FORCE ALL THE GODS TO DO NOTHING THIS TURN
(1) All the gods get 2s rerolled.
Dog-Prophet: convert wolves of the area to the ways of Lupus!
Insane Apprentice: practice mimecraft while master isn't looking.
(5) your dog gets a fit of zeal and heads of to convert those wolves. (5) All the wolves bow down and worship Lupus.
(3) The apprentice decides to play a new game his friends told him about that involves building with blocks and dodging creepers.
Followers: 1 Prophet Dog with a speech impediment and a gift for drawing who can make squirrel's do his will adopted by an insane stuttering beaten teenage apprentice who has a side business selling the stuff his dog draws and who can destroy objects with song, but has lost his voice.
43 wolves
/try and make statues that kill the things on my list again. Make my followers preach.
(1) You summon a rock. Nice work. (5) You order your followers to preach. (6) The head of the village finds out about your group, and upon learning of your follower's treatment at the hands of the god of sleep, decides that this is the perfect pretext for attacking the village you were kicked out. He makes a speech declaring that if the Zzzians from Kelem are willing to kill a small monotheistic religion, they could be planning to wage war on Gamel, the god of celebrations, the patron god of the village. (1) Unfortunately for him the villagers are tired of his warmongering and kill him, then kick your followers out of the village. Your followers converted about 20 villagers before all this, 10 of which go with your followers into exile.
Holy Book: An Account of the Matyrdom of the Prophet of Odessy
Sacred Animals: Birds of Prey
Followers: 1 historian and his family of 10 + 2 servants, an eagle, 10 exiled villagers
Enemies: The Followers of the God of Sleep
Party People
Zarut
DAMNIT. GIVE THESE MEWLING CRETINS A VISION OF WHAT TRUE ROCKSTARDOM CAN GRANT THEM! NAMELY, BOOZE AND BITCHES. COMMAND THEM (ACCOMPANIED BY SWEET GUITAR SOLO) TO CONVERT THE INFIDELS TO THE WAY OF ROCK.
(4) Your followers receive the vision then your two followers (3) start putting up posters advertising a rock concert tomorrow night.
Followers: 1 rocker prophet
1 rocker disciple
Hey GWG, that -1 you gave me helped me avoid some total BS, Thanks!
Prophet: Give up on trying covert the populace and train the falcon to help with his converting (preferable +2).
Merchants: Last action, and pay the writer. Also try to get the book to be published/mass produced.
Assassin's Guild: If numbers are equal/favorable, stand and fight using superior agility to win, if not RUN LIKE HELL!!.
Town watch: Punish the mob for the murders of the Assassin's Guild.
Town watch wives: Gather any and all info about persons of interest in the town from there husbands, including but not limited too, criminals (forgot i converted them all at the start XD), town counsel members, and anyone who has a possible misdemeanor.
Zarut: Plant MORE holy thoughts about Zarut in the minds of the bishops and such of the other gods.
(6-2) The prophet decides to train his falcon. (1-2) A huge explosion destroys the tavern he and the falcon were in. The only survivor says that the falcon seemed possessed by an evil spirit.
(1-2) Then the merchant's shops are burnt down by a mob of annoyed customers who didn't really want to hear about Zarut. You start wondering if someone has it in for you. Meanwhile, the writer finishes the book, and (1+2) it is okay, but it looks like the author didn't try too hard to make it convincing. Maybe if you hired a believer? Also, do to the cloth merchant being dead, he doesn't know what to do, and wants his money.
(4-2) The town watch finds out that the assassin's guild was killed, and breathes a sigh of relief that one organized crime case is dealt with.
(5-2) The watch's wives discover that since you converted the criminals, a nearby city's organized syndicate is muscling in on the town, mostly in the form of purchasing legitimate stores, but some corruption is going on.
(3-2) The bishops and priests of the other gods change their sermons to ones titled:
How to find and kill converts of Zarut,
Why Zarut is the highest evil we face today,
How to be a fervent religious mob,
Why prostitution and those who endorse should be burnt alive, and
3 easy steps to heaven.
Holy Book: Done. Mediocre, awaiting final installment of money
Followers:
1 wavering thug attendant
30 townspeople
15 thugs
30 wives of the town watch
30 members of the town watch
10 bandits
Enemies: On'Li
All religious priests
Goddess of Wind and Pity
The god of Magic and Disease
Yay! a success. Boo, a critical failure!
