Turn One Hundred and TwoContinue attempting to wrap my wounds up, seeking help all the while.
"Mmph, mmph mmph mmph," grumbles Whiz the Mummified Whizard,
"Mmphing mmph, mmph!"But alas, not a single comrade comes to his aid, and he continues to fumble about with enough bandages to cover his entire body and a gaping chest wound.
...Eventually, like a monkey armed with a typewriter and two hundred metres of fabric, he manages to staunch the flow of blood!
"Mmph mmph!!"He offered it a bit of kobold meat.
"Er... good boy? Have a bit of kobold?"Tackov has a good reason for not having helped his fellow wizard: he is exceedingly busy taming his new pet, a vicious sentient percussion instrument.
...He offers it a strip of manky flesh that he just happens to find clinging to his inner thigh – he holds it in front of the tambourine, which leaps up, snaps the meat into its jaws, and then looks up at Tackov again, with a sad and disappointed expression clearly visible on its strangely unscrupulous features. It is, perhaps, used to more refined food, and as soon as it sees Tackov has nothing more to offer he rubs himself up against the wizard's leg and goes off in search of something tastier than manky kobold.
Ah HA! A competing adventurer are we? Come to take my loot? Well I'll not have that! Roñardo! Toss!
Flying barrel tackle the rival adventurer!
Bukkar also has a good reason for not having helped his comrade adventurer. Firstly, he is in a barrel, and secondly, he is being hurled at considerable speed round and round and again around the head of his faithful Mexican peasant, Roñardo, and thirdly because Roñardo's just let go in horrified fear and pain as a ravenous tambourine comes up, sniffs the poor Mexican's foot, and bites it off.
...Roñardo collapses sideways to the ground, blood shooting out of his ankle stump, too busy wailing to see Bukkar fly off towards the other end of the Throne Room and smash his barrel against the far wall with a horrible and damaging and ominous crack.
Various fluids begin to leak from the barrel, and some of the stone floor around it seems to steam.
Bosted Barrel Acquired: Bukkar Crangrom: Your barrel needs repair!
Listen carefully. Do I hear anything else moving in the fortress aside from my companions?
...Meanwhile, Gervedder also has a perfectly good reason for ignoring the plight of his ally: he is intently and purposefully holding his hand up to his ear and holding his ear up to the general direction of the rest of the kobold lair.
It's odd that he hears absolutely nothing at all moving in the fortress, given that it's meant to be a fortress full of many kobolds, but he quite justifiably puts that down to the kobolds being rather scared now that their big boss is gone, and also down to the fact that all these other kobolds are probably just not very important.
Action: Search the room for more red herrings
Lady Foxglove, too, has quite a good reason for not rushing to the rescue of her hapless colleague Whiz: she is quite occupied realising that she, like her acquaintances (she almost thought friends! Ha! Quite ridiculous!) has been rather somewhat flummoxed. This makes her so angry she goes rummaging about amongst all the cupboards and shelves and kitchen storage units that seem to litter the Throne Room and that she hadn't really noticed that much before now until suddenly she comes across a cupboard at just over head height that seems to be deliberately stuck shut and so she stands on tip toes and pulls and pulls and almost grunts slightly but manages to retain her dignity and pulls and pulls and suddenly the cupboard door opens and dozens and dozens of rather pungent fish spill out, over her face and onto the floor.
...One seems to slip down her collar, but she doesn't have time to be appalled because suddenly the dronebongo bounds over, overjoyed at discovering such a vast hoard of its second favourite food, and scoops up a great mouthful.
Dronebongo waddles back over to Tackov, quite obviously very happy, and drops a couple of the herrings on the wizard's naked feet.
The newcomer, who hasn't introduced herself as Sylvanna the Felonious but is actually named thus, or at least could be, and how would the adventurers know any better, just stands there, and stares, and wonders.
She wonders if they have any idea what they are doing or, at the very least, what they are very specifically doing
here.
At first glance it doesn't really look like it.
Surely they have
something they must be doing?
Mission: Retrieve the Magical Mandolin Part
Current Players:Name: Tackov Cedtry
Class: Level 4 Gusty Wind Mage
Status: +0 missile defence. +1 to future gut damage. -1 to melee. Naked! +1 left leg defence.
