Turn 2, or we finally meet the plot1st things first, as unholy pariah is the 1st player to initiate combat, I am going to use his turn to walk through the basics, of course, since this has had no play-testing It may be prone to changing
suddenly be more agile and less perceptive, shank and disarm the guy wielding the knife before he can stand up.
Maximum health for now is 20, and you get a -1 penalty (to most actions) for each 25% health you are missing (round down) ok the 1st step is rolling to attack, but that is affected by you're weapon, Actually the 1st step is DRAWING the weapon, Elric here has the knife in his pocket. In general drawing a weapon is not a roll, but Elric here is attempting to do it quickly, this is an agility roll, 4 or more succedes (specific weapons may change this)
{5+1=6} Elric quick draws his knife and can attack with it at the same time. Attacking with a weapon is a modified opposed agility roll, let us look at Elric's knife now
Attack Types: Thrusting
-----Thrusting-----
Hit: Agility + 0
Crit: 5
Crit Threshold 3
Damage: 5
Str: ½
Crit damage: 10
The knife only has a thrusting attack, it is not really effective when being swung, it is not a hard weapon to use, but neither is it balanced for use as a weapon, so it's modifier for the attack is nothing.
Let us assume the thug has no bonus or penalty to agility, however because he is staggering he gets a minus one to the roll.
{elric 6+1 vs 5-1} Elrics roll is better, so he hits, but it is an overshot so something happens, in this case he puts too much weight into the attack and gets a bonus to damage but falls ontop of the thug.
Now we roll damage, I decide that in this case, falling into the attack boosts the weapons part of the damage by half again. The weapon's damage is what happens on a 5, a 6 is another half again damage but with another overshoot event, while anything less than a 5 is a relative reduction in damage, except for one wich is NO DAMGE AT ALL, even from the strength component. Elric's +1 is to this roll, and the 6 and 1 are for the natural rolls. {6+1} So elric gets a total of 7 which is 7 damage on this knife, plus another overshoot, this time the knife is going to get stuck in the thug, but it is now multiplied by 2 (adding the half agains not multiplying them) for 14 damage, now we add strength {5+1} but the knife is not able to use the STR that effectively so the total is halved (round down) to 3, bringing the total damage dealt to 17, leaving the thug with 3 HP remaining, an irate bouncer lying on top of him, a knife jammed into him somewhere and a -3 to almost all actions, he is fairly screwed.
(DO not worry I will write this up in the rules section as well but an example is always nice)
Now in this case the muggers (even the unstabbed one) are to busy recovering and so don't get an action this turn (you could have just walked away and they wouldn’t have stopped you, but this way I get to show off the combat rules earlier)
Unholy_Pariah:
Gender: Male
Strength: +1Agility: +1Dexterity: 0Perceptiveness: 0Analysis: 0Special:
KnifemanInventory: Pocket Knife (currently stuck in a thug); Clothing; Steel Sculpture of a Bird, the wing edges are fairly sharp
Status: Fallen over
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"Ugh, a freaking earthquake! I knew that travel agent was a bitch."
Take cover, complain more.
{3} you cant really find any cover, but you make up for it with you ='re complaints being so colourful that I cant put them in the post
Dansmithers:
Gender:Male
Strength: 0Agility: 0Dexterity: +2Perceptiveness: 0Analysis: 0Special:
AssholeInventory: an iron token in the shape of a Hag sitting in a Mortar, Mobile Phone, Comfortable clothing
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"An earthquake? Weird. I didn't know we could get earthquakes here," Dick says to nobody in particular.
Look around. Where exactly am I now?
You look around there are people panicking, and doing things that one realy should not during an earthquake, then you remember that Australia lacks fault lines or active volcanoes, making decent magnitude earthquakes so rare as to be almost non-existent, you are currently in the middle of the walkway heading into Parliament House.
Harry Baldman:
Gender: Male
Strength: 0Agility: +1Dexterity: +1Perceptiveness: 0Analysis: 0Special:
Alcoholic(Recovered),
Sharps FamiliarityInventory a Piece of Granite Carved into a bird of prey, Leather Pants, White Shirt, Mobile Phone
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"Oh Crap!"
Take cover and take out notepad and pen, writing down notes on what's occuring.
{2+1} You manage to write down a very basic outline about what is going on. {4} you successfully take cover under ta parked car.
Neroselene:
Gender: Male
Strength: 0Agility: 0Dexterity: 0Perceptiveness: +1Analysis: +1Special:
RunnerInventory: Tarnished Copper Pendant of a Centaur, Suit (minus tie) Mobile Phone, Microphone/Tape Recorder,
Notepad, 2b Pencil, Back and Blue Pens
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Erik sighed, crossed his arms, and attempted to remain standing. He'd never heard of Australia having any devastating earthquakes, but it would be fitting for them to start as soon as he arrived. Erik bowed his head and prayed while he waited for the quake to end. "God our father, who art in heaven, why dost thou fucketh with me?"
