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Poll

Combat Update: Are you looking forward to it?

I'm not in this game but I like voting in the thread.
- 8 (36.4%)
Yes, especially since Nerjin hasn't gotten my character in the world yet...
- 2 (9.1%)
Yes, can't wait to lay down the smackdown.
- 4 (18.2%)
No, I liked the story driven fights more.
- 1 (4.5%)
No, I don't care for it.
- 0 (0%)
I'm a lumberjack and I'm okay with whatever.
- 7 (31.8%)

Total Members Voted: 22


Pages: 1 2 3 [4] 5 6 ... 30

Author Topic: Continent of Centria: A Multi-player Fantasy RPG: The Combat Update  (Read 38671 times)

Nerjin

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Re: Continent of Centria: A Multi-player Fantasy RPG: Day 1
« Reply #45 on: February 20, 2013, 09:15:52 pm »

Waiting on Firelordsky. Just so you all know you need Materials to build things. You will commit roles automatically to find the materials if you simply say something such as "BUild house" if you fail the material roll than you automatically fail the build roll. Just keep this in mind. It may help to stockpile things when you get the chance.
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The demon code prevents me from declining a rock-off challenge.

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Gotdamnmiracle

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Re: Continent of Centria: A Multi-player Fantasy RPG: Day 1
« Reply #46 on: February 21, 2013, 03:48:30 pm »

Waiting on Firelordsky. Just so you all know you need Materials to build things. You will commit roles automatically to find the materials if you simply say something such as "BUild house" if you fail the material roll than you automatically fail the build roll. Just keep this in mind. It may help to stockpile things when you get the chance.

Can you do a post without a player as long as you have most of them and just tag them along with one of the groups? A random one if they don't clarify earlier in the text.
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Go back see if he's there and run him over, and drink his gun!

Firelordsky

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Re: Continent of Centria: A Multi-player Fantasy RPG: Day 1
« Reply #47 on: February 21, 2013, 04:59:56 pm »

I'll be gone for most of tomorrow, so yeah.

Fashion a spear out of the loose lumber.
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Nerjin

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Re: Continent of Centria: A Multi-player Fantasy RPG: Day 1
« Reply #48 on: February 21, 2013, 08:10:43 pm »

Working on the update. It should be done tomorrow. Heads up also: This update and the second will be handled differently. This one will be full of dice-rolls for almost everything. The next one shall be done using just logic and story ideals. Depending on which you guys like better I'll change how the game is done. Certain things will always be done with dice-rolls though [such as skill gains]
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Nerjin

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Re: Continent of Centria: A Multi-player Fantasy RPG: Day 1
« Reply #49 on: February 22, 2013, 07:48:24 am »

Update coming in a bit... I really wanted to name Ashur and Claire's place the "Abandoned Redfields" because I love references.
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The demon code prevents me from declining a rock-off challenge.

Is the admiral of the SS Lapidot.

Nerjin

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Re: Continent of Centria: A Multi-player Fantasy RPG: Day 1
« Reply #50 on: February 22, 2013, 10:36:55 am »

Xantalos, Jbg7, and Greatwyrmgold
Spoiler: Finkus’ Turn (click to show/hide)
Gain 1 log. Lose 1 Ration. Lose 1 Mana
Spoiler (click to show/hide)
Spoiler: Xantalos Rolls (click to show/hide)

Spoiler:  Rex Furor’s turn (click to show/hide)
Gained 1 Average Torch. Lost 1 ration
Spoiler: Rex Furor (click to show/hide)
Spoiler: jbg7 rolls (click to show/hide)

Spoiler: Fyrbirth’s Day (click to show/hide)
Gain 1 stick. Gain 1 shoddy snare. Gain 4 rations. Gain skill: Trapping I, Lose 1 ration
Spoiler: Squire Fyrbrith (click to show/hide)



Mesor and Firelordsky
Gain 12 planks of wood. Lose 1 ration.
Spoiler: Karlam Harghast (click to show/hide)
Spoiler: Mesor’s Rolls (click to show/hide)
Gain one plank, gain one shoddy wooden spear, Gain Skill: Carpentry I, lose one point of hunger
Spoiler: Axel (click to show/hide)
Spoiler: Firelordsky’s Rolls (click to show/hide)

Gotdamnmiracle
Lose one ration
Spoiler: Argent Crissif (click to show/hide)


Sharpkris and Scapheap
New location discovered!
Spoiler: Outcast’s Hut (click to show/hide)
Lose 1 hunger
Spoiler: Ashur the Unlucky (click to show/hide)
Spoiler: Sharpkris’ Rolls (click to show/hide)

Lose 1 ration
Spoiler: Claire (click to show/hide)
Spoiler: Scapheap’s Rolls (click to show/hide)


Please submit actions for the night! You may skip 1 night of sleep. This will give you the injury of Sleepy [which causes you to sleep automatically the next night. You may perform a few small tasks before night rolls around

I'd like to point out that the next update will rely less on Rolls for better or worse. Than I'll see where this goes.

