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Author Topic: RimWorld - basically the sci-fi Dwarf Fortress  (Read 868445 times)

Muz

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Re: RimWorld - basically the sci-fi Dwarf Fortress
« Reply #705 on: October 25, 2014, 10:26:00 am »

Couldn't find operations tab on corpses. But I can't tell if they have bionics.

Oh and is it possible to strip a corpse after you bury it?

I'll try later when I get some meds. I was about to install prosthetics on someone after I bought some but nothing happened and the damn doctor used it elsewhere.
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Jacob/Lee

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Re: RimWorld - basically the sci-fi Dwarf Fortress
« Reply #706 on: October 25, 2014, 10:35:44 am »

I think you can dig corpses up by dismantling their grave.

n9103

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Re: RimWorld - basically the sci-fi Dwarf Fortress
« Reply #707 on: October 25, 2014, 11:06:59 am »

yes, you could also check the "allow buried" box in the stockpile, with a higher priority than the graves.

As far as AI goes, you can change the AI by hand if you feel like digging into the save files.
I don't remember off hand which one, or the specific names needed, but I've changed from Phoebe to Cassandra to Randy in one game.
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Aseaheru

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Re: RimWorld - basically the sci-fi Dwarf Fortress
« Reply #708 on: October 25, 2014, 11:20:24 am »

Ah, hell. My net died with the reply... Twice now, and almost a 3ed time.


Yah, dismantle or setup a stockpile that allows buried corpses. Only to get clothing off a buried corpse is dig it up and strip it.

What do you mean by
Quote
Couldn't find operations tab on corpses. But I can't tell if they have bionics.

Operations for giving people a prosthetic require (I think) two medkits, one for the removal of the limb, the second for the installation.
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Sergius

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Re: RimWorld - basically the sci-fi Dwarf Fortress
« Reply #709 on: October 25, 2014, 11:28:24 am »

You can change AI at any time in the Options screen, even midgame, no need for editing.

You can't remove organs from the dead. Probably not even bionics.

Bionics are shown on the right side, where the wounds are shown.
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n9103

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Re: RimWorld - basically the sci-fi Dwarf Fortress
« Reply #710 on: October 25, 2014, 11:34:59 am »

Haven't gotten into the latest version. Sounds like a nice addition, as I'm sure most people wouldn't even consider hand-editing.
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Greiger

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Re: RimWorld - basically the sci-fi Dwarf Fortress
« Reply #711 on: October 25, 2014, 01:51:22 pm »

To strip body parts off of a raider they need to be alive and captured.  But you can also buy many replacement bits from merchants.

As for events I was playing for a long time on cassandra and right when it seemed to be dragging on a major event happened was the primary contributor to wiping out my colony.

Spoiler: actual spoiler (click to show/hide)
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Aseaheru

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Re: RimWorld - basically the sci-fi Dwarf Fortress
« Reply #712 on: October 25, 2014, 01:54:59 pm »

Spoiler: actual spoiler (click to show/hide)
Spoiler: Response (click to show/hide)
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wer6

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Re: RimWorld - basically the sci-fi Dwarf Fortress
« Reply #713 on: October 25, 2014, 02:01:50 pm »

My brother had one land in his garden, right next to a power armored & pissed fighter brigade.
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GobbieMarauder

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Re: RimWorld - basically the sci-fi Dwarf Fortress
« Reply #714 on: October 25, 2014, 04:14:43 pm »

I've gotten three over the course of my save. The third landed right on a raider camp, so a bit of bait and switch let me kill two birds with one stone.

Spoiler (click to show/hide)
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Sharp

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Re: RimWorld - basically the sci-fi Dwarf Fortress
« Reply #715 on: October 25, 2014, 05:00:59 pm »

Haven't actually tried the latest one but those fast mechs are deadly in the open, needed to bait with multiple colonists popping out from doors
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Aseaheru

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Re: RimWorld - basically the sci-fi Dwarf Fortress
« Reply #716 on: October 25, 2014, 05:36:47 pm »

Turret traps are best against scythers.
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Muz

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Re: RimWorld - basically the sci-fi Dwarf Fortress
« Reply #717 on: October 25, 2014, 06:34:44 pm »

What do you mean by
Quote
Couldn't find operations tab on corpses. But I can't tell if they have bionics.

Operations for giving people a prosthetic require (I think) two medkits, one for the removal of the limb, the second for the installation.

I mean the corpses just have an overview tab, no operations tab. But I haven't found a corpse with any prosthetics. Are you sure it doesn't just work on the prisoners?

Got the prosthetics thing done. Thanks.
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Shooer

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Re: RimWorld - basically the sci-fi Dwarf Fortress
« Reply #718 on: October 25, 2014, 06:47:50 pm »

Yeah, you can't operate (to remove or add) on corpses.

Prisoners are worth more as parts sold to just about anyone, as opposed to sell them as slaves.


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Aseaheru

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Re: RimWorld - basically the sci-fi Dwarf Fortress
« Reply #719 on: October 25, 2014, 07:39:40 pm »

Not many baddies have a prosthesis.
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