------------
Turn 22
------------
Move to the back, and cast Extended Illuminate.
Aid Derm with his spell.
You gather your mana and incant the spell "
Extenditur Illustret". You can feel the spell collapsing on itself the moment you cast it but then you can feel a outside influence helping you stabilize the spell. You start to glow with a light, lighting up the tunnel ahead of you. The tunnel continues for some 20 more feet but then it slopes down steeply preventing you from looking down the tunnel further.
Heal myself non magically while I wait outside.
You put your blade back into your sheath and rummage through your supply pack for medical supplies. Thankfully you still got some left and get to work on your last wound. Like a expert surgeon you stitch your last wound close and bandage it. You feel a lot better now.
Cast a ritual on myself to allow me to see in the dark.
You keep your bow aimed down the tunnel.
((I recommend you read the magic rules, you will have to state the words your spell is made out of.))
Continue to cover them.
You keep both your guns aimed down the tunnel.
((I would like it if you embolden your actions, makes it easier for me to pick out the actions from any possible banter.))
Light a torch from the backpack and keep on moving.
You grab one of your unlit torches torches from your backpack and light it using your flint and tinder. A spark flies into the torch and with some blowing it soon crackles with fire. It doesn't give any more light then Derm's spell but at least you got more then one source of light.
Being able to see where you actually put your feet down you slowly advance down the tunnel again. After a few steps you suddenly halt and the people behind almost bump into you. You can see a thin wire stretched barely above the floor. If it weren't for your light you would have stumbled right into that.
StatusDuros Madotheld
20/20
10/10
Prepared: +1 on next roll involving what you prepared for.
Grey Featherback
16/20
8/10
Buff: Protection(4) - Absorbs 4 damage. (3 Turns left)
Derm
13/20
10/10
Buff: Extended Illuminate(4). You glow, casting a soft light on your surroundings. (8 Turns left)
Facol Wong
20/20
8/10
Caern Ilman
30/30
April Eploc
14/20
10/10
Prepared: +1 on next roll involving what you prepared for.