===Week 3===
With the new week you decide to use the farm to plant some orchards. You have your workers go along and plant a seed in set intervals. It will be 1 year until they start producing food, and when they grow there'll be 100 trees, and they'll produce 1000 food/year. The upkeep of this farm will take 2 workers/week. Oddly enough, there are none of the predators around this week that have plagued you earlier. You also consider farming the grass, but there already exists natural fields of it, extending for many kilometers around. You don't need to worry running out of it for years to come.
After the farm is finished you have your workers start cataloging the copse for useful materials. They chop down one of the trees with the stone axes brought with you, not without some effort though. The trees are made up of very dense wood, and it takes all of the workers and warriors to move it into the hive. It looks like it will be very good for the production of sturdy tools, but you'll need other materials to make more than basic spears. They also find some vines that may be useful for rope, and several species of mushrooms with unknown properties. They cataloging will continue for another 2 weeks, requiring 2 workers/week to do so.
You lay another 35 workers this week.
---Suggested Actions---
-Workshops
-Food processing
-Mines(note: workers can dig through stone with no problem)
-(Required)Next weeks clutch
-(Required)Name fruit in orchard
-Something else?
Bugs: 16 workers, 5 warriors
Clutch:
-35 warriors(6 weeks)
-35 workers(7 weeks)
-35 workers(8 weeks)
Equipment: Tools for 20, 5 spears, 5 cudgels
Food: 570
Resources: 1 tree(very dense), various seeds
Train: 1 drone(under thrall of liege-lady)
Small hive in plains:
-small hatchery (105/200)
-small stores
-small dorms(23/50)(No furnishings)
-small lair(no furnishings)
-Depth = 50 meters
-Small orchard
-2 workers/week
-***fruit_name***
-52 weeks to first harvest
-above ground
Area - Plains
-Copses of trees w/ unknown properties
-Edible grass
-Large herbivores, medium predators, medium predators (pack)
Area - Badlands
-Large mesas w/caves, large stone fissures
-stone outcroppings
-Lot's of big, medium, and small creatures, all of which could tear you a new asshole
Drones consume 1 food unit/week
Workers consume 1 food unit/week
Warriors consume 3 food unit/week
You consume 6 food unit/week (for now, eventually you'll grow in size and need more)
This came about because I realised I had no system for how to determine how much food would be needed/week based on the number of bugs you had. Which would make hatching new bugs confusing for me and you. So this should work better. I'll keep the key with each update to help you keep track of how much food you should have