Health: [HP: 65/65] |
Severed Guts! |
Magical Saucepan LegAbilities: Airfist I,
Magical Typhoon I,
Wind Blast I,
Wind Blast II,
Wind Step I,
Squishy,
Sissy Slap FightInventory: Minor Mana Potion x1,
Scroll of Beginner’s Fireball x1,
Mouldy Wizard Hat, You Bastard the Mangy Donkey,
Cloak of Camouflage, 524 Green Farthings, 54 Yuros, Several heavy rocks.
Name: Whiz
Class: Level 4 Whiznificent Whiz Wiz(ard)
Status: +1 to lower leg defence. -1 to social interaction except with rats. +1 to balancing. +1 to strength. Last in initiative rolls.
Health: [HP: 90/90] |
Giant Rat’s Tail! Mummy!Abilities: Competent Crossbow User,
Red Carpet,
Shield I,
Gee, Mr. Whiz, You Sure Are Fast! Gee, Mr. Whiz, You Sure Are Fast II,
Obviously a Powerful Wizard,
It’ll Make You Blind!Inventory: Crossbow, Unlimited Quiver,
Raider’s Dress of Shin Protection, 100 Yuros,
Middling Mana Potion x1, Cutlass, Three daggers,
Minor Health Potion x2, +1 Bolt of Accuracy x4, +1 Bolt of Burning x3, +1 Bolt of Paralysis x1,
Carrying Serf x0 (not currently mounted), 0 Green Farthings.
Name: Gervedder Vietzo
Class: Level 4 Damaged Opportunistic Messenger
Status: +1 to gut and chest defence. +1 defence if moves.
Health: [HP: 90/90]Abilities: Gauntlet,
Sprint of Fury,
Just a Brainflesh Wound,
Nimble Feet,
This Messenger Delivers,
Important,
Stop For DirectionsInventory: Crossbow, Unlimited Quiver, 0 bandages, 2 Yuros,
Iron Cuirass, Crossbow, Gerald the Mule, Two weeks rations and a bedroll,
Apprentice Herbalist's Manual,
Herbalist's Containers x5, Large Cork x1.
Name: Lady Foxglove Vainglorious the III
Class: Level 4 Glamorous Ravenhaired Crusader
Status: +1 to head, chest and groinbone defence.
Health: [HP: 90/90]Abilities: Nonchalant Dodge,
Ravena’s Ear,
Silent as a Raven’s Wing,
Opportunistic,
Honeyed Tongue,
Vain,
Self-RelianceInventory: The Raven's Wingblade,
Minor Health Potion x1, Crossbow, Unlimited Quiver,
Masterwork Helm,
Flying Warsquid, Sword,
Mercenary Squidrider Uniform,
Masterwork Poledancing Pole,
chainmail lingerie, 34 Yuros, 10 bandages, Decent provisions (day) x4, Live eel x649, Red dragon-scale vest,
Curse Grenade of the Slimy Eel.
Name: Bukkar Crangrom
Class: Level 4 Sprayin' Ragin' Mage
Status: Naked! -1 to dodge 9 turns. Not +1 to missile defence until the barrel is fixed.
Health: [HP: 90/90] |
The Vomiting! |
Broken Guts |
Blessed By the Godses |
Stony FacelegthingAbilities: Whirlwind Rage I,
Rage Flight,
Rage Lazors I,
Ass of the Flaming Foot I,
Lightning Fist I,
Always Looking For a Fight,
Always HungoverInventory: Crossbow, 0 Green Farthings,
Large Sealed Bling Barrel, Large Cork x1, pick.
Name: Sylvanna the Felonious
Class: Alchemical Flesh Mechanic
Status: Bedraggled!
Health: [HP: 90/90]Abilities: Construct Control I,
Craft Corpse Glue I,
Craft Alchemical Corpse Glue I,
Corpse Assimilation ,
Crawly HandsInventory: A dead kobold, clothes.
Name: Rattlefang’s DroneBongo of Vengeances
Class: Level 2 Shamanic Death Tambourine
Health: [HP: 35/35]Abilities: Two Legged Death Tambourine,
Incredibly Sharp Teeth