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Author Topic: Prince: of Lords and Sorcerers  (Read 63665 times)

3man75

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Re: Prince: of Lords and Sorcerers
« Reply #585 on: August 27, 2014, 08:48:31 am »

Mlamlah, what's the marrying age for Analyssians, Adalbertians, and Keshlans? Are the marrying ages different for males and females in some of those lands?

We're not going to marry her right off the bat right? I mean yeah she could be loyal, strong, and good with buisness but most likely lacks refinement to be a good queen or supporter when we're away. I say, stick with the games you talk about above.

What i was thinking of is making her the #2 of the Kelshan guild by having her travel with us again to the free cities. The Free cities like trade just as much as us, west annalyse, and the Kelshan merchants so what better place to get more buisness contacts and maybe recruit more mercs? Plus they have 4 coastal cities so maybe the Kelshans can buy some Mercenary ships/fleets.

What i'm thinking is that while we're making contact with whatever mayor is in charge of said city, Vulkhara could prowl the market places looking for business contacts and more muscle for the guild. Her actions would make her look devoted and be there in case Sekhom meets a good assassin. Plus since we're helping her make these contacts with the merchants (an possibly later with the mayor) she'll see that were training her while seemingly promising more. This part, if agreed on, will be done alone with her when we ask the guild reps and there military adviser to step out for a private conversation.

EDIT: Are the Kelshans russian based?

White Tsarist= Imperials Emperors supporters

Communist= Revolutionaries because as stated it's lead by a sea mage who hates wealth and material possession
Novemberist= Coalition of people who want reform but think taking away wealth is just plain crazy or think wealth/being a merchant is fine.

Notice how i tried to set it up to look like the modern russian flag.  8)
« Last Edit: August 27, 2014, 12:35:26 pm by 3man75 »
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Weirdsound

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Re: Prince: of Lords and Sorcerers
« Reply #586 on: August 27, 2014, 02:47:11 pm »

I vaguely remember the question of marriage age came up earlier in this thread, and the answer was late teens/early twenties. Betrothal can happen much earlier, but I don't think it should in our case. The longer we hold off actually picking, but remain active in courting potential wives, the more favors we can draw from their families.

Also, rereading the most recent post, I noticed the Sekhon is building up militarily. If he does something silly while we are away, he could cause headaches for us. I'd at the very least ask when he thinks the conscripts he is training will be ready to play a role in the conflict, and advise him not to do anything to brazen or aggressive until we are around to spin things to the Court. The second part might not be unnecessary, as he is no fool, and it could come across as smug, scolding, or patronizing, but I would like to hear about his goals for and thoughts on the force he is amassing. Perhaps we can talk him into making a deal with our vassal Sir Bepher; He can bring his experience and our boat to Sekhon's opperation, and in exchange, Sekhon can put an agreed upon number of recruits under Bepher's command, strengthening our Vassal and in turn strengthening us.

Also, acording to the last post, it dosn't look like we are bringing our Bodyguard or our Toady, and we don't have plans set in stone to make them useful while we are gone. Perhaps see if they can get in on helping/supervising Sekhon with the amassing of forces as well?
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3man75

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Re: Prince: of Lords and Sorcerers
« Reply #587 on: August 27, 2014, 02:55:17 pm »

Serles is staying? The hell he is we need him for cannon fodler damn it. Hopefully we can keep the mage and knight with us until this escort is over.

Barick however will stay behind and help mother with overwatching Sekhom grow our buisness as well as recruit some city watch dudes with his way of doing things. I doubt Robilard or the Concubine will ever notice if we do it just this once.
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Weirdsound

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Re: Prince: of Lords and Sorcerers
« Reply #588 on: August 27, 2014, 03:05:30 pm »

Serles is staying? The hell he is we need him for cannon fodler damn it. Hopefully we can keep the mage and knight with us until this escort is over.

Barick however will stay behind and help mother with overwatching Sekhom grow our buisness as well as recruit some city watch dudes with his way of doing things. I doubt Robilard or the Concubine will ever notice if we do it just this once.

