Turn One Hundred and ThreeConvince the Bongo to give back the foot. If Bukkar attacks, Wind Blast him away gently, or at least off course.
"Come here, Bongy Bongy Bongy!" shouts Tackov, terribly misjudging the situation.
"Come here, there's a good boy!"The vicious Dronebongo sidles up to the wizard, a mischievous glint in his eye and a toe in the corner of his mouth.
"Now, just you be a good boy and give that foot back, and I’ll find you a nice juicy-"…There's a vague struggle, a rustling noise, the pair collapse to the floor, a snap, and a-
"You bastard! You bastard! That was the only real one I had left! You'll pay for that, you big eejit!"The tambourine backs off, a mischievous grin on his face and a toe in each corner of his mouth.
Wound Acquired: Tackov Cedtry:
Severed Foot!Obtain necessary artifacts from near vicinity. If done, provide aid if anybody needs it.
…Meawhile, Gervedder searches for some necessary artifacts and, happening upon a cupboard in the corner of the Throne Room, he spies a small rough cloth bag beside it. It looks suspiciously like a herbalist's bag, he muses, as he rummages about inside. He pulls out, one by one, five herbalist's containers, each carefully filled with a single variety of useful herb. He quickly sits down and cross-references the contents with his herbalist's book, and gasps with astonishment as he realises that he has miraculously found rather heavy doses of Feckiel's angelica, Shy wormtongue seed pods, Lake nightshade and Forked dogsbreath shoots.
He holds them up to the light for a better look, and his gast near flabbers to the ground with bewilderment: the seed pods look very much like they've been gathered on a Friday, and the Forked dogsbreath shoots have the pale tinge associated with being gathered at dusk.
Take herb collection Y/N?Craft myself some corpse glue!
…Sylvanna's gast actually fell off once, but she sewed it back on, and it looks nearly as good as new, except for the stitch marks, but she quite likes them, and they're in a rather fetching shade of thread in any case, and as she thinks somewhat wanderingly to herself she suddenly realises that she's stirred her pot of corpse glue quite enough, and if she goes any further it will be too stiff and might even come to life itself, which although hilarious in the right situation would never do in new and possibly flighty company that she didn't want to immediately put off and appal.
She screws the lid down tight and pockets her glue, satisfied.
Retrospectively take corpse bits before quick travel is shortly initiated Y/N?Action: All the way back to the capital! Sigh
Just then a sudden vision interrupts the satisfaction, amazement, and burning pain.
"I've had a sudden vision!" shouts Lady Foxglove,
"We've got to go all the way back again! Bother."She turns to leave, and is heading out of the Throne Room when there's a sudden rumble.
Take the crossbow, iron armor, 111 yuros, and whatever other valuables are left on Medha's corpse off of it, then head out with the rest.
Before leaving, as an opportunistic but nevertheless pleasant kind of chap, Whiz – the mummy, in case anyone had forgotten, which wouldn't be unreasonable given the wait – strips the dead witch mostly naked, to varying responses from the pair's comrades, and steals everything of any value she ever had.
Or rather, starts to.
...Whiz pockets the cash, sights along the crossbow once or twice, testing the trigger, and reaches for Medha's special armour, feeling a distinct chill as he does so but then suddenly there is a hideous rumble.
Loot anything lootable then head out.
Before leaving, it is Tackov Cedtry's inviolable duty as an adventurer to loot anything that is lootable, and thuswise he does so. He spots the cupboard next to the amazed Gervedder, and, on his tiptoes, silently arrives in front of his goal. Something lootable. He creeps up on the cupboard, surprising it unawares, and thrusts it open.
He gazes forth at his prize.
It is shiny.
It is pointy.
It is-
I, a voice suddenly booms from a mixture of nowhere and inside the cupboard,
AM THE LOST DIAMOND OF FECKERTY O'MALLET, WILD CHIEFTAIN OF THE NORTH. DARE YOU TAKE ME?"Ohfeckyesohfeckyesohfeckyesohfeckyesohfeckyes!"…Tackov reaches out into the cupboard, slips ever so slightly, falls forward, knocks the Lost Diamond of Feckerty O'Mallet, Wild Chieftain of the North off its podium, and stares aghast as it shatters into hundreds of pieces on the floor of the cupboard. And at the same time, as the diamond leaves its resting place, there is a click, a whir, and then a distant rumbling, and then-
Tackov leans forward into the cupboard a little, trying to make out what he assumes he is only imagining he can see but then-
"Ohgodohgodohgod AN ENORMOUS BOULDER! COMING AFTER ME! NO, AT ME! TOWARDS ME!"RIGHT FIRST TIME, YOU GIRT FECKER! YOU SMASHED ME, THE LOST DIAMOND OF FECKERTY O'MALLET, WILD CHIEFTAIN OF THE NORTH. YOU'LL PAY FOR THIS, YOU BIG EEJIT...Tackov turns and flees with the rest of the party, throwing himself through the doorway of the Throne Room just in time, glancing back to see a ferocious boulder coming after him, and getting to his feet and sprinting after Lady F, happier than ever to be running behind her but this time not thinking anything crude or lecherous, just happy that the crusader's Fast Travel activates just as the boulder seems to be about to crush him into a tiny paste.
