40 people: bring offerings to Boobs to the gay artist prophet.
Gay artist - use said offerings in the development of my holy book.
Prophetess of the Holy Image: convert the village governer, his household and staff.
Boobs: offer divine protection to Prophetess of the Holy Image if things turn dangerous.
And upgrade my undead prophetess to lich.
Also, restore the nursing mother's mind.
(4) The 40 converts go look for offerings. (6) They reappear carrying 5 struggling female slaves.
Your artist says he appreciates the models, but what he really needs is some paper right now.
(4) After a long theological argument, the governor is converted.
(5) Undead prophetess upgraded to lich.
(6) You restore her mind plus parts of other people's mind. Now she's confused and wondering why she's remembering fighting in a battle.
Followers: 1 gay artist
1 woman with two boobies (the bird) adding +1 to persuasion
40 people
the town governor
Turn the heathens into guitars and order my disciples onto the next town.
(2) You fail. As for relocating your followers, there is a small village 3 days journey south and a town 2 days to the north.
Followers: 1 rocker prophet
1 rocker disciple
Aw yeah! I'm totally using the rock monster for a boss later.
Rock monster: Travel to the village in far north. The one with the raiders or whatever.
Villagers: Continue travelling.
Odessy: get a look at who will probably hate my followers in the new town.
(5) The rock monster heads north towards the village. (2) However, he takes two steps before falling asleep.
(6) The villagers get up early and continue traveling. (4+1) They make quick progress and are now 1 day away from the village (3) but feel like they are being watched.
(1) The new town is normal, except for the xenophobic cult of the mackerel party god.
Holy Book: An Account of the Matyrdom of the Prophet of Odessy
Sacred Animals: Birds of Prey
Followers: 1 historian and his family of 10 + 2 servants, an eagle, 10 exiled villagers
Enemies: The Followers of the God of Sleep
Party People
A village that worships Gamel, god of celebrations
Zarut
Send the followers with no sense of touch to the village to the south with a random follower that is not my priest, who is to stay to decorate the temple, goes along as their "leader". Also use my godly abilities to scout out the village so that I know what I will have to deal with.
(5) 8 villagers depart for the village to the south. (3) They struggle to make progress through the mountains and are now 3 days away.
The town (2) is a stop on the Trader's way, leading from the spice mines to the capital of Trevnoc, that is the location of springs from thee mountain. It has grown recently from refugees fleeing the savage raids of the Nainites on the border towns.
Several villager's ask if they can rename the village Khornwot (Khor's town)
Followers:
1 prophet
23 villagers
8 villagers with bows
(Journeying South)
1 villager
5 followers with no sense of touch
2 villagers with bows and no sense of touch
Lupus: endow wolves with immortality, possibly making them undead in the process.
Converted Wolves: learn guerilla tactics.
Bear: Convert salmon that are caught! Let them go afterwards.
Dog-Prophet: go convert some weasels!
Survivalist Apprentice: start building a totem for Lupus, a massive sort of totem.
(4) The wolves can be killed in battle or by select diseases, but are otherwise immortal.
(2) The wolves decide to howl at that really large white circle in the sky that the squirrels are obviously using to spy on them.
(6) The bear does so, despite it's hunger pains. (2+1) The bear converts one fish.
(5) The dog-prophet complies. (4) 5 weasels convert.
(3) The apprentice decides to chop down a tree with his bear hands.
No critical failure? something is wrong. Also, the apprentice isn't a follower, he just adopted the dog.
Holy Book:Holy Testament of Barkety-Woof
Followers: 1 Prophet Dog with a speech impediment and a gift for drawing who can make squirrel's do his will adopted by an insane stuttering beaten former teenage apprentice who has a side business selling the stuff his dog draws and who can destroy objects with song, but has lost his voice and has now taken to the woods.
38 smart evil wolves
1 salmon
5 weasels
1 bear
Enemies: Wolf worshipers of ARwhoooooooo!
Continue converting
(6) The Dark Saint heads off to do a good night's work. (5) When the sun rises, three thieves are found unconscious in front of the jail, and 5 new converts praise the god whom they didn't deserve, but the one they needed. Meanwhile, a 4th thief gets out of the vat the Batprophet knocked him into.
Followers: The Batprophet
5 converts
Bind GWG On'li to its face, throwing physics at a rolling doughnut.
(6) On'Li finds his head and feet fused together.
(5) Also, physics just got thrown at a donut, whatever that means.
The Rider: Take the soldiers' souls and bind them to the town making them act as wards against any other god.
Prophet: Convert all ze ghosts.
(3) YOu get three of their souls (1) and accidentaly release them back into their bodies. Whoops.
(6) your prophet head out to convert the ghosts. (1) He gets possessed by a demon hiding with the ghosts.
Followers: 1 possessed prophet with power over horses
3 ghosts
Townsfolk: Last action.
Town watch wives: Convert their husbands again.
Town watch: Last action if they are converted.
Zarut: Fuck over On'Li again in a way that doesn't affect his roll's, preferably by spreading the plague, after making my followers immune to it, and any future followers.
(4) The townspeople begin make their crafts/work Zarut themed. Example, a statue of Zarut. The lawyer becomes a specialist in prostitution related cases.
(4) The town watch wives attempt to convert their husbands. (3) 10 succeed.
(2) The 10 members of the town watch are off-duty at the moment.
(2) The plague hits On'Li's followers, but is instantly healed by him.
Holy Book: Done. Mediocre, awaiting final installment of money
Followers:
1 teacher
6 workers
10 housewives
11 craftsmen
15 thugs
10 members of the town watch
20 wives of the town watch
30 servants having affairs with the town watch's wives
10 bandits
Enemies: On'Li
All religious priests
Goddess of Wind and Pity
The god of Magic and Disease
Okay, after this turn, I'm banning assist/impeding other gods as it forces me to rewrite the turn 5 times. If you want to hurt another god, strike his prophet with lightning or something.
Aw. (Especially since this will impede me more than, say, Zarut, who has no problems with harming mortals.)
...You probably wouldn't appreciate me suggesting how it could be less annoying, would you?
Prophet: Continue curing diseases
On'Li: Continue catching crooks. Also contact the local Guilds and convert them.
Town watch: Convert wives.
Townspeople: Begin organizing the healing efforts to make them more efficient and more widely-known.
To, quote, "fuck over" Zarut, offer his lawyers and craftsmen double their current salaries if they convert to On'Li. Or otherwise convert them.
(Sure, make a suggestion)
(2) Your prophet dozes off.
(5) Despite having your face and feet fused together, you catch more criminals to lock up. (4) And you convert the guild leadership.
(3) The town watch is busy trying not to be converted by Zarut. However, 10 of the wives convert
(2) The townspeople work on their own jobs
(3) The lawyers come over to your side, and start attacking prostitution.
Followers: 1 prostitute
30 in guild leadership
30 townspeople
20 members of the town watch
10 wives of the town watch
2 lawyers
Enemies: Zarut
Healers