He mentioned all the dudes going with us. Also, Serles saved our life and entered our service a few days ago right? He might not be ready/willing to take such a trip on such short notice.
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3man75

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Re: Prince: of Lords and Sorcerers
« Reply #589 on: August 27, 2014, 04:28:47 pm »


We should ask him if he's traveled before and if he could survive such a trip and possible hazards. By the way do we know how long this trip will take? it's on better roads so it SHOULD be quicker than last time since were not going through Sir Raymonds territory. Personally i think he'll be okay but again lets ask serles if he'll be fine to come with us.

Besides isn't Serles like loving his new gig as Royal Protector?
« Last Edit: August 27, 2014, 06:08:18 pm by 3man75 »
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Andres

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Re: Prince: of Lords and Sorcerers
« Reply #590 on: August 27, 2014, 05:51:38 pm »

Mlamlah, what's the marrying age for Analyssians, Adalbertians, and Keshlans? Are the marrying ages different for males and females in some of those lands?
We're not going to marry her right off the bat right? I mean yeah she could be loyal, strong, and good with buisness but most likely lacks refinement to be a good queen or supporter when we're away. I say, stick with the games you talk about above.
What? No dude. I just wanted to know. It seems kind of important if we want to start thinking of marriage.

Serles is staying? The hell he is we need him for cannon fodler damn it. Hopefully we can keep the mage and knight with us until this escort is over.

Barick however will stay behind and help mother with overwatching Sekhom grow our buisness as well as recruit some city watch dudes with his way of doing things. I doubt Robilard or the Concubine will ever notice if we do it just this once.

He mentioned all the dudes going with us. Also, Serles saved our life and entered our service a few days ago right? He might not be ready/willing to take such a trip on such short notice.
Serles is unimaginably grateful to us and he has literally nothing better to do. He himself said (I think) that it was unlikely he could ever attain a higher honour. If I'm not mistaken one of the posts said that losing his ear was the best thing that ever happened to him. Serles is a glorified bodyguard and taking him along with us on "such short notice" is akin to taking Barrick with us on "such short notice". Besides, if delicate flower Ritalia could handle the trip then so can assassin-slaying Serles.

it's on better roads so it SHOULD be quicker than last time since were not going through Sir Raymonds territory.
I'm actually +1-ing going through Sir Raymond's territory to give us more time to socialise with our party members, to visit Sir Raymond, and possibly get free stuff from his peasants.
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3man75

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Re: Prince: of Lords and Sorcerers
« Reply #591 on: August 27, 2014, 06:07:31 pm »

There are about 50 or so peasants that got displaced at that hamlet looking for work/food. I doubt they're having good times over there and again it's not our decison it's Penrods. Since he basically just stuck his neck out for us doing w.e it is he did than we should just follow whatever decision he wants. Remember this is NOT our wedding we can't dictate decisions or influence them heavily for it would be a disrespect to Ritalia and Penrod. As well ask making it look like they are subservient to us which we don't want for it could give Penrods vassals reason to not like him.
« Last Edit: August 27, 2014, 07:02:36 pm by 3man75 »
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Andres

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Re: Prince: of Lords and Sorcerers
« Reply #592 on: August 27, 2014, 07:50:12 pm »

There are about 50 or so peasants that got displaced at that hamlet looking for work/food.
Well shit. This is great! We'll recruit them into the SMMC as 'auxiliary' members or something. It's like a normal member or recruit except we don't have to pay them - just feed them.

I don't think taking a slightly longer route to Adalbert will cause any major political rifts. Let's just take it, socialise more, get free food from Raymond, acquire useless trinkets, and hire peasant slave soldiers auxiliaries.
« Last Edit: August 27, 2014, 07:56:23 pm by Andres »
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3man75

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Re: Prince: of Lords and Sorcerers
« Reply #593 on: August 27, 2014, 08:09:34 pm »

Can't we just go the fast route on paved roads AND then on the return route go through Sir Raymonds place? Besides maybe he'll need his people for the new militia he's forming up. We'd also have to ask Captain Verack about the idea because..can't the recruits do the labour? The Auxilaries would be nice if they could do labour and maybe some battle feild healing but other than that we need numbers that can fight. Not numbers that will trow the towel in, get captured, and/or die. That's just a waste of time, money, and food. Remember Captain Verack wants new facilities and although we don't HAVE to give it to him, we should definitely consider helping him out with getting something that isn't a abandoned warehouse.

