Roleplay III: Idyll Hands
As you lean back against the cool stones of the castle wall and take in the bustle and play happening all around you in the courtyard on this warm, idyllic spring day, your eyes close and your mind drifts lazily away to scenes from the idylls of chivalry that you have heard sung by the bards. Perfect days, like this one; perfect knights, like father; and a perfect society in which the noble and the just ruled fairly over the commons, the unrighteous were overthrown, and the weak protected. Your eyes open again, and the day remains every bit as sunny as before you shut them, but now a shadow has fallen across your mind's eye and you perceive the imperfections of the world around you.
Here you descry Cadmon and his boys holding other children down and making them eat grass, over there you discern snickering Harry and his pack stealing the clothes of a bathing man, and even Queenie makes a bastard child cry after excluding him from her coterie of "good" children. Much is amiss in this state of affairs among the children, and the perfect day shines on an imperfect little society, all because this little society lacks a perfect little knight.
Your progress toward the stables is the determined strut of a man about to change the status quo. Entering the stables, you bid Keddin to saddle your pony and fetch your lance.
"Th' Little Lord fancies a tiltin' at the quatrain today eh? Nice day fur that, i' faith." Keddin draws with his country accent, as he saddles your pony.
"No, Keddin, today I fancy overthrowing the unjust and the ignoble, bringing perfection to this realm."
"Aye, and a nice day fur that, too, i' good faith" He responds as he hoists you up into the saddle. As your steed clomps out into the courtyard, it occurs to you from watching troops at drill that you will first need a doughty serjeant to hold the troops in line.