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Author Topic: Wizards and Whiskey, a RtD (Because Chipmunk Salad, that's why)  (Read 26394 times)

Execute/Dumbo.exe

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Re: Wizards and Whiskey, a RtD (Because Chipmunk Salad, that's why)
« Reply #165 on: October 24, 2013, 07:04:46 pm »

Let's just all let this thing quietly lie down for now, ok?
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He knows how to fix River's tiredness.
Alan help.
Quote
IronyOwl   But Kyuubey can more or less be summed up as "You didn't ask."
15:52   IronyOwl   Whereas Dungbeetle is closer to "Fuck you."

flabort

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Re: Wizards and Whiskey, a RtD (Because Chipmunk Salad, that's why)
« Reply #166 on: October 24, 2013, 07:24:39 pm »

You must be the only GM to ever have multiple games come to completion within a year. Or if you're not, it must be a new record.
Roll to Die only lasted two days before the universe was destroyed.
And this only lasted three turns.

Pretty epic. If only they made more GMs like the ones on Bay12, making games like yours, Piecewise's, and FFS's. The internet would be 9,000,001% better.
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The Cyan Menace

Went away for a while, came back, went away for a while, and back for now.

Execute/Dumbo.exe

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Re: Wizards and Whiskey, a RtD (Because Chipmunk Salad, that's why)
« Reply #167 on: October 24, 2013, 07:34:46 pm »

Well, not everyone was killed.

I'm still alive, and another dude is.

Speaking of, I seem to be the opposite of Derm, a person who really just try's to get away from a fight and isn't always targeted by everyone in the room
also, you know I survive and all that
Logged
He knows how to fix River's tiredness.
Alan help.
Quote
IronyOwl   But Kyuubey can more or less be summed up as "You didn't ask."
15:52   IronyOwl   Whereas Dungbeetle is closer to "Fuck you."

mastahcheese

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Re: Wizards and Whiskey, a RtD (Because Chipmunk Salad, that's why)
« Reply #168 on: October 24, 2013, 08:37:08 pm »

I win, because 6+2 equals win.
Good game. REALLY good game.
Thanks!

Remind me to get fire resistance next time I play one of your games, Mastahcheese.
You'd think that would be obvious.

You must be the only GM to ever have multiple games come to completion within a year. Or if you're not, it must be a new record.
Roll to Die only lasted two days before the universe was destroyed.
And this only lasted three turns.

Pretty epic. If only they made more GMs like the ones on Bay12, making games like yours, Piecewise's, and FFS's. The internet would be 9,000,001% better.
Well, Roll to Die has been reborn so many times now I'm not sure how to put it anymore.
And thanks! I'll be making more when I get the time.
Logged
Oh look, I have a steam account.
Might as well chalk it up to Pathos.
As this point we might as well invoke interpretive dance and call it a day.
The Derail Thread
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