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Author Topic: Kill, Escape, Restart. A zombie RTD. Turn 6  (Read 15249 times)

Persus13

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Re: Kill, Escape, Restart. A zombie RTD.
« Reply #135 on: December 21, 2012, 10:25:51 pm »

Military:
Michael yells “Come on men! Lets take these zombies”. (5+1) He  hits a zombie in the head with your assault rifle taking it down. David opens fire on another zombie (4) hitting it in the chest. Hanz is surprised to see zombies and opens fire on a zombie. (2+1) He misses but the zombie can’t attack back because its confused. Jake follows everyone else. (1) He is surprised by a zombie. (2) But he moves out of reach. (5+1) Jake headshots it with his pistol, (1) causing another zombie to attack him. (6) Jake screams as the zombie bites his shoulder, giving him (1) damage. He shoots at the zombie (2+1+1) hitting it in the chest. Jonathan follows Michael, and shoots at a zombie. (6) He headshots 1 zombie, sending it flying against the wall. From in side the room, someone fires a gun. It (4) hits another zombie in the chest. There are 3 zombies, two have bullet wounds in the chest.

Meanwhile, back on the roof, Charlie asks MIR007XP about the zoo and learns that the zoo is pretty big and is well known for its large shark collection and its big cats exhibit. If you travel as the crow flies to the bunker, going through the zoo is required. THe signal said there were about (5) survivors who were mostly zoo staff. Murphy looks around; North of the building is a zoo. South is some skyscrapers. There appears to be something on fire to the East, and a large highway is in the West.

Survivors:
110 Lincoln: John and Clair enter 110 and see Peter standing over the body of his zombified wife.

112 Lincoln: (4) Sturm’s shouts are muffled by his house walls

118 Lincoln: Stanley grabs his backpack and heads out the back door where he (1) sees 2 zombies. He shoots at one with his shotgun and (6) headshots it. The other zombie moves threateningly towards him.

Utopians:
Andrew decides heading down the street is a smart move. (4,3) in a garbage can he finds a half full water bottle. He sees that the building to the east appears to be another office building. (2) A few zombies move in his general direction.

(3) Ulysses finds a couple of ties.

Jane gives a cart to Alice and one to John Chase. She keeps one and her group moves out. Ruth and Akbar covering them. (6) The zombies completely ignore the little group and they get back to the office building safely.

« Last Edit: December 21, 2012, 10:32:57 pm by Persus13 »
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Corai

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Re: Kill, Escape, Restart. A zombie RTD.
« Reply #136 on: December 21, 2012, 10:30:13 pm »

Run back to the office building and lock the doors behind me. Add the water to the stash and wait for the zombies to clear up.
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Jacob/Lee: you have a heart made of fluffy
Jeykab/Bee: how the fuck do you live your daily life corai
Jeykab/Bee: you seem like the person who constantly has mini heart attacks because cuuuute

Thecard

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Re: Kill, Escape, Restart. A zombie RTD.
« Reply #137 on: December 21, 2012, 11:35:44 pm »

"Great.  If I get out of this okay, I am really going to have to get some kind of sighing apparatus."
Charlie follows the sounds of the screams and goes to Jake.  He picks him up and takes him back up to the roof and does what he can to save his life.
"MIR007XP, if you would be so kind, there's an infected individual following me and the patient here.  Shoot that."

((Okay, that text looks a lot cooler than the other one.))
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I think the slaughter part is what made them angry.
OOC: Dachshundofdoom: This is how the world ends, not with a bang but with goddamn VUVUZELAS.
Those hookers aren't getting out any time soon, no matter how many fancy gadgets they have :v

Urist_McDrowner

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Re: Kill, Escape, Restart. A zombie RTD.
« Reply #138 on: December 22, 2012, 12:00:59 am »

Continue to follow orders
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scapheap

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Re: Kill, Escape, Restart. A zombie RTD.
« Reply #139 on: December 22, 2012, 06:52:08 am »

Clair look at the body "Poor Clair...I know how odd that sentence sounded."

Go and block the front with stuff.
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You were planning to have a 15 year old magical girl kill Witches by drinking them under the table!? It's original, at least.
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mesor

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Re: Kill, Escape, Restart. A zombie RTD.
« Reply #140 on: December 22, 2012, 07:15:29 am »

Back down the corridor to put space between us and the zombies then shoot the remaining zombies. (( No walking and shooting at the same time, it always goes badly. ))

Somebody on the roof have a look around for me, see if you can spot any gun stores, pharmacies, grocery stoors and SUV dealerships, we need supplies and vehicles."
« Last Edit: December 22, 2012, 07:19:03 am by mesor »
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detective1412

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Re: Kill, Escape, Restart. A zombie RTD.
« Reply #141 on: December 22, 2012, 07:21:18 am »

Check the office building next door
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TopHat

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Re: Kill, Escape, Restart. A zombie RTD.
« Reply #142 on: December 22, 2012, 07:22:27 am »

Search 110 for supplies.
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I would ask why fire can burn two men to death without getting hot enough to burn a book, but then I read "INEXTINGUISHABLE RUNNING KAMIKAZE RADIOACTIVE FLAMING ZOMBIE" and realized that logic, reason, and physics are all occupied with crying in the corner right now.

