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Poll

Which game-mode should we play for Round 4? [If you want a mod post in forum]

5 CP - Both Teams try to capture all 5 CP's for the win!
- 3 (20%)
Arena - Eliminate all enemy players to win!
- 2 (13.3%)
Capture the Flag - Capture the intelligence to gain points!
- 0 (0%)
Freak Fortress - One boss versus an entire team! Last team standing wins!
- 0 (0%)
King of the Hill - Both Teams try to keep the CP for 10 cumulative turns.
- 2 (13.3%)
Mann to Mann to Mann - A 3-way variant of King of the Hill. Hold the CP for 5 turns.
- 1 (6.7%)
Payload - One team tries to get the cart to the end. The other team tries to stop them.
- 1 (6.7%)
Payload Race - Both team try to get their payload to the end first.
- 3 (20%)
Zombie Fortress - Humans Vs Zombies. 1 zombie to start. Dead humans switch teams. Try to survive.
- 3 (20%)

Total Members Voted: 14


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Author Topic: Team Fortress 2: Board Game [Round 3 in sign-ups]  (Read 67123 times)

Greenstarfanatic

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Re: Team Fortress 2: Board Game [Round 2: Freak Fortress Sign-ups]
« Reply #630 on: January 10, 2014, 11:29:28 am »

KEEP HEALING LUKEINATOR WHILE HIDING BEHIND HIM.
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Hey, don't forget about research boy sitting right here!

GreatWyrmGold

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Re: Team Fortress 2: Board Game [Round 2: Freak Fortress Sign-ups]
« Reply #631 on: January 10, 2014, 12:09:05 pm »

Me at K8: Switch to healing Lukinator.
Me at I4: Be surprised at existence. If I continue to exist after this epiphany, begin healing Greenstarfanatic.
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Are you a GM with players who haven't posted? TheDelinquent Players Help will have Bay12 give you an action!
[GreatWyrmGold] gets a little crown. May it forever be his mark of Cain; let no one argue pointless subjects with him lest they receive the same.

Rolepgeek

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Re: Team Fortress 2: Board Game [Round 2: Freak Fortress Sign-ups]
« Reply #632 on: January 10, 2014, 09:49:30 pm »

Sent
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Sincerely, Role P. Geek

Optimism is Painful.
Optimize anyway.

Silthuri

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Re: Team Fortress 2: Board Game [Round 2: Freak Fortress Sign-ups]
« Reply #633 on: January 10, 2014, 09:59:14 pm »

F11
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¯\_(ツ)_/¯

mastahcheese

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Re: Team Fortress 2: Board Game [Round 2: Freak Fortress Sign-ups]
« Reply #634 on: January 10, 2014, 10:44:55 pm »

Sent
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Oh look, I have a steam account.
Might as well chalk it up to Pathos.
As this point we might as well invoke interpretive dance and call it a day.
The Derail Thread

scapheap

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Re: Team Fortress 2: Board Game [Round 2: Freak Fortress Sign-ups]
« Reply #635 on: January 11, 2014, 11:18:57 am »

Move to M10
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You were planning to have a 15 year old magical girl kill Witches by drinking them under the table!? It's original, at least.
Morpheus, a magic girls game

Nerjin

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Re: Team Fortress 2: Board Game [Round 2: Freak Fortress Sign-ups]
« Reply #636 on: January 14, 2014, 07:51:22 pm »

Waiting on Erils and lukeinator

Sorry for the delay in telling you guys...
« Last Edit: January 14, 2014, 08:10:23 pm by Nerjin »
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Is the admiral of the SS Lapidot.

Lukeinator

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Re: Team Fortress 2: Board Game [Round 2: Freak Fortress Sign-ups]
« Reply #637 on: January 14, 2014, 09:00:05 pm »

Wait
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http://www.bay12forums.com/smf/index.php?topic=135480.0 My second FOOTBLEED game.
This thread is Bay12 incarnate.


Like the mermaid bones farm and the Kill-your-baby machine.

Erils

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Re: Team Fortress 2: Board Game [Round 2: Freak Fortress Sign-ups]
« Reply #638 on: January 15, 2014, 06:04:24 am »

Sorry again about the wait.

Run to E9 (E8 if E9 is impossible)
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Nerjin

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Re: Team Fortress 2: Board Game [Round 2: Medic is dead!]
« Reply #639 on: January 17, 2014, 02:17:35 pm »

Spoiler: Map (click to show/hide)

Spoiler: Turn (click to show/hide)

Spoiler: Player’s Status (click to show/hide)


Tip: As a Medic you heal +40 to allies while out of combat as opposed to +30. Consider backing out of combat for a bit to heal a low health ally.
Tip: In arena mode once you die you stay dead. Be careful!
Tip: With rare exceptions you cannot shoot through one enemy to hit the enemy behind him. Keep this in mind while moving around.

Guess who’s only been healing at about 50% effectiveness due to being outside of combat but healing at even less than they would IN combat? Both of the medics! So I’ve fixed that…

Aaaaaaaaaaand Wyrm died with 95% charge…. Well that sucks….
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The demon code prevents me from declining a rock-off challenge.

Is the admiral of the SS Lapidot.

scapheap

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Re: Team Fortress 2: Board Game [Round 2: Freak Fortress Sign-ups]
« Reply #640 on: January 17, 2014, 02:29:28 pm »

Move to M11
« Last Edit: January 17, 2014, 05:08:40 pm by scapheap »
Logged
You were planning to have a 15 year old magical girl kill Witches by drinking them under the table!? It's original, at least.
Morpheus, a magic girls game

Greenstarfanatic

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Re: Team Fortress 2: Board Game [Round 2: Freak Fortress Sign-ups]
« Reply #641 on: January 17, 2014, 02:45:29 pm »

Move to L10 and switch to healing Scapheap.
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Hey, don't forget about research boy sitting right here!

Lukeinator

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Re: Team Fortress 2: Board Game [Round 2: Freak Fortress Sign-ups]
« Reply #642 on: January 17, 2014, 03:07:19 pm »

N12
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http://www.bay12forums.com/smf/index.php?topic=135480.0 My second FOOTBLEED game.
This thread is Bay12 incarnate.


Like the mermaid bones farm and the Kill-your-baby machine.

GreatWyrmGold

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Re: Team Fortress 2: Board Game [Round 2: Freak Fortress Sign-ups]
« Reply #643 on: January 17, 2014, 03:44:16 pm »

Complain loudly over chat to distract Mastahcheese!
...Well, it could work...
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Are you a GM with players who haven't posted? TheDelinquent Players Help will have Bay12 give you an action!
[GreatWyrmGold] gets a little crown. May it forever be his mark of Cain; let no one argue pointless subjects with him lest they receive the same.

Rolepgeek

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Re: Team Fortress 2: Board Game [Round 2: Freak Fortress Sign-ups]
« Reply #644 on: January 17, 2014, 04:07:35 pm »

I just realized how much a derp I was being.

PM sent.
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Sincerely, Role P. Geek

Optimism is Painful.
Optimize anyway.
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