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Poll

Which game-mode should we play for Round 4? [If you want a mod post in forum]

5 CP - Both Teams try to capture all 5 CP's for the win!
- 3 (20%)
Arena - Eliminate all enemy players to win!
- 2 (13.3%)
Capture the Flag - Capture the intelligence to gain points!
- 0 (0%)
Freak Fortress - One boss versus an entire team! Last team standing wins!
- 0 (0%)
King of the Hill - Both Teams try to keep the CP for 10 cumulative turns.
- 2 (13.3%)
Mann to Mann to Mann - A 3-way variant of King of the Hill. Hold the CP for 5 turns.
- 1 (6.7%)
Payload - One team tries to get the cart to the end. The other team tries to stop them.
- 1 (6.7%)
Payload Race - Both team try to get their payload to the end first.
- 3 (20%)
Zombie Fortress - Humans Vs Zombies. 1 zombie to start. Dead humans switch teams. Try to survive.
- 3 (20%)

Total Members Voted: 14


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Author Topic: Team Fortress 2: Board Game [Round 3 in sign-ups]  (Read 67108 times)

Erils

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Re: Team Fortress 2: Board Game [Round 2: Freak Fortress: 2 Down]
« Reply #690 on: January 28, 2014, 07:24:16 am »

To whoever emailed me: I'm not entirely sure who you are, just where you're wanting to go. Next time, it'd be swell, could you put your screen-name in the email?

Sorry I think that was me.
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Nerjin

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Re: Team Fortress 2: Board Game [Round 2: Freak Fortress: 2 Down]
« Reply #691 on: January 28, 2014, 06:56:53 pm »

Uh... I'm gonna have to ask you to resend that order... I may have accidently deleted it... Whoops.
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The demon code prevents me from declining a rock-off challenge.

Is the admiral of the SS Lapidot.

Erils

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Re: Team Fortress 2: Board Game [Round 2: Freak Fortress: 2 Down]
« Reply #692 on: January 29, 2014, 02:59:47 am »

Uh... I'm gonna have to ask you to resend that order... I may have accidently deleted it... Whoops.

Resent my move
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Nerjin

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Re: Team Fortress 2: Board Game [Round 2: Freak Fortress: 2 Down]
« Reply #693 on: January 29, 2014, 04:12:45 pm »

Spoiler: Map (click to show/hide)

Spoiler: Turn (click to show/hide)

Spoiler: Player’s Status (click to show/hide)


Tip: As a Heavy you can only move 1 space if you try to fire your Minigun in the same turn.
Tip: If you try to make an illegal move you will move as close to that as you can before it becomes illegal.
Tip: You cannot move into squares with enemies. Nor can you move past walls diagonally.


To those of you messaging me your turn: Message recieved.
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The demon code prevents me from declining a rock-off challenge.

Is the admiral of the SS Lapidot.

Greenstarfanatic

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  • I wanna be a cow boy babey
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Re: Team Fortress 2: Board Game [Round 2: Freak Fortress: 2 Down]
« Reply #694 on: January 29, 2014, 04:39:23 pm »

EEP! TO M13, STAT!
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Hey, don't forget about research boy sitting right here!

scapheap

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  • I'm a good guy...girl. My horse just eat souls.
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Re: Team Fortress 2: Board Game [Round 2: Freak Fortress: 2 Down]
« Reply #695 on: January 29, 2014, 04:39:36 pm »

More mowing down MST
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You were planning to have a 15 year old magical girl kill Witches by drinking them under the table!? It's original, at least.
Morpheus, a magic girls game

mastahcheese

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Re: Team Fortress 2: Board Game [Round 2: Freak Fortress: 2 Down]
« Reply #696 on: January 29, 2014, 10:16:33 pm »

THERE CAN ONLY BE ONE
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Oh look, I have a steam account.
Might as well chalk it up to Pathos.
As this point we might as well invoke interpretive dance and call it a day.
The Derail Thread

Erils

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Re: Team Fortress 2: Board Game [Round 2: Freak Fortress: 2 Down]
« Reply #697 on: January 30, 2014, 04:34:37 am »

If MST is in my line of sight (no walls in the way) then take a shot at him. If not, move to J19
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Silthuri

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Re: Team Fortress 2: Board Game [Round 2: Freak Fortress: 2 Down]
« Reply #698 on: January 30, 2014, 08:13:37 pm »

Shoot mastahcheese!!!
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¯\_(ツ)_/¯

mastahcheese

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Re: Team Fortress 2: Board Game [Round 2: Freak Fortress: 2 Down]
« Reply #699 on: January 30, 2014, 10:03:20 pm »

Shoot mastahcheese!!!
^((This person is clearly the smartest of all of you.))
Logged
Oh look, I have a steam account.
Might as well chalk it up to Pathos.
As this point we might as well invoke interpretive dance and call it a day.
The Derail Thread

Nerjin

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  • A photo is worth 1,000 words... all: Guilty!
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Re: Team Fortress 2: Board Game [Round 2: Freak Fortress: 2 Down]
« Reply #700 on: January 31, 2014, 12:09:06 pm »

Waiting on:

Rolepgeek
Mastahcheese
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The demon code prevents me from declining a rock-off challenge.

Is the admiral of the SS Lapidot.

mastahcheese

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Re: Team Fortress 2: Board Game [Round 2: Freak Fortress: 2 Down]
« Reply #701 on: February 01, 2014, 12:25:15 am »

But... I did send mine.
I'll send it again.
Logged
Oh look, I have a steam account.
Might as well chalk it up to Pathos.
As this point we might as well invoke interpretive dance and call it a day.
The Derail Thread

Erils

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Re: Team Fortress 2: Board Game [Round 2: Freak Fortress: 2 Down]
« Reply #702 on: February 04, 2014, 07:28:26 am »

*bump*
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Nerjin

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Re: Team Fortress 2: Board Game [Round 2: Freak Fortress: 2 Down]
« Reply #703 on: February 11, 2014, 11:18:29 am »

Alright so here's the deal. I have the turn typed up at home. HOWEVER, I'm unable to upload my images due to shoddy internet. I'd like to know how you guys would feel about a single imageless update.

If that's okay I'll upload the post tonight. If not, you'll have to wait until I can get the thing to work.

Either way: This is NOT dead.
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The demon code prevents me from declining a rock-off challenge.

Is the admiral of the SS Lapidot.

Lukeinator

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Re: Team Fortress 2: Board Game [Round 2: Freak Fortress: 2 Down]
« Reply #704 on: February 11, 2014, 03:41:47 pm »

I vote wait until pictures
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http://www.bay12forums.com/smf/index.php?topic=135480.0 My second FOOTBLEED game.
This thread is Bay12 incarnate.


Like the mermaid bones farm and the Kill-your-baby machine.
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