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Author Topic: ROLL TO CONVERT (Sign-ups Are Closed)  (Read 55242 times)

Ozarck

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Re: ROLL TO CONVERT
« Reply #360 on: August 05, 2013, 03:21:28 pm »

Is that rock monster even one of your followers?

kj1225

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Re: ROLL TO CONVERT
« Reply #361 on: August 05, 2013, 03:22:57 pm »

It is now.
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BeforeLifer

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Re: ROLL TO CONVERT
« Reply #362 on: August 05, 2013, 03:55:58 pm »

Townsfolk: Last action.
Town watch wives: Convert their husbands again.
Town watch: Last action if they are converted.
Zarut: Fuck over On'Li again in a way that doesn't affect his roll's, preferably by spreading the plague, after making my followers immune to it, and any future followers.
« Last Edit: August 05, 2013, 05:06:08 pm by BeforeLifer »
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Any thoughts on how this can be abused?
Around these parts It's called weaponized

Persus13

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Re: ROLL TO CONVERT
« Reply #363 on: August 05, 2013, 04:34:16 pm »

Zarut: Fuck over On'Li again in a way that doesn't affect his roll's.
I'm going to have to ask you to be more specific then that.
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Congratulations Persus, now you are forced to have the same personal text for an entire year!
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BeforeLifer

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Re: ROLL TO CONVERT
« Reply #364 on: August 05, 2013, 05:06:59 pm »

Zarut: Fuck over On'Li again in a way that doesn't affect his roll's.
I'm going to have to ask you to be more specific then that.
Edited
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Any thoughts on how this can be abused?
Around these parts It's called weaponized

GreatWyrmGold

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Re: ROLL TO CONVERT
« Reply #365 on: August 05, 2013, 08:21:54 pm »

Okay, after this turn, I'm banning assist/impeding other gods as it forces me to rewrite the turn 5 times. If you want to hurt another god, strike his prophet with lightning or something.
Aw. (Especially since this will impede me more than, say, Zarut, who has no problems with harming mortals.)
...You probably wouldn't appreciate me suggesting how it could be less annoying, would you?

Bind GWG On'li to its face, throwing physics at a rolling doughnut.
Wait what?
*checks turn*
Huh??

Prophet: Continue curing diseases
On'Li: Continue catching crooks. Also contact the local Guilds and convert them.
Town watch: Convert wives.
Townspeople: Begin organizing the healing efforts to make them more efficient and more widely-known.
To, quote, "fuck over" Zarut, offer his lawyers and craftsmen double their current salaries if they convert to On'Li. Or otherwise convert them.
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BeforeLifer

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Re: ROLL TO CONVERT
« Reply #366 on: August 05, 2013, 08:31:23 pm »

Bind GWG On'li to its face, throwing physics at a rolling doughnut.
Wait what?
*checks turn*
Huh??
Ya that part has me confused as hell too lol.
« Last Edit: August 06, 2013, 10:12:34 am by BeforeLifer »
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Any thoughts on how this can be abused?
Around these parts It's called weaponized

Persus13

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Re: ROLL TO CONVERT
« Reply #367 on: August 07, 2013, 02:21:17 pm »

40 people: bring offerings to Boobs to the gay artist prophet.
Gay artist - use said offerings in the development of my holy book.
Prophetess of the Holy Image: convert the village governer, his household and staff.
Boobs: offer divine protection to Prophetess of the Holy Image if things turn dangerous.
And upgrade my undead prophetess to lich.
Also, restore the nursing mother's mind.

(4) The 40 converts go look for offerings. (6) They reappear carrying 5 struggling female slaves.
Your artist says he appreciates the models, but what he really needs is some paper right now.
(4) After a long theological argument, the governor is converted.
(5) Undead prophetess upgraded to lich.
(6) You restore her mind plus parts of other people's mind. Now she's confused and wondering why she's remembering fighting in a battle.

Spoiler (click to show/hide)

Turn the heathens into guitars and order my disciples onto the next town.
(2) You fail. As for relocating your followers, there is a small village 3 days journey south and a town 2 days to the north.