Again, how much wealth do you think those peasants will have? They were bone dry and almost about to fall over a month or two ago. If they had such trinkets that weren't stolen by the Easterners raids than they've probally traded them away to merchants for food or sell for money. Which in turn they'd need for food.

By the way Auxilaries in the modern tongue is a component (in this case a small entity of "troops") that can be put in or taken out at leisure. In these times they were camp makers, haulers, and healers. Also for every 10 troops i think there should be 1 Aux IF we go down that route which we shouldn't we already have like 13 new recruits and 18 elite/veteran and regular troops. The 13 can take care of themselves and do the 18's work easily IMHO.

Maybe one day we'll need Aux forces but not today or for this trip.

((#'s received from last post under the first spoiler. Should be all the way on the bottom if anyone wants to check.))

EDIT: Found this on deviant art thought i'd share what our hedge mage's shop could look like :D
« Last Edit: August 27, 2014, 08:11:13 pm by 3man75 »
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Andres

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Re: Prince: of Lords and Sorcerers
« Reply #594 on: August 27, 2014, 09:15:14 pm »

Can't we just go the fast route on paved roads AND then on the return route go through Sir Raymonds place?
Hmm.... I'll +1 this ONLY on the condition that's it's possible to go to Sir Raymond's AND Uncle Robilard's on the return trip WITHOUT backtracking. If it's not possible then Sir Raymond's on the way and Uncle Robilard's on the way back. We should avoid visiting Robilard on our way to Koringberg.

Again, how much wealth do you think those peasants will have? They were bone dry and almost about to fall over a month or two ago. If they had such trinkets that weren't stolen by the Easterners raids than they've probally traded them away to merchants for food or sell for money. Which in turn they'd need for food.
I was more thinking we get trinkets from the peasants in Sir Raymond's castle. Those hamlet peasants wouldn't have trinkets but castle peasants might. I am assuming that there's a city or some kind of permanent settlement attached to the castle. There might've been - I can't remember.

Yeah, when I said 'Auxiliaries' I mean 'normal troops we don't have to pay' as opposed to 'support elements'. Basically they train and fight and die like the other recruits and soldiers in the SMMC but because they're "auxiliaries" we don't actually have to pay them money. I can see why there would be some confusion on the subject.
IDEA! After a year or two of dedicated service we can offer these auxiliaries full membership. IRL I think this is how internship works so it probably wouldn't be seen as slavery or whatever.

On the subject of new facilities, why is the abandoned warehouse considered bad? Is it because of formality or something? Warehouses are pretty big so there's lots of space for both melee infantry and ranged infantry to get a decent amount of practice. The warehouse is also located inside the city so the troops don't have to travel far to buy food and supplies. The only downside I can think of is that we can't properly train cavalry in the warehouse but we don't have any so there's no problem.
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3man75

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Re: Prince: of Lords and Sorcerers
« Reply #595 on: August 27, 2014, 09:23:58 pm »

They have horses to take care of as well as no beds. Unless you count the floor which by the way probably sucks. They're basically bums waiting around for payday and training.

By the way Raymond doesn't have a castle, he has a manor with like 7 courtiers in total. He strikes me as a simple kind and honest guy which isn't bad but...no real wealth. He'll is troops had carp weapons and armour when we first saw them and they didn't even kick out the easteners, Sir Evanson and his troop did.

If we visit on the return fine BUT let's not expect much or imho anything past a stay and food from Sir Raymond. Who is pretty much liking us for taming care of those Easteners for him.
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Andres

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Re: Prince: of Lords and Sorcerers
« Reply #596 on: August 27, 2014, 09:48:09 pm »

You make a good point. The men need a barracks.

