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Poll

Which game-mode should we play for Round 4? [If you want a mod post in forum]

5 CP - Both Teams try to capture all 5 CP's for the win!
- 3 (20%)
Arena - Eliminate all enemy players to win!
- 2 (13.3%)
Capture the Flag - Capture the intelligence to gain points!
- 0 (0%)
Freak Fortress - One boss versus an entire team! Last team standing wins!
- 0 (0%)
King of the Hill - Both Teams try to keep the CP for 10 cumulative turns.
- 2 (13.3%)
Mann to Mann to Mann - A 3-way variant of King of the Hill. Hold the CP for 5 turns.
- 1 (6.7%)
Payload - One team tries to get the cart to the end. The other team tries to stop them.
- 1 (6.7%)
Payload Race - Both team try to get their payload to the end first.
- 3 (20%)
Zombie Fortress - Humans Vs Zombies. 1 zombie to start. Dead humans switch teams. Try to survive.
- 3 (20%)

Total Members Voted: 14


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Author Topic: Team Fortress 2: Board Game [Round 3 in sign-ups]  (Read 67111 times)

Greenstarfanatic

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Re: Team Fortress 2: Board Game [Round 2: Freak Fortress Sign-ups]
« Reply #660 on: January 20, 2014, 07:04:20 pm »

You do know what he means by 'Bad Mouthing your Orifices', right?

He's insulting your face holes.
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GreatWyrmGold

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Re: Team Fortress 2: Board Game [Round 2: Freak Fortress Sign-ups]
« Reply #661 on: January 20, 2014, 07:05:36 pm »

So...he's bad-mouthing my mouth? And nostrils?
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Erils

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Re: Team Fortress 2: Board Game [Round 2: Freak Fortress Sign-ups]
« Reply #662 on: January 21, 2014, 03:24:19 am »

Run to E14
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Nerjin

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Re: Team Fortress 2: Board Game [Round 2: 2 Down]
« Reply #663 on: January 21, 2014, 09:16:41 am »

Spoiler: Map (click to show/hide)

Spoiler: Turn (click to show/hide)

Spoiler: Player’s Status (click to show/hide)


Tip: Be sure to double check where you’re moving or you might just find yourself face-deep in lava.
Tip: You can deconstruct and construct a building on the same turn. This can be used as a form of teleporting buildings.
Tip: Snipers cannot move and fire their sniper rifle in the same turn.

I’m not sure if that was intentional on Lukeinator’s part… But either way that’s what he said to do. Sucks to be Green team. On the bright side Christian Brutal Sniper is out of ammo.

Also: Early update because I want to.
« Last Edit: January 21, 2014, 09:18:37 am by Nerjin »
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GreatWyrmGold

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Re: Team Fortress 2: Board Game [Round 2: Freak Fortress Sign-ups]
« Reply #664 on: January 21, 2014, 09:19:20 am »

And he can't switch weapons! Quick, surround him before he can get to a corpse or an ammo thing!
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Nerjin

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Re: Team Fortress 2: Board Game [Round 2: Freak Fortress: 2 Down]
« Reply #665 on: January 21, 2014, 09:20:10 am »

Corpses don't actually drop ammo. Though maybe they should... Hm...
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GreatWyrmGold

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Re: Team Fortress 2: Board Game [Round 2: Freak Fortress: 2 Down]
« Reply #666 on: January 21, 2014, 09:24:10 am »

They do in the real TF2.
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[GreatWyrmGold] gets a little crown. May it forever be his mark of Cain; let no one argue pointless subjects with him lest they receive the same.

Nerjin

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Re: Team Fortress 2: Board Game [Round 2: Freak Fortress: 2 Down]
« Reply #667 on: January 21, 2014, 09:25:19 am »

Probably. I'll go for that soon enough. Maybe after this round is over.
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Silthuri

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Re: Team Fortress 2: Board Game [Round 2: Freak Fortress: 2 Down]
« Reply #668 on: January 21, 2014, 09:32:21 am »

Let the camping commence!
Wait for mastahcheese to appear in my line of sight and shoot him.
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¯\_(ツ)_/¯

Erils

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Re: Team Fortress 2: Board Game [Round 2: Freak Fortress: 2 Down]
« Reply #669 on: January 21, 2014, 10:35:43 am »

Run to F17
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Greenstarfanatic

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Re: Team Fortress 2: Board Game [Round 2: Freak Fortress: 2 Down]
« Reply #670 on: January 21, 2014, 11:00:35 am »

AUGH! Keep hiding behind Scapheap!
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Nerjin

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Re: Team Fortress 2: Board Game [Round 2: Freak Fortress: 2 Down]
« Reply #671 on: January 21, 2014, 11:05:05 am »

Scapheap's health is actually: 410/300

Sorry about that.
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Is the admiral of the SS Lapidot.

Lukeinator

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Re: Team Fortress 2: Board Game [Round 2: Freak Fortress: 2 Down]
« Reply #672 on: January 21, 2014, 03:47:19 pm »

Maybe in the map spoiler, you should include the fact that red squares are lava, because otherwise I wouldn't have done that. Too late now.
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Greenstarfanatic

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Re: Team Fortress 2: Board Game [Round 2: Freak Fortress: 2 Down]
« Reply #673 on: January 21, 2014, 04:05:51 pm »

Maybe in the map spoiler, you should include the fact that red squares are lava, because otherwise I wouldn't have done that. Too late now.
He did. In the Map Key.
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mastahcheese

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Re: Team Fortress 2: Board Game [Round 2: Freak Fortress: 2 Down]
« Reply #674 on: January 21, 2014, 06:30:52 pm »

Sent
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As this point we might as well invoke interpretive dance and call it a day.
The Derail Thread
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