Stand, wait. If anyone actually seems to be having legitimate trouble during the quake, help them.
EDIT: What the hell? I just read Harry Baldman's sheet. I'm going to need to change some stuff... Shit. I have to go to work, but, uh, unless we're suddenly brothers, I'm going to need to make a few modifications.
1. Why? I've met people with my last name that aren't related to me. Some even had the same spelling!
2. So? Siblings would be kinda cool.
Also, O'Kelly is a common last name, particularly in Ireland.
((Name doesn't bother me. The fact that we're both thirty year old recovering alcoholics who came to Australia to escape our pasts, that bothers me. Honestly, what are the odds of that?
Well, game is in play so I'm not going to change anything. Oh well, I guess Dick and I will have a lot to talk about. ))
((PS. Apparently I have a lot of sisters))
You do not notice anyone having real trouble with the earthquake, lots of panicking, but you would have expected more property damage by now.
Draignean:
Gender: Male
Strength: 0Agility: 0Dexterity: 0 Perceptiveness: +1Analysis: +1Special:
Alcoholic(Recovered),
CouncilingInventory: A two sided token carved from emerald, one side has a Smiling Leprochaun, the other is the same figure, Surly looking Holding a Stein; A faded suit; a battered but still functional mobile phone; one piece of mint chewing gum and a black pen, mostly out of ink
________________________________________________________________________________
That would be great, cheers.
Anyone else notice scapheaps stats?
(What were they?)
Clair stops before thinking. Should she free the animals before the building collapse? Or will tracking them down afterward be too much. Well she couldn't live with herself if it did collapse.
Rush and free the animals at my practice
After a brief panic you decide to release the animals from you're practice {3} you stumble a bit and cant reach them just yet.
scapheap:
Gender: Female
Strength: +1Agility: 0Dexterity: 0Perceptiveness: +1Analysis: 0Special:
Animal FriendInventory: An amber carving of a woman and a tree; Clothing, fedora a leather jacket and jeans; Mobile Phone
________________________________________________________________________________
"I hope that jack is ok" she whispered to herself
Stop the car and hope it will be over soon
You hit the break hard, then turn off the ignition, {1} unfotunately you are hit by the car behind you {4} your seatbelt protects you but your car wont be driving any time soon, you hate tailgaters
Kansa:
Gender: Female
Strength: +1Agility: 0Dexterity: 0Perceptiveness: 0Analysis: +1Special: Speed Reader
Inventory: Pewter Sculpture of a strange Dragon, Dress, Mobile Phone
________________________________________________________________________________
I run for some clear open space, away from buildings or trees.
{6} you run to an open space, unfortunately a sprinkler turns on right under you, you get away before damp becomes soaked, but it was not very comfortable.
NRDL:
gender:Male
Strength: 0Agility: 0Dexterity: +1Perceptiveness: 0Analysis: +1Special:
MusicalInventory: Copper Circle Engraved with the image of a Bird of Prey; clothing; mobile phone
________________________________________________________________________________
(Thanks for waiting.)
Emma was jogging along, not really much on her mind beyond the weather and whether her laundry would be dry by the time she got back to her apartment. Huh. Sidewalk's a bit crowded today, she thought to herself, noting many people outside the Parliament House: a somewhat suspicious man in a dusty trench coat, a blond man who appeared to be waiting for someone, a redheaded woman who seemed to be in a hurry, and some people who she guessed to be reporters. Maybe something important was going on today. She waved politely at the people as she passed, weaving through the crowd quite expertly.
Or at least she was until the earthquake hit. After stumbling a few steps, she registered what was going on.
Emma crouches and attempts to 'wait out' the earthquake.
{2} you attempt to crouch but just end up falling over onto your back, fortunately the ground here is soft
SeriousConcentrate:
Gender: Female
Strength: +1Agility: +1Dexterity: 0 Perceptiveness: 0Analysis: 0Special:
Leader/InstructorInventory: A Jet statuette of a sitting dog; Jogging Clothes, Mobile Phone
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Everyone: As suddenly as it started the earthquake ceases, then a flash of light, seemingly coming from everywhere at once. {1+1} Elric fails to retrieve his knife. After the light a wave of shimmering air seems to emanate from the Parliament House, most of those it passes over are unaffected, some however just disappear. As it reaches each one of you, you black out. {3+1} due to his distance from the epicentre, Elric has just enough time to attempt to retrieve his knife again, and succeeds. Then he too blacks out.
You all awaken in the same room, the walls are made of rough hewn stone and there are 5 pairs of bunk beds, you are all laying in one, you are currently naked, but you can easily see 10 baskets, all but one have possessions in them and reclaiming them will not be difficult. The room has no windows and is lit by naked candles.