Also, locations can be renamed by whomever is actually there. EXCEPT for certain important landmarks such as The Elder Mountains and Sharktooth Bay. But the Hut and Cave may be renamed at will.
« Last Edit: February 22, 2013, 10:44:18 am by Nerjin »
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The demon code prevents me from declining a rock-off challenge.

Is the admiral of the SS Lapidot.

scapheap

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Re: Continent of Centria: A Multi-player Fantasy RPG: Night 1
« Reply #51 on: February 22, 2013, 11:10:15 am »

Check through the hut for anything
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SharpKris

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Re: Continent of Centria: A Multi-player Fantasy RPG: Night 1
« Reply #52 on: February 22, 2013, 11:51:26 am »

"this shelter is fine by me, though doesn't it strike you as odded? to find this in the middle of nowhere?"
smiles to himself thinking for once he's not so unlucky
"we must keep moving at dawn before that beast strikes a fancy for us, hopefully it would be the owner and not some giant lizard"
try and find a few rocks to pile at the enterance so if someone tries to walk/crawl in it wount be completly silent. keep a few rocks close for protection too and go to sleep
« Last Edit: February 22, 2013, 12:05:56 pm by SharpKris »
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Gotdamnmiracle

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Re: Continent of Centria: A Multi-player Fantasy RPG: Night 1
« Reply #53 on: February 22, 2013, 11:53:10 am »

Try to set up a small fire, and settle down under a thick tree to avoid rain, leaning up against the trunk. Fall asleep when comfortable.

Tomorrow begin looking around again. if little success then look for higher ground to get a better view. Keep eyes peeled for any game or water while we walk as well as land sources.


It begins to occur to me that I may be out here a while.
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Xantalos

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Re: Continent of Centria: A Multi-player Fantasy RPG: Night 1
« Reply #54 on: February 22, 2013, 02:05:00 pm »

Blend into the shadows of the cave and sleep till dawn.
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Sig! Onol
Quote from: BFEL
XANTALOS, THE KARATEBOMINATION
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((The Xantalos Die: [1, 1, 1, 6, 6, 6]))

mesor

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Re: Continent of Centria: A Multi-player Fantasy RPG: Night 1
« Reply #55 on: February 22, 2013, 04:43:35 pm »

Craft a shield then as many spears as possible out of 8 planks of wood.
« Last Edit: February 22, 2013, 05:48:45 pm by mesor »
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GreatWyrmGold

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Re: Continent of Centria: A Multi-player Fantasy RPG: Night 1
« Reply #56 on: February 22, 2013, 05:32:12 pm »

((Cool, I succeeded!))

"Well, I could set up my snare, but it's getting dark, so...nope."

Grab some leaves or other softish stuff to spread out on the cave floor for my bed. Try to find some niche to store our food in. Store edible plants and (if the others are OK with it) everyone's rations in said niche. Go to bed.
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Jbg97

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Re: Continent of Centria: A Multi-player Fantasy RPG: Night 1
« Reply #57 on: February 23, 2013, 10:32:39 pm »

THERE IS NO FAILURE. ONLY DELAYED VICTORY. HUNT AGAIN, NO ANIMAL SHALL ESCAPE MY WRATH.
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Nerjin

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Re: Continent of Centria: A Multi-player Fantasy RPG: Night 1
« Reply #58 on: February 23, 2013, 11:34:57 pm »

I'll be gone for most of tomorrow, so yeah.

If he hasn't posted by a while into tomorrow I'll just assume he slept. Slight change of plans. Night 1 will also have rolls. Day and Night 2 will be done with story ideas only. After that it'll all depend on how you guys feel would be best.
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Is the admiral of the SS Lapidot.

SharpKris

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Re: Continent of Centria: A Multi-player Fantasy RPG: Night 1
« Reply #59 on: February 24, 2013, 12:39:08 am »

i personaly like the mix of story and rolls (even if your rolls are horrible *cough* 1hp *cough*) you got going.
one of the more decent writings i've read lately
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