Spoiler: Doh Ray Me (click to show/hide)

Aw yeah! I'm totally using the rock monster for a boss later.
Rock monster:  Travel to the village in far north. The one with the raiders or whatever.
Villagers:  Continue travelling.
Odessy:  get a look at who will probably hate my followers in the new town.

(5) The rock monster heads north towards the village. (2) However, he takes two steps before falling asleep.
(6) The villagers get up early and continue traveling. (4+1) They make quick progress and are now 1 day away from the village (3) but feel like they are being watched.
(1) The new town is normal, except for the xenophobic cult of the mackerel party god.

Spoiler: Odessy (click to show/hide)

Send the followers with no sense of touch to the village to the south with a random follower that is not my priest, who is to stay to decorate the temple, goes along as their "leader". Also use my godly abilities to scout out the village so that I know what I will have to deal with.
(5) 8 villagers depart for the village to the south. (3) They struggle to make progress through the mountains and are now 3 days away.
The town (2) is a stop on the Trader's way, leading from the spice mines to the capital of Trevnoc, that is the location of springs from thee mountain. It has grown recently from refugees fleeing the savage raids of the Nainites on the border towns.
Several villager's ask if they can rename the village Khornwot (Khor's town)

Spoiler: Khor (click to show/hide)

Lupus: endow wolves with immortality, possibly making them undead in the process.
Converted Wolves: learn guerilla tactics.
Bear: Convert salmon that are caught! Let them go afterwards.
Dog-Prophet: go convert some weasels!
Survivalist Apprentice: start building a totem for Lupus, a massive sort of totem.

(4) The wolves can be killed in battle or by select diseases, but are otherwise immortal.
(2) The wolves decide to howl at that really large white circle in the sky that the squirrels are obviously using to spy on them.
(6) The bear does so, despite it's hunger pains. (2+1) The bear converts one fish.
(5) The dog-prophet complies. (4) 5 weasels convert.
(3) The apprentice decides to chop down a tree with his bear hands.
No critical failure? something is wrong. Also, the apprentice isn't a follower, he just adopted the dog.

Spoiler: Lupus (click to show/hide)

Continue converting
(6) The Dark Saint heads off to do a good night's work. (5) When the sun rises, three thieves are found unconscious in front of the jail, and 5 new converts praise the god whom they didn't deserve, but the one they needed. Meanwhile, a 4th thief gets out of the vat the Batprophet knocked him into.

Spoiler: Ki'ol (click to show/hide)

Bind GWG On'li to its face, throwing physics at a rolling doughnut.
(6) On'Li finds his head and feet fused together.
(5) Also, physics just got thrown at a donut, whatever that means.

The Rider: Take the soldiers' souls and bind them to the town making them act as wards against any other god.
Prophet: Convert all ze ghosts.

(3) YOu get three of their souls (1) and accidentaly release them back into their bodies. Whoops.
(6) your prophet head out to convert the ghosts. (1) He gets possessed by a demon hiding with the ghosts.

Spoiler: The Rider (click to show/hide)

Townsfolk: Last action.
Town watch wives: Convert their husbands again.
Town watch: Last action if they are converted.
Zarut: Fuck over On'Li again in a way that doesn't affect his roll's, preferably by spreading the plague, after making my followers immune to it, and any future followers.

(4) The townspeople begin make their crafts/work Zarut themed. Example, a statue of Zarut. The lawyer becomes a specialist in prostitution related cases.
(4) The town watch wives attempt to convert their husbands. (3) 10 succeed.
(2) The 10 members of the town watch are off-duty at the moment.
(2) The plague hits On'Li's followers, but is instantly healed by him.

Spoiler: Zarut (click to show/hide)

Okay, after this turn, I'm banning assist/impeding other gods as it forces me to rewrite the turn 5 times. If you want to hurt another god, strike his prophet with lightning or something.
Aw. (Especially since this will impede me more than, say, Zarut, who has no problems with harming mortals.)
...You probably wouldn't appreciate me suggesting how it could be less annoying, would you?

