mastahcheese

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Re: Wizards and Whiskey, a RtD
« Reply #23 on: October 14, 2013, 10:18:48 am »

I suspect Roll to D/R/D/D and its massive player base will haunt you forever, Sir Cheese.
Yeah, this is way more popular than I expected.

I stopped reading through people's spell choices after the second page, so If something is overpowered, I'll just change it in game accordingly, like having a multi-effect spell only have one of it's effects go through at a time, or something.

If you didn't provide a description of your spells, then I'll just guess at what it's supposed to do.
That means that Scionox's second spell will be totally random, as I can read the other two, but not that one.

I'll write up the turn in a minute.
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Oh look, I have a steam account.
Might as well chalk it up to Pathos.
As this point we might as well invoke interpretive dance and call it a day.
The Derail Thread

mastahcheese

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Re: Wizards and Whiskey, a RtD
« Reply #24 on: October 14, 2013, 10:49:16 am »

You all walk into a bar.
At the same time.
The force of 19 dwarven wizards trying to walk through the door all at once causes the door to come off of it's hinges.
The bartender is enraged and tells you to get out.
It looks like you're being kicked out before you can even have one drink.
What do you do?


SO MANY PLAYERS
Spoiler: Dino Jack (click to show/hide)
Spoiler: Sofia Aurora (click to show/hide)
Spoiler: XANTAWIZZERD (click to show/hide)
Spoiler: Eric the Blind (click to show/hide)
Spoiler: Lord of the Drunks (click to show/hide)
Spoiler: Joe Bridger (click to show/hide)
Spoiler: Tim (click to show/hide)
Spoiler: Just Another Drunk (click to show/hide)
Spoiler: Ignoto (click to show/hide)
Spoiler: Godfrey (click to show/hide)
Spoiler: Kawaii (click to show/hide)
Spoiler: Urist the Mostly Sober (click to show/hide)
Spoiler: Alan the Bad Writer (click to show/hide)
Spoiler: Alex "The death" Orion (click to show/hide)
Spoiler: Urist McLolcats (click to show/hide)

(If you kill someone, you get the top spell on their spell list.
When you revive, you'll be missing that stolen spell.)
(Also, drinking gives you 5 mana now, rather than bringing it to full, so you can drink a bunch and overload your mana so you won't have to slow down in the chaos.)
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Oh look, I have a steam account.
Might as well chalk it up to Pathos.
As this point we might as well invoke interpretive dance and call it a day.
The Derail Thread

Nirur Torir

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Re: Wizards and Whiskey, a RtD
« Reply #25 on: October 14, 2013, 11:03:20 am »

Cast Wizard Drinking Game.
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Remuthra

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Re: Wizards and Whiskey, a RtD
« Reply #26 on: October 14, 2013, 11:09:11 am »

Cast HATS! FOR EVERYONE!

lawastooshort

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Re: Wizards and Whiskey, a RtD
« Reply #27 on: October 14, 2013, 11:12:03 am »

Cast Burning Mishap on the person nearest me and run to the bar.
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Harry Baldman

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Re: Wizards and Whiskey, a RtD
« Reply #28 on: October 14, 2013, 11:42:53 am »

Leave rapidly, quietly if possible, then cast False Coin.
« Last Edit: October 14, 2013, 12:09:58 pm by Harry Baldman »
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Person

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Re: Wizards and Whiskey, a RtD
« Reply #29 on: October 14, 2013, 12:06:38 pm »

Cast fireball at the largest clump of people I can see. Take cover.
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