Here's my attempt at an all-in-one exploration ship piecing together all the bits I learned from some youtube videos; Hammerhead;
Mass; 688.2
Length 48m, Height; 20m, Width; 43m
Power 20000.0/20000.0 (170683.9 e/sec)
Thrust; 1098.2
TurningSpeed; X-Axis; 1.2, Y-Axis; 1.5, Z-Axis; 1.2
Shields; 107263.0/107263 (3288 s/sec)
An armored/ sloped AMC array on the front;
Damage; 50.6
Distance; 370
Reload; 584.2
Speed; 20.1
High power AMC in the main fuselage;
Damage; 270.1
Distance; 724.5
Reload; 160.7
Speed; 42.5
alongside four missile tubes;
Damage; 273.0
Distance; 103.1
Reload; 18.4
Speed; 2.9
Radius; 19.3
11 single AMC turrets;
Damage; 149.7
Distance; 526.6
Reload; 303.3
Speed; 30.0
Ship's equipment;
2 - lightly armed jumpers on landing platforms on the front of the nacelles
1 - 0.322 salvage speed, 25 beam array prospecting/ recovery ship that docks piggy-back to the main vessel.
1 - lightly armed small transport rigged to carry a jumper if needed that docks in a bay at the rear on the bottom of the main vessel
The interior is plain but you can access each of the docked ships from inside. From the control room plexdoors lead to hallways to each nacelle with plexdoors to the jumper landing pads after normal entrance/ exit plexdoors.
To the rear is the plexdoor to the transport docking bay. It is a tight fit; launches easily but the docking maneuver takes a bit to line up.
Above the control room is the plexdoor hatch to access the salvage ship.
It's my first real ship and still undergoing improvements (another layer of thrusters on the nacelle engines) but is plenty capable and fun to use.
After seeing some other people's projects I'm inspired to build something bigger... but I don't know what yet.