Prophet: Continue curing diseases
On'Li: Continue catching crooks. Also contact the local Guilds and convert them.
Town watch: Convert wives.
Townspeople: Begin organizing the healing efforts to make them more efficient and more widely-known.
To, quote, "fuck over" Zarut, offer his lawyers and craftsmen double their current salaries if they convert to On'Li. Or otherwise convert them.
(Sure, make a suggestion)
(2) Your prophet dozes off.
(5) Despite having your face and feet fused together, you catch more criminals to lock up. (4) And you convert the guild leadership.
(3) The town watch is busy trying not to be converted by Zarut. However, 10 of the wives convert
(2) The townspeople work on their own jobs
(3) The lawyers come over to your side, and start attacking prostitution.

Spoiler: On'li (click to show/hide)
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Congratulations Persus, now you are forced to have the same personal text for an entire year!
Longbowmen horsearcher doomstacks that suffer no attrition and can navigate all major rivers without ships.
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kj1225

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Re: ROLL TO CONVERT
« Reply #368 on: August 07, 2013, 02:28:40 pm »

Give my followers training in hand to hand combat and self defense. Let the golem sleep for now.
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Harry Baldman

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Re: ROLL TO CONVERT
« Reply #369 on: August 07, 2013, 02:45:05 pm »

Also, the apprentice isn't a follower, he just adopted the dog.

I shall order him around regardless! It's worked so far, probably because he's crazy.

Lupus: endow weasels with the divine power to make things explode at will.
Evil Wolves: hunt down individual wolves from the dire wolf pack, mutilate and defile their corpses to strike fear into their fellows.
Bear: release converted salmon, find some honeycombs to devour. Convert bees if they're around.
Dog-Prophet: obtain squirrel slaves through magical powers.
Weasels: convert all the weasels of the area. Use divine powers if they're obtained.
Salmon: convert other salmon. And lampreys, if they're around.
Survivalist Apprentice: become a man through frontier lifestyle.
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LordSlowpoke

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Re: ROLL TO CONVERT
« Reply #370 on: August 07, 2013, 02:46:32 pm »

Wait until the village wakes up. Force them to convert if they want barbiturates.
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Chink

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Re: ROLL TO CONVERT
« Reply #371 on: August 07, 2013, 03:01:03 pm »

Imbue 24 of my followers with super-strength.
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Ozarck

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Re: ROLL TO CONVERT
« Reply #372 on: August 07, 2013, 04:00:52 pm »

Followers: 1 gay artist
1 woman with two boobies (the bird) adding +1 to persuasion
40 people
the town governor
+ 1 undead lich prophetess, no? She was my First Prophetess. Also, shouldn't the prophetess have gotten that +2 to persuasion? She still had the boobies.

can I get a ruling on what being a lich entails?
Unnatural Beauty
Dominate Undead
Resistance to Turning
Necromantic magic
Other (?)

Gay artist: Make figurines, holy symbols, and the like for shrines and to be carried by my followers. Order the slave girls to gather resources for these projects. Convert them through kindness.
35 people assist the artist in the making of divine images.
5 people follow and assist the well endowed prophetess. Become priest class.
Prophetess of the Image: continue converting people. Begin training the priest class
Holy Boobies: Alight on Prophetess of the Image
Lich: convert any undead / magic users / unnatural beings in the region.
Boobs: Endow followers (and only followers) who carry my symbols with  +1 protection against actions of other gods.
Explore my town and the region. Send forth animals in pairs to my followers: two male chickens to my artist, granting +1 to production of Holy Relics / Images /Books, 2 female cats to each of the priestly caste granting +1 to holy rites (especially those that return power to me.)
two Pheonixes to the Lich, granting +1 to life magic. 2 beavers to each laborer, granting +1 to construction / food production. 2 deer t othe nursing mother, to communicate indirectly with me so as not to drive her mad (also, through this try to convert her to my side), and to give +1 to protection and growth related issues.

Imperial Guardsman

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Re: ROLL TO CONVERT
« Reply #373 on: August 07, 2013, 05:34:25 pm »

* Continue convertin *
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cattouchdis

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Re: ROLL TO CONVERT
« Reply #374 on: August 07, 2013, 06:23:54 pm »

Allow the name to be changed to Khornwot, grant those going to the village speed, and try to quietly convert someone in the new town with my godly powers so as to have someone on the inside
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Game I'm running: Get your Mad Scientist laboratory back, Currantly at Turn 5
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