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Author Topic: Totem Mafia 2 - Town Victory  (Read 47186 times)

Leafsnail

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Re: Totem Mafia 2 - Town Victory
« Reply #435 on: March 25, 2013, 03:50:38 pm »

He was given a very powerful role with a very difficult win-con. After all, he was untouchable and could see where everyone went, which at least potentially gave him the power to wield a huge amount of influence on the game. Which he did, although not to his own benefit. I was curious to see how it would work out, although I'm a bit disappointed with the result.

I do feel bad for the scum team, though, Hapah getting his one alignment-inspect off on N1 on Vector was pretty much the absolute worst thing that could have happened to them.
It was a very powerful role, but the wincon was still basically impossible to achieve barring multiple pieces of luck.  As far as I can tell the only possible way to win would be:

Day 1: Try to lynch UI day one - he resists, someone else gets lynched.  9 players.
Night 1: Both the mafia and UI try to kill me (I'd have to be both the most townie and most scummy player in the game for this to happen) - 9 players.
Day 2: Lynch UI.  8 players.
Day 3: 7 players.
Day 4: 5 players.
Day 5: 3 players.

The main issue is there was a guy I absolutely had to lynch early, but I didn't know that and he also had lynch resistance and an ability that confirmed him as non-mafia.
« Last Edit: March 25, 2013, 03:52:41 pm by Leafsnail »
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Mephansteras

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Re: Totem Mafia 2 - Town Victory
« Reply #436 on: March 25, 2013, 04:00:18 pm »

Well, there was also Dariush's NK immunity, Vector's NK immunity if she wasn't killing, and Hapah's protection that could have slowed the game down for you.

UI getting killed N1 or 2 would also have helped.

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Leafsnail

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Re: Totem Mafia 2 - Town Victory
« Reply #437 on: March 25, 2013, 04:12:49 pm »

All of those things were way outside my control.
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Mephansteras

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Re: Totem Mafia 2 - Town Victory
« Reply #438 on: March 25, 2013, 04:16:07 pm »

All of those things were way outside my control.

True enough.

I was hoping that your knowledge of who went where combined with your immovable vote would allow you to manipulate the day game enough to extend things out.

Sadly, things did not work out that well. Still, it was an interesting idea and one I may revisit again some day. I certainly learned a few things from this experiment.
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Urist Imiknorris

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Re: Totem Mafia 2 - Town Victory
« Reply #439 on: March 25, 2013, 04:16:32 pm »

You could have outed me D2 instead of Vector.
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Hapah

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Re: Totem Mafia 2 - Town Victory
« Reply #440 on: March 25, 2013, 04:20:50 pm »

PFP

Leaf had no way to know that you were the Vig and Vector the scum, though. Right?
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Tiruin

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Re: Totem Mafia 2 - Town Victory
« Reply #441 on: March 25, 2013, 04:24:06 pm »

PFP

Leaf had no way to know that you were the Vig and Vector the scum, though. Right?
Leaf was an upgraded watcher, never an investigator in that sense.

And you don't need to PFP, we're at game over stage now.

Edit:
Quote from: Ford
I was pretty surprised when I first found out, though.
Why were you?
« Last Edit: March 25, 2013, 04:28:39 pm by Tiruin »
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Leafsnail

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Re: Totem Mafia 2 - Town Victory
« Reply #442 on: March 25, 2013, 04:29:46 pm »

You could have outed me D2 instead of Vector.
"My night action makes me immune to actions against me and also lets me track completely random people at the same time.  Yeah of course this is a role that it makes sense for a townie to have!"
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Hapah

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Re: Totem Mafia 2 - Town Victory
« Reply #443 on: March 25, 2013, 04:32:02 pm »

Oh yeah, the Sol thing. Hm.
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Captain Ford

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Re: Totem Mafia 2 - Town Victory
« Reply #444 on: March 25, 2013, 04:32:45 pm »

Leaf had no way to know that you were the Vig and Vector the scum, though. Right?
Not exactly. At the time, you called Vector out as scum (you called her "one of" the strangers, implying a team). It wasn't until hours later that UI finally claimed the kill on Solifuge.

So he knew Vector was scum, but had no idea who killed Solifuge at the time he outed Vector.
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Captain Ford

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Re: Totem Mafia 2 - Town Victory
« Reply #445 on: March 25, 2013, 04:42:00 pm »

Wait. Holy crap, I just read his role PM for the first time. Never mind.

Edit: Everything about Leafsnail's behavior makes sense now. He actually knew I killed Toaster. Wow.

...I really was completely screwed.
« Last Edit: March 25, 2013, 04:45:12 pm by Captain Ford »
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...Holy shit. Ford, you get the Official Medal of Epic Awesomeness.
Its official! Ford! You need to put it in your sig now! "Official Mafia Welcomer!"

Mephansteras

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Re: Totem Mafia 2 - Town Victory
« Reply #446 on: March 25, 2013, 04:45:04 pm »

Wait. Holy crap, I just read his role PM for the first time. Never mind.

Yeah. Read the Spirit Walk PMs, they show many interesting things.
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Captain Ford

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Re: Totem Mafia 2 - Town Victory
« Reply #447 on: March 25, 2013, 04:53:51 pm »

Indeed they do. I love the flavor. You did a really good job with it.
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...Holy shit. Ford, you get the Official Medal of Epic Awesomeness.
Its official! Ford! You need to put it in your sig now! "Official Mafia Welcomer!"
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