Boobs: cure our potential prophetess' insanity. While we are at it, can I attempt two miracles this round? If so, attempt that thing I requested in pm. If not, save it for next round.
Prophet: Go forth to spread the word, with boobies upon thine shoulders!
(2, reroll 6) You cure her of her insanity by removing most of her mind. Now she just sits and drools, and says the name of your god.
(2, reroll 3) A booming voice says "BE MORE SPECIFIC. I ONLY SAID IT WAS FEASIBLE, AND THEN YOU NEVER TOLD ME EXACTLY WHAT YOU WANTED TO DO."
(1) Your prophet heads to the nearest brothel, to get some err.. hands-on experience of his new god.
Followers: 1 artist with two boobies (the bird) adding +1 to persuasion
Roll a 5, and use it to convert the town. If I roll a 6 or a 4, grudgingly use them instead.
(6) you roll a 5, using a giant die that squashes some huts of the town. All of the townspeople who look at the die are converted, even your former prophet.
Followers:
1 old nearsighted strong farmer prophet
An entire town (have I made up the size of this one yet?), minus those killed by the giant die.
Srsly, try to hijack some of Khor's followers and turn them against the rest using the previous plan. Failing that, smite everything.
(1) Khor's followers seem determined to ignore the whispering doubts you try to plant in their heads.
(1) So instead you smite some random trees on an uninhabited island.
The temple itself is made of stone and I can just wait the fire to go out right?
Heal my followers and then warn them about the evil god trying to impersonate me.
(6) You heal your followers so well that they will never fell pain again! Or feel for that matter.
Followers:
1 prophet
24 villagers
5 followers with no sense of touch
8 villagers with bows
2 villagers with bows and no sense of touch
Impede Zarut's actions without helping him.
Plant holy thoughts of On'Li in the minds of assorted downtrodden people. Because cheating this way seems effective.
Continue healing the sick and preaching.
Attempt to gather the converted in one place to meet, in part so I can gauge their numbers.
(5) You succeed extremely well!
(1) The poor don't seem to like On'Li. Maybe you shouldn't have made it so obvious that you were trying to manipulate them. (Also, if it's mention in a religious text it isn't cheating)
(5) You begin healing many diseases and stuff. (5) However your preaching converts a small crowd, who don't seem to care that you aren't the manifestation of the god of Magic and Disease.
(1) Your tavern explosion and a nearby angry mob burning down houses scatters the converted as they work to prevent the fires from spreading.
Followers: 1 prostitute
30 townspeople
Enemies: Zarut
Name of god: Ki'ol
First action for prophet: Convert while simoultaneously subtly blaspheming against Q'r'sh
(3) Some seem mildly interested in this new religion. (4) Your prophet's subtle blaspheming against Q'r'sh (which one is he?) works better as the townspeople seem to oppose names with more than one apostrophe in them.
Followers: 1 prophet[spoiler]
[/spoiler]
Have Marley and the Wailers attempt to convert their audience as they continue playing sweet Ganja music.
Have the noble family be secret worships of ganja, meaning they adhere to my rules only in private and in public do whatever they have to in order to keep their status.
Have half of my lazy follows go around giving out weed-pops and the other half gather information about the the Cult of VTM (Primary facilities, Tenants of their religion, Influence, etc)
(3) Marley and the Wailers launch into a cover of a popular village tune. (2, reroll 5) However it proves a massive hit, and the villagers appear to love this blend of old and new.
(2, reroll 4) The family decides to be secret followers of Ganja while still following the cult of VTM. Since the two seem similar it looks like its going to be easy.
(2, reroll 6) The rest of your followers are all willing and eager to give out the weed-pops leaving none to find out more about the Cult, however, using your knowledge, you discover its the name of the cult that esteems babies and huge parties. (2, reroll 1) Also, your followers giving out weed-pops get arrested.
Followers: 1 incredibly high prophet named Marley
4 Wailers (2 guitars, female vocalist, drummer)
10 arrested young men and women
1 young lord and his uncle
All: Massacre the Villagers.
(5 vs. 1) The prophet proves to be a badass fighter, slaughtering the villagers in droves, while the ghosts frighten to death any he missed.
Followers: 1 prophet with power over horses
3 ghosts
I really need to start writing down town information and stuff.