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Poll

Which game-mode should we play for Round 4? [If you want a mod post in forum]

5 CP - Both Teams try to capture all 5 CP's for the win!
- 3 (20%)
Arena - Eliminate all enemy players to win!
- 2 (13.3%)
Capture the Flag - Capture the intelligence to gain points!
- 0 (0%)
Freak Fortress - One boss versus an entire team! Last team standing wins!
- 0 (0%)
King of the Hill - Both Teams try to keep the CP for 10 cumulative turns.
- 2 (13.3%)
Mann to Mann to Mann - A 3-way variant of King of the Hill. Hold the CP for 5 turns.
- 1 (6.7%)
Payload - One team tries to get the cart to the end. The other team tries to stop them.
- 1 (6.7%)
Payload Race - Both team try to get their payload to the end first.
- 3 (20%)
Zombie Fortress - Humans Vs Zombies. 1 zombie to start. Dead humans switch teams. Try to survive.
- 3 (20%)

Total Members Voted: 14


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Author Topic: Team Fortress 2: Board Game [Round 3 in sign-ups]  (Read 67099 times)

mastahcheese

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Re: Team Fortress 2: Board Game [Round 2: Freak Fortress: 2 Down]
« Reply #735 on: February 24, 2014, 06:06:50 pm »

Charge at GSF!
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The Derail Thread

Erils

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Re: Team Fortress 2: Board Game [Round 2: Freak Fortress: 2 Down]
« Reply #736 on: February 24, 2014, 08:38:20 pm »

"RUN GSF!!!"

Shoot at mastahcheese again. Hope the final bullet has better luck than the others.
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Rolepgeek

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Re: Team Fortress 2: Board Game [Round 2: Freak Fortress: 2 Down]
« Reply #737 on: February 24, 2014, 09:19:17 pm »

Why do I have 95 rather than 100? I had 100 last turn.
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TalonisWolf

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Re: Team Fortress 2: Board Game [Round 2: Freak Fortress: 2 Down]
« Reply #738 on: February 24, 2014, 10:02:22 pm »

Displacement in time in space.  :P Man, reading through this thing was a long, hilarious bit of fun.
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Nerjin

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Re: Team Fortress 2: Board Game [Round 2: Freak Fortress: 2 Down]
« Reply #739 on: February 25, 2014, 09:40:58 am »

Why do I have 95 rather than 100? I had 100 last turn.

You upgraded your sentry... It had 5 metal left to be upgraded.
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Nerjin

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Re: Team Fortress 2: Board Game [Round 2: Freak Fortress: 2 Down]
« Reply #740 on: February 25, 2014, 09:41:33 am »

Displacement in time in space.  :P Man, reading through this thing was a long, hilarious bit of fun.

What?
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Erils

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Re: Team Fortress 2: Board Game [Round 2: Freak Fortress: 2 Down]
« Reply #741 on: February 25, 2014, 09:42:54 am »

Displacement in time in space.  :P Man, reading through this thing was a long, hilarious bit of fun.

What?

I think he was answering Rolepgeek's question about metal with the time and space line, then said that this was fun to read.
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Rolepgeek

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Re: Team Fortress 2: Board Game [Round 2: Freak Fortress: 2 Down]
« Reply #742 on: February 25, 2014, 09:45:21 pm »

But...I thought it was upgraded before. Bah. Damnit.
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Greenstarfanatic

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Re: Team Fortress 2: Board Game [Round 2: Freak Fortress: 2 Down]
« Reply #743 on: February 26, 2014, 12:50:56 am »

"RUN GSF!!!"

Shoot at mastahcheese again. Hope the final bullet has better luck than the others.

"I AM, I AM!"

PROCEED AS FAR AS POSSIBLE IN THE DIRECTION OPPOSITE CBS.
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Nerjin

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Re: Team Fortress 2: Board Game [Round 2: Freak Fortress: 2 Down]
« Reply #744 on: February 27, 2014, 06:34:52 pm »

We are waiting on the following players:

MOWE

[[Sorry I didn't say this yesterday. Couldn't seem to connect to the forums for any usable amount of time.]]
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Silthuri

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Re: Team Fortress 2: Board Game [Round 2: Freak Fortress: 2 Down]
« Reply #745 on: February 27, 2014, 06:48:23 pm »

Shoot mastahcheese!!!!
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¯\_(ツ)_/¯

Nerjin

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Re: Team Fortress 2: Board Game [Round 2: Freak Fortress: 2 Down]
« Reply #746 on: February 28, 2014, 10:25:35 am »

Spoiler: Map (click to show/hide)

Spoiler: Turn (click to show/hide)

Spoiler: Player’s Status (click to show/hide)


Tip: If you collect ammo with your melee weapon out your primary weapon will gain ammo.
Tip: Level 3 Sentry guns are very dangerous, try to take them out at a distance if possible.
Tip: As a sniper, you cannot fire your sniper rifle if your enemy is too close.


Internet Internet make me a match. Please stop taking my internet. SNATCH!
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The demon code prevents me from declining a rock-off challenge.

Is the admiral of the SS Lapidot.

Rolepgeek

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Re: Team Fortress 2: Board Game [Round 2: Freak Fortress: 2 Down]
« Reply #747 on: February 28, 2014, 11:15:46 pm »

Action sent, but I only realized after I wouldn't have the metal to upgrade yet, so you can ignore that part of the action, I think.
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mastahcheese

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Re: Team Fortress 2: Board Game [Round 2: Freak Fortress: 2 Down]
« Reply #748 on: March 01, 2014, 01:24:07 am »

STOP RUNNING I AM YOUR FRIEND
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Oh look, I have a steam account.
Might as well chalk it up to Pathos.
As this point we might as well invoke interpretive dance and call it a day.
The Derail Thread

scapheap

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Re: Team Fortress 2: Board Game [Round 2: Freak Fortress: 2 Down]
« Reply #749 on: March 01, 2014, 05:10:04 pm »

Move to N12 and switch back to small gun.
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You were planning to have a 15 year old magical girl kill Witches by drinking them under the table!? It's original, at least.
Morpheus, a magic girls game
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