I remember that when he came down to meet us he brought a force large enough that it intimidated our party until we found out who they were. The reason they didn't kick out the bandits was because they didn't know there were any bandits. Any peasants that tried to warn them were shot down by horse archers. I concede that we probably won't get much in the way of valuables from him or his people. Regardless, it would be nice to visit one of our allies and see how his people are doing. If the bandits move back in we can just kick them out again like we did last time, but with less chance of failure seeing as how we have more troops to work with. If we do find bandits and drive them out we ought to remember to loot the corpses. Speaking of which...

Before/while/after visiting Sir Raymond, locate the old bandit corpses and loot them. Why pass up free clothes, weapons, armour, tools etcetera? Did we bury them? Did we already loot them?
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3man75

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Re: Prince: of Lords and Sorcerers
« Reply #597 on: August 27, 2014, 10:07:31 pm »

Those weren't bandits they were eastern nomads who basically like to steal and murder for things and not trade. Which is why no one likes them at all. Also only Sir Evanson and his men know where the corpses are, US and the mercy simply guarded the carriage while they were gone.

Also that nomads tribe was on the run looking for food. An it's said in the OP under easteners that they view bronze as the mist previous things ever, usually a chief gives it to the best warriors. Our guys use iron and steel. The bronze is fir the best while the rest are more or less running as round with furs. Think I'd them as steppe warriors without Genghis Ghan or Attila the hun leading them. Oh, an there are line hundreds of independent tribes that hate foreigners like us and the adalbertians equally.

Looting corpses probably long gone after months is a waste of time. Or do you mean in the future to "Liberate" arms and armor? In which case +1.
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Andres

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Re: Prince: of Lords and Sorcerers
« Reply #598 on: August 27, 2014, 10:13:23 pm »

Those weren't bandits they were eastern nomads
Nomads are a group of people who move around, never staying in one place for a permanent amount of time while bandits...
basically like to steal and murder for things and not trade. Which is why no one likes them at all.
Huh.

Also only Sir Evanson and his men know where the corpses are, US and the mercy simply guarded the carriage while they were gone.
Ah, but you forget that we are the ones who found the camp in the first place with our scrying. I think.

Looting corpses probably long gone after months is a waste of time. Or do you mean in the future to "Liberate" arms and armor? In which case +1.
This, but we could use our scrying to see if there's anything worthwhile still there that we missed last time. Heck, even if we find nothing that should be enough to take us to the next scrying level.
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3man75

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Re: Prince: of Lords and Sorcerers
« Reply #599 on: August 28, 2014, 10:01:22 am »

1. Steppe Nomads were known to steal also and it's why in this universe the Eastern Nomands and the Bandit Baronies get along so well. They compliment each others strengths, needs, and goals. Bandits have wooden forts that the Easterners can crash at while both groups defend the fort and raid villages or caravans.

2. Annalysians aren't the only ones who find them annoying, Adalbertians to my knowledge have a few attacks rarely and have to deal with there nonesense too. Partly why Barrick and Sir Raymond called them "scum".

3. We did but...how the hell are we going to remember the exact spot? An again it's months ago. I agree that if we ever beat up bandits or easteners again to loot the area before moving out but -1 to looking for months old corpses. Bet you anything the people in Raymonds little town/village already found and took everything including the people for meat. For god sakes they were starving like Aushwitz survivors and the area probally has roaming bandits that could have stumbled onto the area and said "hey hey, free stuff and we don't even have to kill for it...oh wait it's all just stupid wooden symbols and crap weapons. Stupid easteners. Okay take what looks good guys and lets find us something nice."

4. Anything else to discuss? i think we are all in agreement (quite quickly if i may also add, usually it's like what 4 pages of discussion?) or does anyone have any other ideas? Hopefully we can complete everything.

5. GM, what time of the year are we in? An when is our birthday?


EDIT: by the way andres this is from the last update on the bottom spoiler. "The current route plotted is the most direct way to Koringberg, which is much better kept and faster than the route you took before. On the way back however, it is likely you will be able to go whatever direction you like."

If we really wanted to we can go visit Uncle Robbi (attempting to rob our destiny of being king) and Sir Raymond. On the way to talking to mother we should ask about any landed family we could meet. So on the return trip we could go to them as well.
« Last Edit: August 28, 2014, 10:10:35 am by 3man75 »
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