…Minutes later the group of adventurers, weary and wounded but much the richer, at least in terms of experiences and already-long-forgotten anecdotes, arrive just inside the gates of the town of Nirila.
It’s a low, flat, sprawling wooden town, they remember and explain to Sylvanna, along the banks of the slovenly river Immor, a wide river that meanders its way across the south of the main landmass of Istria.
A pair of morning drunks amble up to the abruptly arrived adventuers: Gervedder recognises Cadge “Cadge” Ear and Deafarse Morris almost as quickly as they he.
”Evenin', your honour. Been adventuring, 'ave we? In need of a celebratory tipple, is it? Ooooh,” oohs Deafarse, leering at Sylvanna,
”You're... new...”Mission: Retrieve the Magical Mandolin Part
Current Players:Name: Tackov Cedtry
Class: Level 4 Gusty Wind Mage
Status: +0 missile defence. +1 to future gut damage. -1 to melee. Naked! +1 left leg defence. -1 to feet.
Health: [HP: 65/65] |
Severed Guts! |
Magical Saucepan Leg |
Severed Foot!Abilities: Airfist I,
Magical Typhoon I,
Wind Blast I,
Wind Blast II,
Wind Step I,
Squishy,
Sissy Slap FightInventory: Minor Mana Potion x1,
Scroll of Beginner’s Fireball x1,
Mouldy Wizard Hat, You Bastard the Mangy Donkey,
Cloak of Camouflage, 524 Green Farthings, 54 Yuros, Several heavy rocks.
Name: Whiz
Class: Level 4 Whiznificent Whiz Wiz(ard)
Status: +1 to lower leg defence. -1 to social interaction except with rats. +1 to balancing. +1 to strength. Last in initiative rolls.
Health: [HP: 90/90] |
Giant Rat’s Tail! Mummy!Abilities: Competent Crossbow User,
Red Carpet,
Shield I,
Gee, Mr. Whiz, You Sure Are Fast! Gee, Mr. Whiz, You Sure Are Fast II,
Obviously a Powerful Wizard,
It’ll Make You Blind!Inventory: Crossbow x2, Unlimited Quiver,
Raider’s Dress of Shin Protection, 211 Yuros,
Middling Mana Potion x1, Cutlass, Three daggers,
Minor Health Potion x2, +1 Bolt of Accuracy x4, +1 Bolt of Burning x3, +1 Bolt of Paralysis x1,
Carrying Serf x0 (not currently mounted), 0 Green Farthings.
Name: Gervedder Vietzo
Class: Level 4 Damaged Opportunistic Messenger
Status: +1 to gut and chest defence. +1 defence if moves.
Health: [HP: 90/90]Abilities: Gauntlet,
Sprint of Fury,
Just a Brainflesh Wound,
Nimble Feet,
This Messenger Delivers,
Important,
Stop For DirectionsInventory: Crossbow, Unlimited Quiver, 0 bandages, 2 Yuros,
Iron Cuirass, Crossbow, Gerald the Mule, Two weeks rations and a bedroll,
Apprentice Herbalist's Manual,
Herbalist's Containers x5, Large Cork x1.
Name: Lady Foxglove Vainglorious the III
Class: Level 4 Glamorous Ravenhaired Crusader
Status: +1 to head, chest and groinbone defence.
Health: [HP: 90/90]Abilities: Nonchalant Dodge,
Ravena’s Ear,
Silent as a Raven’s Wing,
Opportunistic,
Honeyed Tongue,
Vain,
Self-RelianceInventory: The Raven's Wingblade,
Minor Health Potion x1, Crossbow, Unlimited Quiver,
Masterwork Helm,
Flying Warsquid, Sword,
Mercenary Squidrider Uniform,
Masterwork Poledancing Pole,
chainmail lingerie, 34 Yuros, 10 bandages, Decent provisions (day) x4, Live eel x649, Red dragon-scale vest,
Curse Grenade of the Slimy Eel.
Name: Bukkar Crangrom
Class: Level 4 Sprayin' Ragin' Mage
Status: Naked! -1 to dodge 9 turns. Not +1 to missile defence until the barrel is fixed.
Health: [HP: 90/90] |
The Vomiting! |
Broken Guts |
Blessed By the Godses |
Stony FacelegthingAbilities: Whirlwind Rage I,
Rage Flight,
Rage Lazors I,
Ass of the Flaming Foot I,
Lightning Fist I,
Always Looking For a Fight,
Always HungoverInventory: Crossbow, 0 Green Farthings,
Large Sealed Bling Barrel, Large Cork x1, pick.
Name: Sylvanna the Felonious
Class: Alchemical Flesh Mechanic
Status: Bedraggled!
Health: [HP: 90/90]Abilities: Construct Control I,
Craft Corpse Glue I,
Craft Alchemical Corpse Glue I,
Corpse Assimilation ,
Crawly HandsInventory: A dead kobold, clothes.
Name: Rattlefang’s DroneBongo of Vengeances
Class: Level 2 Shamanic Death Tambourine
Health: [HP: 35/35]Abilities: Two Legged Death Tambourine,
Incredibly Sharp Teeth