((Still no PM))
((The quote pyramid will grow until I get Tiruin's attention.))
Roll 54CHARISMA: Increases all social actions while equipped. Each point stacks with other sources of charisma.
DEFENSE: Increases your own roll when you are hit with an enemy weapon, mitigating your own injuries. Defense does not stack and only your highest defense value will be taken into account.
Deflect Chance: 1 in 6th chance that a light attack (bullets, sword slashes, glancing hits from an axe, punches, sweeping beam, etc) will simply be ignored. Stacks linearly, so 6 deflect chance means that you are immune to conventional attacks.
Parry Chance: Same as deflect chance, but it's a different calculation. Stacks with other weapons that you have out.
DMG: Damage type. Some armors defend against different types better than others.
CRIT: The kind of injury this weapon will do if you roll a base 5, regardless of whether or not the enemy's defense is good.
CLUMSINESS: When carried, decreases social actions and actions requiring precision, such as long distance weaponry use. Stacks linearly with different items.
STRENGH: Adds to strength-related actions such as moving heavy objects or punching people. Stacks linearly.
Name: Russano Neskratt
Race: Aldros II (Independent Colony)
Abilities: (Active)
-
Breeze of Life -
Flash Portal -
Lightning Bolt -
Twisted Transistor - -
Spell Flux [1/2] -
Universal Clock II -
I Like These Odds (Toggle)Traits: -
Diplomat -
Ironmind -
Warlock -
PsiboundInventory: +
Torque +
Ceremonial Battle Robe (Medium) +
Black Clothing +
Bandages (clothing) (8/8) +
Corsair Rapier +
NightfallConditions:Miniquests:New Power: Cleanse all debuffs (1/5 successful casts)
New Power: The Best Defense (Electric Shield) (1/3 successful casts)
Name: Kenjaro
Race: Cyrian
Abilities: -
Cellular Regeneration -
Martial TranceTraits: -
Bloodlust -
Martial Focus -
Rifles are for CowardsInventory: X
Ultrasonic Axe +
Nanosteel Combat Armor (Medium) - 1x Shotgun Magazine
+
"Naginata" Heavy Rifle (100/101) - 3x 100-Round 11mm Rifle Magazine
x
Damaged Nametag + Commander's Radio
+
Commander's Nanosteel Dagger +
Broken Watchman's Graphite Dagger +
Armless Commander's Landark Industries Powersuit (Heavy) + 2x Landmark Industries Power Arm
Conditions:Bruised Right Arm (-1 to use) (Heal in 2 turns)Miniquests:None
Name: Ryan
Race: Unknown
Abilities: -
Pyrokinesis [0/3] - -
Burnout -
Technopathy [2/3] -
HealingTraits: -
Backtrack -
Perception -
Instant Reflexes -
Lack of Common Sense -
AmnesiaInventory: +
Modern Clothes +
Arkfury (6/6)Conditions:Camera Vision (-1 to concentration, +3 to observation)
Miniquests:Discover Power: Ra---o--
New Power: Mind Uplink (2/3 successful casts)
Decrease Effect of Amnesia Trait (1/6 successful persuasions)
Name: Dominic Zoshan
Race: Ross/Polarian
Abilities (Human Form): -
Geokinesis [1/3] - -
Discipline of FormTraits (Human Form): -
Gentleman (1 Gentleman Points) -
Duelist -
PoliteAbilities (Myslef Form): -
Metallokinesis [0/3] --
Seismic Slam --
Bladestorm -
Entropy LeechTraits (Myslef Form): -
Epicenter of Rage (0 Fury)Inventory: +
Gunberd - 20x Gunberd Round
-
Armored Burnt Trenchcoat and Top Hat (Light) -
Repair Kit - 3x Large Paper Cup
-- Popcorn
-
=Granite Dagger= - Cryogenics Bay Keys
Conditions:Bullet to the Knee (0/4)Miniquests:None
-----
The large flat structures on the front and sides are radiators (some of which can be retracted during combat to protect them). There are a lot of ornamental features that function as protection from impacts due to their distance from the relatively narrow central compartment of the ship. The actual part that most of the crew are in is much smaller than the ship itself.
-----
Current level up status (Will edit character sheets after we've all decided... or unless you plan to use some new powers right now):Kenjaro--Level 3 Berserker+Choice Pending+
+Choice Pending+
Russano Neskratt--Level 3 Warlock+Choice Pending+
Dominic Zoshan--Level 3 Gentleman+Choice Pending+
Ryan--Level 3 Seeker+Machine Upgrading+
+Technopathy -> [2/3]+
-----
Dominic Zoshan
Kenjaro
Codo
Harry North
Ryan
Russano Neskratt
superBlast, AKA RyanYou follow Russano to the ship's computer and drop off the drives without a word. Then, you leave and head to the armory, dropping off your bulky suit of armor while you are there and keeping the pistol.
You've felt your subconscious mind scanning and learning about the inner workings of the ship as you walk through the halls. You notice every door, every wall-mounted oxygen recycler, every LED light fixture, and everything else before you even step foot around the corner. It makes walking around a bit... exhausting considering you are already tired.
Caellath, AKA Russano NeskrattYou head to the ship's mainframe. Ryan leaves the drives with you and heads off, most likely to drop off the armor. You stay and call the ship's chief technician--Elise Anyas--to be there in case the drives have some sort of infectious fail-safe that could compromise the computer. You plug the drives in and begin to open them virtually, finding standard database files encrypted with the keys that the station overseer gave you. The keys function as expected, allowing you to browse the Van Buren company records.
You start looking through the data when Tech. Anyas enters the mainframe room, turning on more of the lights and walking up to the monitor you are using (you prefer the room dimmer so that there is more contrast with the screen).
"Welcome back captain, did you get everything we needed?"She then looks at the screen, noticing the database files opened in the browser.
"Awesome. Run a search?"((Quick Reminder: You were sent to retrieve the drives so that you can look for records related to the Van Buren company intercepting an expedition to Arcas, a fringe world where Aldros' government is funding exploration.))
Unholy_Pariah, AKA KenjaroAfter Ryan and Russano leave the elevator, you stay inside and examine the map of the ship that's inside all of the elevators. The elevator shafts run down the ship's central axis, which about sixty floors total. Some of the floors in between major levels are maintainence accessways and levels dedicated to life support and cargo storage.
-Coolant and Radiator Control-
-Engineering-
-Weapon Control-
-Water Pumps-
-Cargo-
-Docking/Hangars-
-Engineering-
-Workshops-
-Life Support-
-Cargo-
-Armory-
-Residence (5 levels)-
-Library-
-Bridge-
-Hydroponics-
-Medical-
-Life Support-
-Engineering-
-Engine Control-
You head to the "workshops" level and start looking for engineers to help repair your power suit.
[2] You run into a man named Richard Oktar (according to his nametag) working on a device that looks like some sort of pump or injector. He greets you warily and asks you,
"Sorry for being rude, but where did you come from? Why is your armor like that?"HEN, AKA Dominic ZoshanYou call Russano on your communicator.
"Excuse me, captain. Would you mind if I looked through the "
"I don't see why not. Ask the first mate for future questions unless they pertain to the quest."
You rummage through a nearby supply closet and displace multiple containers of various toxic compounds. You find a bottle of oxygen peroxide and set it inside the ironing machine. It would be easier to repair the coat if you waited until the ship's engine starts, but there is no reason the ironing machine shouldn't work in zero-gravity as well.