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Author Topic: Rise of the Magic Girls v2 IC Thread: Antimagic and gods and souls oh my  (Read 3136778 times)

IamanElfCollaborator

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Re: Rise of the Magic Girls v2 IC Thread: Now with 100% more Persona elements!
« Reply #12840 on: November 23, 2013, 06:58:32 pm »

((Elf, only the stat is multiplied, not the roll... wait, why am I telling the GM that he did his own combat rolls wrong?))
((Since Twi decided it was BS, bleh. :P))
« Last Edit: November 23, 2013, 07:00:09 pm by IamanElfCollaborator »
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IamanElfCollaborator

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Re: Rise of the Magic Girls v2 IC Thread: Now with 100% more Persona elements!
« Reply #12841 on: November 23, 2013, 06:59:49 pm »

The plane lady has a few words for Keith.

"Leave the combat area. Immediately."

And then Nuriel attacks!There seems to be some affect...

The enraged machine promptly attempts to punch Nuriel. Hard.

[DC 169 Dex, damage is DC 277 End)

...and then stone golem.
Because that is kind of BS, the stone golem gets a point-blank artillery shell before it can do any attacks.

((Because he is.))
((BS? Izzy did start summoning it like, right in the beginning of the fight.))

Since surprise retcons, the golem is sent flying backwards into a fence. Izzy winces, and the golem pulls itself up, grabbing its fallen weapon nearby.

Twi

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Re: Rise of the Magic Girls v2 IC Thread: Now with 100% more Persona elements!
« Reply #12842 on: November 23, 2013, 07:01:17 pm »

((Nah, that part's fine. I was going to do either that or have the howitzer shot after the first attack, because reasonably, stone golem would be slow and easy to notice. *Le shrug*))
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Projeck37

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Re: Rise of the Magic Girls v2 IC Thread: Now with 100% more Persona elements!
« Reply #12843 on: November 23, 2013, 07:01:54 pm »

Ashley blinks up in front of the plane lady's face before splattering Napalm on her face.
[DEX:56+21(7)] It covers quite a bit of the face!
She proceeds to blink back down to where she was, without the napalm canister.
<Nuriel, burn it.>
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kj1225

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Re: Rise of the Magic Girls v2 IC Thread: Now with 100% more Persona elements!
« Reply #12844 on: November 23, 2013, 07:02:15 pm »

"Well your the one smashing up my place of work! I request you leave the area immediately!"
Unbeknownst to to Keith he puts the small amount of magic he has into shouting at the plane lady thing.
(37+7=44)
((There's going to be a roll here as soon as someone can explain the weirded up combat to me!))
« Last Edit: November 23, 2013, 07:16:28 pm by kj1225 »
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IamanElfCollaborator

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Re: Rise of the Magic Girls v2 IC Thread: Now with 100% more Persona elements!
« Reply #12845 on: November 23, 2013, 07:06:54 pm »

((I assume the golem came after Nuriel's attack, which would have been before it attacked.))
The golem then arranges its shield- yes, it's a fucking golem, why would it give a shit about weight and it's a buckler- and stands up.

Golem HP: 80/84

It then proceeds to charge at the monster. [STR: 98!+ (30x7)]

((And this my friends, is why I don't make stat systems. Namely, a golem has less HP than the squishiest human in the party...))

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Re: Rise of the Magic Girls v2 IC Thread: Now with 100% more Persona elements!
« Reply #12846 on: November 23, 2013, 07:07:28 pm »

((Only the raw roll. Do not include the bonus.))
((Oh. Nuriel's rolls should be higher. Editing. And now the machine is acing...))

(Modifiers @start: Angel 6.41, Nuriel 6.12)

[64+(12*6.12)=137]
[23+(15*6.12)=115]
[86+(25*6.12)=239]
Nuriel holds on, although she ends up losing an arm for her trouble.
"Dammit! Shit-fuck-cunt! I hate this thing so much..."
Nuriel shifts her shape again, becoming smaller. She simply burns a hole in the machine to recover in for a sec.
[67+(20*6.12)=189]
She presumably succeeds, ending up in a nest of glowing metal. Thankfully, she is unaffected by the heat.

