Eta: Start propaganda war. Make sure that our people understands we are winning the war (and we are winning it, no question), while makes sure the world understands that Moldavia, which people are worthless scums, is an aggressor and is a threat to stability.
We need to make sure they got their Badboy hits and make them surrender for War exhaustion.
Adding more votes.
2, 3, E, F, Delta, Epsilon, Eta1. Design diesel engines adapted to be used on Cod
Asea
2. Design a Cod variant for attacking, with a deck gun, more torpedoes, better sensors and more troops. No extra cargo space.
Asea, Funk, evilcherry.
3. Condor Seaplane
Evilcherry.
3.1 Bigger plane
4. Raven torpedo bomber modification (medium)
Funk.
5. Piranha submersible torpedo boat (Large)
A. Expand machinegun factory
3_14159, Funk.
B. switching to 15mm
Funk.
C. Produce just enough naval guns to arm protectors, switch production of the rest to 40mm guns. We need them for the navy\AA defense
3_14159, Pat
D. Expand artillery factory
E. Half of the 1200 dockyard to produce cod submarines, another continue producing Sharks. should we have no enough machine-guns do not place them on the subs
Asea, 3_14159, Pat, evilcherry
F : Request that the Raven complex be doubled or tripled in size as fast as possible.
Funk., Pat, evilcherry
G: Retool truck factory and use for Raven engines.
Alpha: Start using cod submarines for suppling the crow Island, with opportunity anti-ship attacks on way back, cargoless
Alpha.1: No attacks of opportunity
3_14159, Funk., Pat
Beta: Dedicate 1\4th of Ravens to supply missions (while they can't carry much, they can land anywhere)
Asea
Gamma : Send Beta team for Gun training.
Gamma.1: Gamma team.
3_14159, Pat
Delta : Dedicate the remaining 3/4 of the Raven force to contest the airspace around Crow island until the enemy air force is withdrawn from action or annihilated.
Pat, evilcherry
Epsilon : Suggest that the government ramps up the mining efforts to increase our resource supplies to keep up with construction requirements.
Funk., Pat, evilcherry
Zeta: Issue cod class Submarines with our new SMG(any one got a name for it?) for boarding Moldavian bound shipping.
a small amount of cargo space can be used to carry charges to sink any bordered ship that is carrying contraband.
Eta: Start propaganda war
evilcherry
Omega: Produce two Cods and have them ship crow isle supplies, no attacking ships
Asea
Cheap: Lowers cost to 0.2
Funk.
Accurate: Increases accuracy to about 75-100 meters
3_14159
Maintenance free: Tremendously increases expected lifetime.
evilcherry, Asea
Light weight: 2 kg
Submarine Snorkel : A simple system that allows exchanging air at torpedo depth, and running the gasoline engines
evilcherry, 3_14159, Asea, Funk.
Decreased Sonar Signature: Makes the ship significantly harder to detect
evilcherry, 3_14159, Asea, Funk.
Hydrophone system: A primitive detection system of enemy ships. Can also be used for communication and depth finding (Both highly noticeable)
evilcherry, 3_14159, Funk.
Hydrodynamic: Increases surface speed to 15 km/h
Resilient: Despite it's almost completely absent armor, this ship can survive quite a punishment.
Asea
Armor Penetrating warhead: Allows the torpedo to damage even large ships
evilcherry, 3_14159, Asea, Funk.
High explosive warhead: Does more damage against lesser armored ships, like many merchants
evilcherry, 3_14159, Asea, Funk.
Additional detonator: Adds a timed detonator as well as the contact one
evilcherry
Reinforced Torpedo: Does not explode when damaged.
3_14159, Asea, Funk.
Wire guidance: Impractical from a plane, but possible from a ship or submarine. However, this halves the already short range.