My weaponsmith is pretty awesome, he has joined the smiths guild and spent some time in the library getting all the way up to legendary. Naturally when I need some weapons made he promptly goes and gets hurt. Fine, I say, off to swim in the fountain, and promptly forget about it. Fastforward a couple of years and Mr. Weaponsmith transforms in to a lifemage. Well fine, I say, you can heal and make weapons too, I certainly don't see any conflict of interest here. And you are the 4th lifemage, I thought I could only have 3, oh well back to work. Fastforward a couple more years and I have a golem forge. It says activate a golem, so that must mean I craft it and activate it later right? Makes perfect sense to me. The raws say it uses weaponsmithing, O.K. on the off chance quality matters let's put Mr. Awesome Weaponsmith on the job. Oh look some Orcs to distract me for a few minutes, you stay busy Mr. Weaponsmith this wont take but a minute. While reading the combat logs during the battle I notice "Lifemage Weaponsmith Hammergolem is caught it a cloud of..." blah blah blah golem vapor. Wait, What? Mr Weaponsmith? Are you OK? Your not missing; your not in the unit list; but you are still spamming the combat log with healing and according to the A next to the reaction in the workshop, still making weapons.
I am very confused... I guess that means I don't have to worry about you getting hurt again?