(Multipliers: Angel 6.66, Nuriel 6.37)

((By the way, do we round up, down, or nearest? And is the regen at the start or end of the turn?))

((And quintuple ninja.))

Ashley blinks up in front of the plane lady's face before splattering Napalm on her face.
[DEX:56+21(7)] It covers quite a bit of the face!
She proceeds to blink back down to where she was, without the napalm canister.
<Nuriel, burn it.>
<Gimme a sec. I need to recover...hey, you try getting a hole blown in your chest and then having an arm ripped off. It's not pleasant.>

((There's going to be a roll here as soon as someone can explain the weirded up combat to me!))
((We're using d20's and then multiplying our stats. 7 to start, decaying thereafter.))
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kj1225

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Re: Rise of the Magic Girls v2 IC Thread: Now with 100% more Persona elements!
« Reply #12847 on: November 23, 2013, 07:12:15 pm »

((So the roll would be the result of the D20 plus 7 since Keith's magic is one?))
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IamanElfCollaborator

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Re: Rise of the Magic Girls v2 IC Thread: Now with 100% more Persona elements!
« Reply #12848 on: November 23, 2013, 07:12:41 pm »

((So the roll would be the result of the D20 plus 7 since Keith's magic is one?))
((Yup.))

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Re: Rise of the Magic Girls v2 IC Thread: Now with 100% more Persona elements!
« Reply #12849 on: November 23, 2013, 07:14:29 pm »

((D100s actually. Plus I designed it for chunky salsa, not HP.))
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IamanElfCollaborator

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Re: Rise of the Magic Girls v2 IC Thread: Now with 100% more Persona elements!
« Reply #12850 on: November 23, 2013, 07:15:41 pm »

((D100s actually. Plus I designed it for chunky salsa, not HP.))
((HP scaling will be essentially (CURRENT HP EQUATION)x7). Quick patch there.))

Twi

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Re: Rise of the Magic Girls v2 IC Thread: Now with 100% more Persona elements!
« Reply #12851 on: November 23, 2013, 07:17:20 pm »

Bleh, napalm. The machine attempts to remove it by spinning up its rotors...

[24]

and gets a  bit of it off.

((D100s.))

Then Keith.
"Unable to comply. Engaging hostiles."

Nope.
Speaking of which,the thing gets hit by the sword!

[??]

It gets a bit chipped. And of course, counterattacks with both of its guns.
[Gatling dc: 300 to block. Howitzer: 200.))
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Projeck37

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Re: Rise of the Magic Girls v2 IC Thread: Now with 100% more Persona elements!
« Reply #12852 on: November 23, 2013, 07:18:59 pm »

<Try having your brain wiped, and dying a slow and painful death in the void. It's not pleasant.>
Ashley just says fuck it and blinks up and strikes the metal on the plane-lady's face with a dagger. It only causes sparks that ignite the napalm.
She returns to the ground.
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IamanElfCollaborator

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Re: Rise of the Magic Girls v2 IC Thread: Now with 100% more Persona elements!
« Reply #12853 on: November 23, 2013, 07:19:11 pm »

[END: 100! + 12x7]
For what it's worth, the buckler does manage to block the damage, and the golem takes it better than it has any right to. However, being shot with howitzers still really fucking stings.

It retaliates with a powerful sideward slash [STR: 90+(30x6)]
Golem HP: 73/84

Twi

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Re: Rise of the Magic Girls v2 IC Thread: Now with 100% more Persona elements!
« Reply #12854 on: November 23, 2013, 07:23:09 pm »

<You know, we could have probably avoided this if I wasn't panicing. Leave it alone and I'll negotiate.>

Marie!Shadow hops over to the thing. Nothing seems to change yet.
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