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Author Topic: Build A Village: The Orebaron of Alucard  (Read 99680 times)

SilverDragon

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Re: Build A Village: Lordsmiths and wordplay
« Reply #525 on: March 25, 2013, 07:05:48 am »

Since when did I support that? Pretty much every post I put is to try and get a guard regime setup. I still support that though.
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Tomcost

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Re: Build A Village: Lordsmiths and wordplay
« Reply #526 on: March 25, 2013, 07:07:35 am »

I vote for being proud of our religion and not explicitly hiding anything. There is no need to engage the hunters on the issue if they do not initiate it. If the they do initiate any engagement on the issue then our stance should be that we are committed to our own religious practises, they are welcome to their own religious views, they are welcome to join us in our religious practises, interference with our religious practises will result in forceful restraint of the offending party. There is no need to proclaim such stances unless the specific issue is broached.
+1!

This

SilverDragon

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Re: Build A Village: Lordsmiths and wordplay
« Reply #527 on: March 25, 2013, 07:42:55 am »

Oh yeah! Now I remember. Yeah, I agreed with that, I just forgot, sorry.
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SharpKris

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Re: Build A Village: Lordsmiths and wordplay
« Reply #528 on: March 25, 2013, 10:07:01 am »

I vote for being proud of our religion and not explicitly hiding anything. There is no need to engage the hunters on the issue if they do not initiate it. If the they do initiate any engagement on the issue then our stance should be that we are committed to our own religious practises, they are welcome to their own religious views, they are welcome to join us in our religious practises, interference with our religious practises will result in forceful restraint of the offending party. There is no need to proclaim such stances unless the specific issue is broached.
+1!

This
+1
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kopout

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Re: Build A Village: Lordsmiths and wordplay
« Reply #529 on: March 25, 2013, 10:26:47 am »

People who support to let the trappers see the ritual: RAM, SilverDragon, Me.

People who don't support the idea: none

People who wanted information about how will the trappers react: Kopout
- as Lincoln already provided this information, and the trappers don't care about religion, this COULD be a vote for the first option.

So, as far as it goes, we are a tribe who is proud of worshipping a Death God.

I don't think there is any harm in leting them see it +1

We shall be the most neighborly darn death cultists
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Tomcost

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Re: Build A Village: Lordsmiths and wordplay
« Reply #530 on: March 25, 2013, 10:32:13 am »

People who support to let the trappers see the ritual: RAM, SilverDragon, Me.

People who don't support the idea: none

People who wanted information about how will the trappers react: Kopout
- as Lincoln already provided this information, and the trappers don't care about religion, this COULD be a vote for the first option.

So, as far as it goes, we are a tribe who is proud of worshipping a Death God.

I don't think there is any harm in leting them see it +1

We shall be the most neighborly darn death cultists

Also, the best thing about worshipping a Death God, is that, if SHIT HAPPENS, we can just kill them and burn them for our god. Or maybe make them into undead slaves? I love the concept of a death god.
Anyway, if we get atacked by Mungo bandits we will have bodies to spare.

EDIT: grammar

Descan

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Re: Build A Village: Lordsmiths and wordplay
« Reply #531 on: March 25, 2013, 02:18:30 pm »

Nonono, the GOOD thing about a death god is, if someone dies, their friends can bring them to us and we can resurrect them for a fee! A rather large fee, at that.

Note: This doesn't work if our resurrection means that they turn into zombos. If it's a full-fledge New Life, then it works.
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Asgarus

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Re: Build A Village: Lordsmiths and wordplay
« Reply #532 on: March 25, 2013, 02:49:50 pm »

Well, since it's a god of death, we will probably only be able to make zombies out of them.

Regarding the sacrifice: I think we shouldn't hide it. IF the trappers don't like it, they simply don't have to visit us again.
I don't think they would call their friends to kill us or something just because we burn a dead animal.
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Aseaheru

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Re: Build A Village: Lordsmiths and wordplay
« Reply #533 on: March 25, 2013, 03:07:29 pm »

Invite them to watch. if they dont want to then fine. if they do, then fine.
lets not kill them. after all, trade.
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Carzak

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Re: Build A Village: Lordsmiths and wordplay
« Reply #534 on: March 25, 2013, 03:51:47 pm »

Hey Lincoln, what are you using to draw the pictures its amazing! :)
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kaian-a-coel

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Re: Build A Village: Lordsmiths and wordplay
« Reply #535 on: March 25, 2013, 05:03:24 pm »

Hey Lincoln, what are you using to draw the pictures its amazing! :)
It's called talent.  :P
I'd guess paint.net or something like that.
(talent, definition: ability brought by lots of work and dedication, often mistaken for innate capacities)
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RAM

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Re: Build A Village: Lordsmiths and wordplay
« Reply #536 on: March 25, 2013, 07:57:52 pm »

The good thing about being a death god is that anyone who kills you is practically worshipping your god...
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GreatWyrmGold

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Re: Build A Village: Lordsmiths and wordplay
« Reply #537 on: March 25, 2013, 08:49:31 pm »

Well, since it's a god of death, we will probably only be able to make zombies out of them.
Firstly, Death =/= Undeath, so how do we know if zombies are even possible? Looking logically at it, undead are basically scrabbling around for their middle fingers to point them at the God of Death, who, as logical Keeper of the Underworld, would be the logical Sovereign of Rebirth.

And yeah, we worship a God of Death, not a God of Being Rude to People. Let's be nice.
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Sorcerer Kail

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Re: Build A Village: Lordsmiths and wordplay
« Reply #538 on: March 25, 2013, 09:02:50 pm »

Well, since it's a god of death, we will probably only be able to make zombies out of them.
Firstly, Death =/= Undeath, so how do we know if zombies are even possible? Looking logically at it, undead are basically scrabbling around for their middle fingers to point them at the God of Death, who, as logical Keeper of the Underworld, would be the logical Sovereign of Rebirth.

And yeah, we worship a God of Death, not a God of Being Rude to People. Let's be nice.
First post : "God of Death - Powers over death and the undead", so its undeadth all the way.
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Descan

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Re: Build A Village: Lordsmiths and wordplay
« Reply #539 on: March 25, 2013, 09:24:42 pm »

Personally I see it as powers to cause or reverse death, I.E. killing or reversing death, with life being able to cause or grow life. I.E. fertility, or longevity.
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