Imp

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Re: Kill, Escape, Restart. A zombie RTD.
« Reply #143 on: December 22, 2012, 08:14:57 am »

imp-Jane Andrews actions

Once safely back inside the office-compound area the Utopians claimed, Jane attempts to organize the various scavenged items in an easily accessible and sensible way.  If anyone shows interest in the supplies in any manner (wants to help, wants to hoard, or other) Jane welcomes their ideas and pays close attention to what they want done, possibly discussing if she disagrees.

Once the supplies are settled, she makes a rough list (I assume there's plenty of paper and pens in almost every office) of what was brought back, which she'll tape or pin on a likely wall in a commonly travelled area near that storage area.

If there's time after this gets done, she's planning on taking time for a short (about 10-15 minute) and not necessarily private ritual, then will seek the others and start trying to ask about long range plans.  If people ask what she means, she'll briefly mention her own long range goal (getting out of this city and heading towards one of any places where arable land suitable for providing a community's indefinate needs might be found and secured), but she is pretty interested in what others are wanting and thinking, and especially wants to hear strategies for attaining those plans.

That ritual's details, for watching characters and/or curious players

Spoiler (click to show/hide)
« Last Edit: December 22, 2012, 08:19:33 am by Imp »
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For every trouble under the sun, there is an answer, or there is none.
If there is one, then seek until you find it.
If there is none, then never ever mind it.

Onyxjew944

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Re: Kill, Escape, Restart. A zombie RTD.
« Reply #144 on: December 22, 2012, 08:20:15 am »

Jake will shoot the neighboring zombie trying to murder him.

((Looks like I'm that guy. The one that gets bit almost immediately then either gets shot by a teammate or blows his own skull apart. Wonderful.))
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Quote from: Steel Resolve
I shall be ready! My head is full of disturbing but useful information. And all it cost me was my peace of mind and sanity. A bargain!
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They told me to aim higher, so we dug deeper.

Unholy_Pariah

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Re: Kill, Escape, Restart. A zombie RTD.
« Reply #145 on: December 22, 2012, 08:43:48 am »

shoot the other zombie then hop the fence(s) and join up with the others at looking at the dead zombie wife.
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Clearly running multiple missions at the same time is a terrible idea.  The epic battle to see which team can cock it up worse has escalated again.

And Larry kinda gets blueballed in all this; just left with a raging bone spear and no where to put it.

Persus13

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Re: Kill, Escape, Restart. A zombie RTD.
« Reply #146 on: December 22, 2012, 09:35:18 am »

Jake will shoot the neighboring zombie trying to murder him.

((Looks like I'm that guy. The one that gets bit almost immediately then either gets shot by a teammate or blows his own skull apart. Wonderful.))
Luck of the dice. You just got some bad encounters with zombies.
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Congratulations Persus, now you are forced to have the same personal text for an entire year!
Longbowmen horsearcher doomstacks that suffer no attrition and can navigate all major rivers without ships.
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Onyxjew944

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Re: Kill, Escape, Restart. A zombie RTD.
« Reply #147 on: December 22, 2012, 09:44:38 am »

Jake will shoot the neighboring zombie trying to murder him.

((Looks like I'm that guy. The one that gets bit almost immediately then either gets shot by a teammate or blows his own skull apart. Wonderful.))
Luck of the dice. You just got some bad encounters with zombies.
True. I just find it funny that even in an RTD the trope is unavoidable. There's always that guy. I wonder if this game has a built-in purification method for early-stage Zed.
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Greater Collection
Quote from: Steel Resolve
I shall be ready! My head is full of disturbing but useful information. And all it cost me was my peace of mind and sanity. A bargain!
Quote
They told me to aim higher, so we dug deeper.

Imp

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Re: Kill, Escape, Restart. A zombie RTD.
« Reply #148 on: December 22, 2012, 09:59:06 am »


True. I just find it funny that even in an RTD the trope is unavoidable. There's always that guy. I wonder if this game has a built-in purification method for early-stage Zed.

If so, the military is probably the faction with by far the most likely access.  Failing that....   Well, we do have the thread name to consider.... in your case, perhaps the 'restart'.... or maybe you'll be the first of our fourth faction  :P
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For every trouble under the sun, there is an answer, or there is none.
If there is one, then seek until you find it.
If there is none, then never ever mind it.

Persus13

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Re: Kill, Escape, Restart. A zombie RTD.
« Reply #149 on: December 22, 2012, 12:48:00 pm »


True. I just find it funny that even in an RTD the trope is unavoidable. There's always that guy. I wonder if this game has a built-in purification method for early-stage Zed.

If so, the military is probably the faction with by far the most likely access.  Failing that....   Well, we do have the thread name to consider.... in your case, perhaps the 'restart'.... or maybe you'll be the first of our fourth faction  :P
The name of this has more to do with what the goals of each group are. Military-Kill Survivors-Escape Utopians-Restart
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Congratulations Persus, now you are forced to have the same personal text for an entire year!
Longbowmen horsearcher doomstacks that suffer no attrition and can navigate all major rivers without ships.
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